Assistant Professor of Game Art & Design at UW-Stout

The School of Art & Design at the University of Wisconsin-Stout is seeking a game artist and/or designer to teach classes in the Game Design & Development-Art BFA. The BFA is part of an award-winning game development program comprised of more than two hundred students that was listed as one of the Princeton Review's Top 30 Game Design Programs in the country and was the co-winner of the 2013 E3 College Game Competition.

MINIMUM QUALIFICATIONS

* Masters or M.F.A. in an area of expertise complimentary to Game Art and/or Design, or equivalent advanced degree with an emphasis in related field * Experience using digital art and design tools and software

PREFERRED QUALIFICATIONS * Focus in 2D and/or 3D digital art * Knowledge of the game design and development process * Evidence of teaching potential * Proficiency in industry standard game art and design software.

RESPONSIBILITIES:

Teach three studio courses each semester that may include beginning, intermediate and advanced Game Art & Design classes, as well as other studio classes that support the major. For this position, game art or game design knowledge is necessary, and while the expertise of both game art and game design is welcomed, it is not required.

Other responsibilities include: * Contribution to a rigorous learning environment with willingness to use traditional, alternative and digital delivery methods * Demonstration of organizational skills, collegiality and the potential for future leadership in the Game Art & Design program * Collaboration with the Game Design & Development-Art BFA Program Director to develop new curriculum * Commitment to undergraduate teaching and interest in graduate level (MFA) teaching/support * Providing academic advisement for students * Performing service to the department, college and university * Engaging in professional creative research * Pursuing external funding * M.F.A., Ph.D., or other terminal degree required for tenure and promotion * Performing other duties as designated by Chair.

DEPARTMENT INFORMATION:

ABOUT THE GAME DESIGN & DEVELOPMENT PROGRAM The Game Design & Development Program at UW-Stout competes on both a regional and national level, attracting students from around the country and regularly participating in professional organizations such as E3, GDC, IGDA, IDMAA and the Higher Education Video Games Alliance. The major has two new game development studios with industry standard 2D and 3D hardware and software provided to both students and faculty. Select courses in the major are co-taught by faculty from both the School of Art & Design and the department of Mathematics, Statistics & Computer Science. When team teaching, this position will focus on the art and design aspects of game development, while a computer science faculty member will focus on the programming aspect, thus demonstrating the collaborative and cross-disciplinary nature of professional game development. For more information, please visit: http://www.uwstout.edu/programs/bsgdd/

ABOUT THE SCHOOL OF ART & DESIGN The School of Art & Design has over 60 faculty/staff and over 1,000 students. There are five distinct BFA programs (Entertainment Design, Studio Art, Graphic & Interactive Design, Interior Design, and Industrial Design) and a MFA program in Design. The BFA in Game Design & Development-Art is in the process of being approved to become the school's sixth BFA, starting in the Fall of 2015. For more information, please visit: http://www.uwstout.edu/artdes/ .

CAMPUS INFORMATION:

A member of the University of Wisconsin System, UW-Stout serves approximately 9,300 students in 23 graduate and almost 50 undergraduate programs. UW-Stout is a 2001 Baldrige Award Recipient, supporting a progressive, learning-centered, quality-based educational environment that is focused on continuous improvement. A leader in adopting new technology, UW-Stout is a digital campus and all faculty and staff are required to use available technology in their positions including course delivery. Increasingly, courses are offered via alternative delivery methods and time frames. Faculty members are responsible for teaching, advising, research and scholarly activity, and service.

The university is located in Menomonie, Wisconsin, just 60 minutes east of the urban enticement of Minneapolis-St. Paul, Minnesota. Menomonie is a vibrant town of 16,000, and is surrounded by lakes, streams and woodlands. The community is part of the scenic Chippewa Valley Region, which has a population base of more than 200,000. For more information about our campus and the area, go to:https://www.uwstout.edu/about/community.cfm .

Application Deadline: January 5th, 2015

For a full description and details, go to: http://www.higheredjobs.com/search/details.cfm?JobCode=175972281&Title=Assistant%20Professor%3A%20Game%20Art%20%26%20Design

 

If you have questions regarding the position contact: Dave Beck Provisional Program Director, Game Art & Design BFA Chair, Department of Design beckdav@uwstout.edu (715) 232-2254