Tag Archives: discussion

A Normal Future – Interview with NORMALS

Normals is a collective whose work crosses a number of boundaries. Perhaps their work is a proposal that the boundaries we once found useful in defining creative practice don’t work as well in our connected/networked/hybrid cultures. What do the spaces between design, digital studio practice, networked art, and Internet Art look like? What do the spaces between fiction, abstraction, and social media performance look like? What do the spaces between the real, the virtual, and the augmented look like? It isn’t easy to define through traditional categories what artists create in our contemporary visual culture more broadly and definitely challenging with the work of Normals in particular.
I met Normals in 2012 at the 2nd International Computer Art Congress in Paris, where their physical bodies live and work. Since that time they have continued to produce multifaceted speculative works of multiple disciplinary categories. In the past several months, they have been promoting a new work - APPAREL. Our interview focuses on that work but is ongoing.
# Hi Normals - for our readers not familiar with your work, tell us about APPAREL. The work has a number of parts - how do they fit together?
APPAREL is a piece of clothing designed to co-exist in the digital and physical spaces. It comes as a polygonal black cape, and an iOS application allowing the wearer to see the piece’s digital counterpart, in augmented reality. The cape itself is as minimalistic as its digital overlay is complex and refined. The digital model is generated through a text analysis of the wearer's Twitter feed, evolving in real time, and creates a unique piece of clothing, as an info-graphic, an incarnation of the wearer's online personality.
Being a speculative studio working on anticipation, we like to imagine what a world where our “products” are widespread would look like, and for that specific reason we tend to pair our projects with loads of fiction, describing hypothetical users, and their relationship to theses objects in a future where they have become… well… normal. So, for APPAREL, not only did we make a functional product (with the coding help of Julien “V3ga” Gachadoat), but we also imagined a future fashion show, a fashion contest, in which everybody wears an Apparel and competes over their digital personalities.
This has been the subject to a short story, a video depicting one of the contestants (3PLUS3MAKE5), a soundtrack generated from the contestants’ profiles, and a faux-documentary depicting fashion’s transfer over to the digital realm.
The work is speculative, but it is also about things that are currently happening and developing in Arts/Tech environments.  What do you think are some of the more interesting directions in creative culture today?
Everything speculative is about something currently happening! Honestly, there are many interesting aspects to the evolution of arts, tech, and fashion, but we decided to focus on one question that has driven the entire project: “what would our clothes look like if they became digital?” Considering AR as a potential technology to display a data-based esthetic layer over physical things, it seemed obvious that all things esthetic would transit to this reactive and polymorphous layer of contextual information. On the other hand, the physical piece of clothing had to be reduced to a simple protective piece of fabric, a pedestal for its glorious digital overlay.
But to answer your question, we feel anything can be interesting as long as it doesn’t fall into the trap of “fascination.” The role of artists, designers, or “futurists” is to look at what tomorrow might bring without being so fascinated by their subject that they transform critical thinking into wishful thinking without even knowing it. “What will [insert something] look like in the future?” is always a valid question, as long as the answer isn’t “flying cars” or “eternal life.” No one should look at innovation as something purely good or purely bad: whatever’s interesting lies in the middle.
APPAREL had/has a number of contestants - Users creating and sharing their fashion/design - what are some of your favorites?
We love them all! When imagining a product or an object, it’s always extremely fun to imagine the people interacting with it, whether it is as “hackers” of the system, or people full of admiration for the “progress” it stands for, it is one of the main focuses of our practice: imaginary users for speculative objects.
All the characters described in the story are representative of  an “attitude” towards digital fashion: the main character, Abdlcroco, is a competitor who only runs after achievements, while Mangel is seeking for the perfect performance, and 3PLUS3MAKE5 cultivates eye-candies to satisfy her audience’s craving for fun and cute things. Duall is probably the most intriguing character though, being someone who doesn’t care about this fashion contest, but comes to watch it every day, and is, despite his efforts to make people believe he doesn’t care, part of this system too.
A question for one of the contestants - is AbdlCroco available? 
He is.
Screen Shot 2016-04-18 at 10.11.32 AM
AbdlCroco - you used to be one of the top ranked contestants - tell our readers about one of your most highly rated designs - what was it like? What did the crowd think?
What I do is very personal. Whatever I feel like on the moment, I just turn it into a situational dance that spits epileptic graphics right into the viewer’s ‘i’. But if I have to chose one… I’d say back when I was Number Six or something. There was this one time… See, I made these bunky prisms that would go boom-boom-boom in your face as the bass in the soundtrack — the most epic collection of the deepest, darkest, fattest bass samples you could find on the Stream — also went boom-boom-boom. Even the floor looked like it was shaking, with all the lines blinking up and down looted from SK000N’s template — you know the one I’m talking about, right? So I had all this set up, and as I stepped on stage, there was some kind of power shutdown or something, and all the lights went out, and it was so in sync with my show that every frenz thought it was all planned. But truly it wasn’t. Just got lucky. And frenz digged my stuff so hard they remained silent throughout the whole thing, and I even got a standing ovation — well, the “standing” part doesn’t count though, everyone was standing already. But still got an ovation. That one was the best. Got straight to number 4 after that. But that was another time…
AbdlCroco - what do you think of Mangel’s fashion? His work seems to be on top lately - what does the crowd like about Mangel?
Allow me to speak frankly: Mangel’s a joke! Every single day Trudent welcomes a fashion show, with rules, RULES — you are judged on your LOOKS. The performance has now become a part of the show, and I’m okay with that: you should be able to display your outfit in the best manner possible. But what I HATE is frenz who use the performance to go hypno on the audience, to a point where they’re not even looking at the ONLY thing they should be looking at. Mangel’s just a comedian, he acts, makes people laugh, but no one sees that he just copies everyone else, and never comes up with ANYTHING NEW. Yet people like him, so they vote for him, and he remains there, everyday, trolling his way to the top.
 Normals - Thanks so much for sharing your thoughts with us, we look forward to seeing what happens next!

