Hub

Seeing the Edge: Augmented World Expo in Context with the year in VR Art

The Augmented World Expo (with satellites in Asia and Europe) is the SIGGRAPH for immersive media.  Held in Santa Clara, California, it is often the epicenter of new releases for the Augmented and Virtual Reality worlds.  Over the three days, there was a great deal that was becoming visible and others that were fading from sight.  Much of this had to do with the expanded trade floor, a large area for demos, experiences and play, and the talks themselves, which served as a framework for the rest of the event. And, within the talks, it was of note that much…

Hub

A Normal Future – Interview with NORMALS

Normals is a collective whose work crosses a number of boundaries. Perhaps their work is a proposal that the boundaries we once found useful in defining creative practice don’t work as well in our connected/networked/hybrid cultures. What do the spaces between design, digital studio practice, networked art, and Internet Art look like? What do the spaces between fiction, abstraction, and social media performance look like? What do the spaces between the real, the virtual, and the augmented look like? It isn’t easy to define through traditional categories what artists create in our contemporary visual culture more broadly and definitely challenging…