FEBRUARY 2016 ARRAYLIST THEME: Performance [experimental, durational, networked] –> NEW MEDIA PEDAGOGY OF THE [ ]

We are happy to announce the upcoming ArrayList discussion theme:
Performance [experimental, durational, networked]
starts February 1, 2016

ArrayList series details here: http://arrayproject.com/content/discussion

Subscribe here: https://lists.riseup.net/www/info/arraylist

The purpose of the ArrayList year-long series is to connect new media artists, designers, educators, theorists, producers, activists, and organizers while facilitating critical discussion about foundation level new media pedagogy and context (both inside and outside traditional academic structures). For those new to the listserv format, a listserv is an archived asynchronous thread of email conversation. Subscribe to the listserv so that you can read [fly-on-the-wall is a-ok AKA lurking] and/or respond to the written activity, and read the archives. As always we hope to engage a wide range of critical perspectives so please chime in with thoughts and questions. Sincerely, j.duran, Adam Trowbridge, Jessica Parris Westbrook, ARRAY[ ] founders

Performance [experimental, durational, networked]:
with guest thread leaders: Thomas Albrech, Amy Alexander, L[3]^2 (Lee Blalock), Ricardo Dominguez, Kirsten Leenaars, Ellen Mueller, Heather Warren-Crow, Jorge Rojas, Angela Washko

Thomas Albrecht (State University of New York at New Paltz)
Thomas Albrecht’s performance projects have explored ritual and language in public spaces, galleries, and museums, prodding cultural beliefs and individual doubts. Current interests involve duration and elements of Absurdist Theatre, laying bare contingency in human constructions and slippage between truth and fiction. Albrecht has performed throughout the United States and internationally, notably at Grace Exhibition Space, Defibrillator Performance Art Gallery, Panoply Performance Laboratory, Dimanche Rouge Paris, the Queens Museum, and during festivals such as the Brooklyn International Performing Arts Festival, Month of Performance Art Berlin, and Performatorio, IV Muestra de Arte Duracional in the Dominican Republic. He received his BFA from the Rhode Island School of Design, a Master of Arts in Religion from Yale University where he served as the Menil Scholar in residence, and his MFA from the University of Washington. He serves as Assistant Dean in the School of Fine & Performing Arts, and Associate Professor in the Art Department at the State University of New York at New Paltz.

Amy Alexander (University of California, San Diego)
Amy Alexander is a digital media, audiovisual and performance artist who has also worked in film, video, music, tactical media and information technology. She has been making films since 1990 and creating art through programming since 1994. Much of Alexander’s work is performance-­based, often working at intersections of cinema, performing arts, humor, politics, and popular culture. Her current research and practice focuses on expanded approaches to the moving image that reflect contemporary cultural and technological shifts. Alexander has performed and exhibited internationally in clubs and on the street as well as in festivals, museums and on the Internet. She has written and lectured on software art, software as culture, and audiovisual performance, and she has served as a reviewer for festivals and commissions for digital media art, video, and computer music. She was a founding organizer of the runme.org software repository, and she has done residencies at The Media Centre in Huddersfield, UK, and the iota Center in Los Angeles. She is an Associate Professor of Visual Arts at the University of California, San Diego. More information at: http://amy-alexander.com

L[3]^2 (Lee Blalock) (School of the Art Institute of Chicago)
Lee Blalock is an artist who considers what it may mean to live in a future somewhere between here and nowhere. Her research began when she was a kid and would visit her father at his job as a computer programmer / operator. Rules and systems are inherent to her process, while her imagination leans toward the N3w Hum4n. Lee uses her work to create new origin stories, visual or written, which are influenced by a life long interest in speculative fiction and science fiction. Having moved fluidly from an undergraduate STEM education to a career in design and production, she eventually found that all of her conceptual and technical interests converge in the fine arts. The artist makes work using text, performance, computational video and sound, electronics and drawing. Many ideas behind Lee's work attempts to describe the future human, replacing the failed language around identity with the self-constructed and amplified self. This new body (or "NeueBody") often takes the form of abstraction and presents a mix of algorithmic and heuristic behavior. In all cases, Lee's work represents the physical, computational, or behavioral body and uses repetition as a strategy to move past the automatic and into something transformative. As an arts educator, Lee's research is specific to topics referring to the posthuman, systems and cybernetics. She received her Bachelor of Science (Chemistry and Math) from Spelman College and an Associates of Arts (Design) from Bauder College. In 2011, Lee received her Master of Fine Arts from The School of the Art Institute, where she currently teaches in multiple departments. Lee writes and performs under the alphanumeric moniker of L[e]^2. She can be found walking a tightrope in the center of a holographic sphere.

Ricardo Dominguez (University of California, San Diego)
Ricardo Dominguez is a co-founder of The Electronic Disturbance Theater (EDT), a group who developed virtual sit-in technologies in solidarity with the Zapatistas communities in Chiapas, Mexico, in 1998. His recent Electronic Disturbance Theater 2.0/b.a.n.g. lab project ( http://bang.transreal.org/) with Brett Stalbaum, Micha Cardenas, Amy Sara Carroll, and Elle Mehrmand, the Transborder Immigrant Tool (a GPS cell phone safety net tool for crossing the Mexico/US border) was the winner of “Transnational Communities Award” (2008), an award funded by Cultural Contact, Endowment for Culture Mexico–US and handed out by the US Embassy in Mexico. It also was funded by CALIT2 and the UCSD Center for the Humanities. The Transborder Immigrant Tool has been exhibited at the 2010 California Biennial (OCMA), Toronto Free Gallery, Canada (2011), The Van Abbemuseum, Netherlands (2013), ZKM, Germany (2013), as well as a number of other national and international venues. The project was also under investigation by the US Congress in 2009-2010 and was reviewed by Glenn Beck in 2010 as a gesture that potentially “dissolved” the U.S. border with its poetry. Dominguez is an associate professor at the University of California, San Diego, in the Visual Arts Department, a Hellman Fellow, and Principal/Principle Investigator at CALIT2 and the Performative Nano-Robotics Lab at SME, UCSD. He also is co-founder of *particle group*, with artists Diane Ludin, Nina Waisman, Amy Sara Carroll, whose art project about nano-toxicology entitled *Particles of Interest: Tales of the Matter Market* has been presented at the House of World Cultures, Berlin (2007), the San Diego Museum of Art (2008), Oi Futuro, Brazil (2008), CAL NanoSystems Institute, UCLA (2009), Medialab-Prado, Madrid (2009), E-Poetry Festival, Barcelona, Spain (2009), Nanosférica, NYU (2010), and SOMA, Mexico City, Mexico (2012): http://hemisphericinstitute.org/hemi/en/particle-group-intro.

Kirsten Leenaars (School of the Art Institute of Chicago)
Kirsten Leenaars’ creates participatory video and performance based work. In her practice Leenaars engages with specific people and communities. Her work oscillates between fiction and documentation, reinterprets personal stories and reimagines everyday realities through staging, improvisation and iteration. She examines the very nature of our own constructed realities, the stories we tell our selves and the ones we identify with and explores the way we relate to others. Recent projects include producing a series of 3 performances Notes on Empty Chairs, about loss, community and empathy for the Museum of Contemporary Art in Chicago; creating the video #thisistomorrow with Washington DC based performers in response to the deaths of Michael Brown and Eric Garner; and producing the science fiction film: The Invasion of the Hairy Blobs, currently edited at the Wexner Center for the Arts in Columbus, Ohio. Her work has been shown nationally and internationally, amongst others at: Museo Universitaro del Chopo, Mexico City, DCAC, Washington DC, the Museum of Contemporary Art, Glass Curtain Gallery, Threewalls, Gallery 400, 6018 North, and Elaine L. Jacob Gallery, Detroit, Printed Matter, New York, the Wexner Center, Columbus, and at the Witte de With Center for Contemporary Art, Rotterdam, Kunst Fabrik, Munchen, and Bethanien Haus, Berlin. She has been rewarded grants from the Mondrian Foundation, The Propeller Fund, the department of Culturall Affairs, Chicago, the Dutch Art Foundation and multiple cultural grants from the Dutch Consulate in New York.

Ellen Mueller (West Virginia Wesleyan College)
Exhibiting works nationally and internationally, Ellen Mueller explores hyperactive news media and corporate management systems via work in a variety of media including, but not limited to, performance, 3D printing, and drawing. Recent residencies include Ox-Bow, Virginia Center for Creative Art where she was a Mid Atlantic Arts Foundation Creative Fellow, Nes Artist Residency (Iceland), Coast Time (May 2016), and Signal Culture (August 2016). Mueller currently lives and works in Buckhannon WV as an Assistant Professor of Art at West Virginia Wesleyan College. She received her MFA in Studio Art from University of South Florida. She completed a BA in Theatre and Art, and a BS in Design Technology from Bemidji State University. Additionally, she has obtained performance training at Dell'Arte International and the Brave New Institute (now known as the Brave New Workshop Student Union). Mueller is contracted with Oxford University Press to publish a foundational art textbook entitled "Elements and Principles of 4D Art and Design", due out February 2016.

Heather Warren-Crow (Texas Tech University)
Heather Warren-Crow, assistant professor of interdisciplinary arts and affiliated faculty in women's studies, is a scholar of media and performance as well as an artist. Her interdisciplinary scholarship centers on the aesthetics of subjectivity in the 19th-21st centuries. She has given sustained attention to the body in analog and digital animation, discourses of adolescence in fine art and popular media, the art of affective labor, and the agency of objects, images, and sounds. Dr. Warren-Crow's first book, Girlhood and the Plastic Image, was recently published by Dartmouth College Press. Dr. Warren-Crow's teaching interests span music, theatre, dance, film, and visual art. She has areas of expertise in intermedia (especially performance art, sound art, and screendance); puppetry, movement-based, and multimedia performance; theatrical design; video and internet art; photography theory; performance studies; cinema and media studies; girlhood studies; gender studies; and vocal aesthetics.

Jorge Rojas (Utah Museum of Fine Arts, Salt Lake City)
Born in Morelos, Mexico, Jorge Rojas is a multidisciplinary artist, curator, and art educator. He studied Art at the University of Utah and at Bellas Artes in San Miguel de Allende, Mexico. His work and curatorial projects have been exhibited across the US and internationally, including Museo del Barrio, Queens Museum of Art, White Box, and Grace Exhibition Space in New York; Museum of Latin American Art, The Mexican Museum, Los Angeles Contemporary Exhibitions, and MACLA in California; Project Row Houses and New World Museum in Houston; Diaspora Vibe Gallery in Miami; Utah Museum of Fine Arts and Utah Museum of Contemporary Art in Salt Lake City; Ex Convento del Carmen in Guadalajara; and FOFA Gallery in Montreal. He has received grants and fellowships from National Performance Network, Experimental Television Center, and Vermont Studio Center. He is the Founding Director of Low Lives, an international, multi-venue live streaming performance festival that was founded in 2009. Rojas is director of education and engagement at the UMFA in Salt Lake City, Utah.

Angela Washko (Carnegie Mellon University)
Angela Washko is an artist, writer and facilitator devoted to creating new forums for discussions of feminism in the spaces most hostile toward it. She is a Visiting Assistant Professor at Carnegie Mellon University. Since 2012, Washko has operated as The Council on Gender Sensitivity and Behavioral Awareness in World of Warcraft - an ongoing intervention on communal language formation inside the most popular massively multi-player online role playing game of all time. A recent recipient of The Frank-Ratchye Fund for Art at the Frontier Grant from the STUDIO for Creative Inquiry, a Franklin Furnace Performance Fund Grant, a Creative Time Report commission, a Rhizome Internet Art Microgrant, a Danish International Visiting Artist Grant and the Terminal Award, Washko’s practice has been highlighted in Art in America, Frieze Magazine, Time Magazine, The Guardian (UK), ArtForum, ARTnews, VICE, Hyperallergic, Rhizome, the New York Times, The Creator’s Project, Dazed and Confused Magazine, Digicult, ArtInfo, Bad At Sports and more. Her projects have been presented nationally and internationally at venues including Kiasma Museum of Contemporary Art (Helsinki, Finland), Los Angeles Museum of Contemporary Art, Moving Image Art Fair (London and NYC), the Rotterdam International Film Festival, Institute for Contemporary Art Boston and Bitforms Gallery in NYC. Washko’s work is featured in the recently published book “Mass Effect: Art and the Internet in the 21st Century” from The New Museum and MIT Press.

[Looking Forward] October 2015 Theme: Electronics / Arraylist Listserv –> New Media Pedagogy Of The [ ]

We are happy to share this announcement from the ArrayList for October 2015

ArrayList discussion theme: New Media Foundations: Electronics

ArrayList series details here: http://arrayproject.com/content/discussion

Subscribe here: https://lists.riseup.net/www/info/arraylist

OCTOBER 2015 GUEST THREAD LEADERS Alejandro Borsani [RISD], Paula Gaetano-Adi [RISD], Dawn Hayes [City University of New York], Justin Lincoln [Whitman College], Brittany Ransom [California State University Long Beach], Chris Reilly [Eastern Michigan University]

Alejandro Borsani, Assistant Professor, Division of Experimental & Foundation Studies, Rhode Island School of Design Alejandro Borsani is an artist and educator who explores the intersection of natural and artificial systems by creating videos, installations, sculptures, custom software and electronics. His research is driven by a curiosity about physical phenomena an d the exploration of emergent technologies. His works have been presented in solo and group exhibitions internationally. Currently, he is Assistant Professor in the Experimental and Foundation Studies Division at RISD. He served as faculty in the Creative Computation Program at the Southern Methodist University and in the New Media Arts Program at the University of North Texas. Borsani holds an MFA in Electronic Arts from the Rensselaer Polytechnic Institute (2012) and an MFA in Electronic Visualization from the University of Illinois at Chicago (2010). He also received a degree in Audiovisual Design from the School of Architecture, Design and Urbanism at the University of Buenos Aires (2007).

Paula Gaetano-Adi, Assistant Professor, Division of Experimental & Foundation Studies, Rhode Island School of Design Paula Gaetano Adi (born in San Juan, Argentina) is an artist, educator, and researcher working in sculpture, performance, interactive installations, and robotic agents. Her work has been presented extensively in exhibitions and festivals in Beijing, Berlin, Madrid, Moscow, Stockholm, Sao Paulo, New York, Poznan, Mexico City, Buenos Aires, Copenhagen, Vancouver, among other locales. She was the recipient of different awards and honors, including the First Prize VIDA 9.0 – the international competition on Art & Artificial life; the First Prize ‘LIMBØ’ at the Museum of Modern Art of Buenos Aires; the National Endowment for the Arts, Argentina; the Fergus Memorial Scholarship in 2009 and 2010; and the 2012 “Artistic production Incentive Prize for Ibero-American Artists” awarded by VIDA 14.0. Gaetano Adi received a degree in Audiovisual Communication from Blas Pascal University in Argentina and a MFA with emphasis in Art & Technology, from The Ohio State University. She was visiting scholar at the UCLA REMAP, University of California Los Angeles, and artist-in-residence at Sachaqa Eco Art Center (Perú). She has served as faculty for the Electronics Arts program at the Tres de Febrero National University in Buenos Aires, the Rensselaer Polytechnic Institute in Troy, NY, and she directed the undergraduate and graduate program in New Media Art at the University of North Texas. Currently, she is Assistant Professor of Experimental & Foundation Studies at the Rhode Island School of Design (RISD).

Dawn Hayes, City University of New York Dawn C. Hayes tinkers, educates and explores emergent media arts and technology as facilitators of public engagement. She runs COOL Labs (www.coollabs.org) and has taught creative technology-centered courses at CUNY since 2010. Currently, Dawn's interests include applications of repurposed and networked artifacts as information resources in connected cities. Dawn holds a bachelor’s degree from Muskingum College and has pursued post-graduate studies at Columbia University and NY U.

Justin Lincoln, Assistant Professor, Whitman College Justin Lincoln is an experimental artist and educator teaching New Genres & Digital Art at Whitman College in Walla Walla, WA. His work involves creative computer programming, the online community tumblr, video montage, and the history of experimental film. He is a prolific presence online and his work shows extensively in international exhibitions and screenings. Recent screenings include The Chicago Underground Film Festival, FILE Digital Languages Festival in Sao Paulo, Brazil, the Dallas Videofest, and the exhibition Across Voices: New Media Art 2015 at CICA Museum in Gimpo, Korea.

Brittany Ransom, Assistant Professor, California State University, Long Beach Brittany Ransom is an artist and educator currently living in Long Beach, California. Ransom is the recipient of numerous awards and grants including the highly competitive Workshop Residency in S an Francisco (upcoming Spring 2016), the Arctic Circle Research Residency (2014), University Research council and Instructional Technology Grant Awards (2013-2014), and the prestigious College Art Association Professional Development Fellowship (2011). Ransom has shown internationally and nationally and has been featured in numerous publications. Her most recent work has been exhibited in Long Island City, Los Angeles, Chicago, and Dallas. She collaborates with a number of local institutions and has a current large scale project at the Perot Museum of Nature and Science. Ransom received her Master of Fine Arts Degree in Electronic Visualization from the University of Illinois at Chicago and her Bachelor of Fine Arts from The Ohio State University with a concentration in Art and Technology. Ransom is currently serving as the Assistant Professor of Sculpture + New Genres at California State University Long Beach. As a member of the faculty of the College of The Arts, she works within the sculpture area and specializes in 3D computerized production / digital fabrication and physical computing / kinetics. Ransom is half african american and italian / german and was born and raised in the small city of Lima, Ohio.

Chris Reilly, Assistant Professor, Eastern Michigan University Chris Reilly is a Detroit-area artist, hacker and teacher. He holds a MFA from UCLA’s School of the Arts and Architecture, and a BFA from the School of the Art Institute of Chicago. He is currently Assistant Professor of Digital Media in the Art Department at Eastern Michigan University. Since 2003, he has shown work in solo and group art exhibitions in the US, Europe and Asia. Working individually and collaboratively, his artwork explores telepresence, relationships, physical subjectivity and community building with media including games, performances, relational objects, robots, and open-source hardware/software projects.

Link: http://arrayproject.com/content/discussion


 

The purpose of ArrayList is to connect new media artists, designers, educators, theorists, producers, activists, and organizers while facilitating critical discussion about foundation level new media pedagogy and context (both inside and outside traditional academic structures). For those new to the listserv format, a listserv is an archived asynchronous thread of email conversation. Subscribe to the listserv so that you can read [fly-on-the-wall is a-ok] and/or respond to the written activity, and read the archives. We hope to engage a wide range of critical perspectives so please chime in with thoughts and questions. [share your worlds/priorities/philosophies with the rest of us] Sincerely, j.duran, Adam Trowbridge, Jessica Parris Westbrook, ARRAY[ ] founders

JULY 2015 THEME: CODE on ARRAYLIST LISTSERV –> NEW MEDIA PEDAGOGY OF THE [ ]

Announcing the upcoming July 2015 ArrayList discussion theme: New Media Foundations: Code!

Sign up/join in here: https://lists.riseup.net/www/info/arraylist

The purpose of ArrayList is to connect new media artists, designers, educators, theorists, producers, activists, and organizers while facilitating critical discussion about foundation level new media pedagogy and context (both inside and outside traditional academic structures). Thanks, j.duran, Adam Trowbridge, and Jessica Parris Westbrook, ARRAY founders

JULY 2015 GUEST THREAD LEADERS

Ubi de Feo:
very curious person, creative technologist
"I was born in 1974 and I believe I belong to one of the most lucky, unique generations ever lived: I am part of a demographic which grew up without Internet, slowly saw it appearing on computer screens, and gradually transitioned into a world where the net is now in our pockets, on our wrists, in our fridge and many more connected devices. I started taking stuff apart when I was 6, and this desire to discover the inner workings of objects has guided me my whole life through hacking computers, engines, code and electronics. Armed with this curiosity I became interested in many aspects of computing and technology, as well as many things technical. ... I currently teach programming, electronics and other things to whoever wants to learn, often developing my own methods to explain really complicated things in a more tangible, down-to-earth fashion. I do not try to teach things I don't thoroughly understand, which often leads me to learn completely new subjects in order to be able to explain them to myself and others. In my off-time, when I shower or do the dishes, I think about ways to improve things or invent new ones. I began experimenting with mobile devices in 2001, and internet connected objects in 2007." more: http://ubidefeo.com, https://github.com/ubidefeo

Evelyn Eastmond:
Viewpoints Research Institute, Digital+Media, RISD
Evelyn Eastmond is an artist and software researcher. She received her BS and MEng degrees in Electrical Engineering and Computer Science from MIT and an MFA in Digital + Media from the Rhode Island School of Design. In 2003, she joined the Lifelong Kindergarten Group's Scratch project at the MIT Media Lab, where she worked for seven years as a software engineer, user experience designer, and workshop facilitator. Before leaving MIT for RISD in 2010, she developed DesignBlocks, a spinoff of Scratch focused on interactive computer graphics. At RISD, Evelyn became interested in the languages of traditional painting and drawing and their loose relation to the languages of computing. Evelyn is currently interested in the role of computation in contemporary arts, media and culture and in how the design of programming languages and learning environments affects the stories people can tell with them. She recently completed a residency at the Gushul Studio in Alberta, Canada. She has shown work in Providence and Boston, and has lectured and taught new media workshops and courses internationally. more info: https://github.com/evhan55

Ira Greenberg:
Director, Center of Creative Computation and Professor, Computer Science and Engineering Southern Methodist University
With an eclectic background combining studio arts and computer science, Ira Greenberg has been a painter, 2D and 3D animator, print designer, web and interactive designer/developer, programmer, art director, creative director, managing director, art and computer science professor and author. He wrote the first major language reference on the Processing programming language, Processing: Creative Coding and Computational Art, (Berkeley, CA: friends of ED, 2007). Greenberg holds a B.F.A. from Cornell University and an M.F.A. from the University of Pennsylvania. Greenberg’s research and teaching interests include aesthetics and computation, expressive programming, emergent forms, net-based art, artificial intelligence (and stupidity), physical computing and computer art pedagogy (and anything else that tickles his fancy). He is currently building a new 3D Graphics Library, called Protobyte, for developing artificial life forms. more info: http://iragreenberg.com, https://www.smu.edu/Meadows/AreasOfStudy/CreativeComputation/Faculty/GreenbergIra

Rebecca Miller-Webster
Software Engineer and Managing Director thoughtbot Chicago, Write+Speak+code Conference Organizer, Educator
Rebecca Miller-Webster is a software engineer, conference organizer, and teacher. She is the founder of Write/Speak/Code and Managing Director for thoughtbot Chicago. Rebecca has been developing software professionally for over 10 years and previously organized GORUCO. She was the founding teacher at Dev Bootcamp NYC and has taught hundreds of students software development as well as led workshops on public speaking, leadership, and oppression. Rebecca holds an Masters in Computer Science and a BA in Women and Gender Studies from Washington University in St. Louis and was named one of 7 Brilliant Women in Tech by Craig Nemark, founder of Craigslist. She loves cupcakes, sea mammals, and prosecco. Rebecca lives in Oak Park, IL with her husband, black pug, and rescued havenese. And she changes her hair. A lot. more: http://www.rebeccamiller-webster.com, https://github.com/rmw

Daniel Shiffman:
Assistant Arts Professor, Interactive Telecommunications Program, NYU Tisch School of the Arts
Daniel Shiffman works as an Associate Arts Professor at the Interactive Telecommunications Program at NYU's Tisch School of the Arts. Originally from Baltimore, Daniel received a BA in Mathematics and Philosophy from Yale University and a Master's Degree from the Interactive Telecommunications Program. He works on developing tutorials, examples, and libraries for Processing, the open source programming language and environment created by Casey Reas and Ben Fry. He is the author of Learning Processing: A Beginner's Guide to Programming Images, Animation, and Interaction and The Nature of Code (self-published via Kickstarter), an open source book about simulating natural phenomenon in Processing. more: http://shiffman.net

 

New Listserv : ARRAYLIST : NEW MEDIA PEDAGOGY OF THE [ ]

ArrayList, starts on June 1, 2015. Sign up for this new listserv here: https://lists.riseup.net/www/info/arraylist

The purpose of ArrayList is to connect new media artists, designers, educators, theorists, producers, activists, and organizers while facilitating critical discussion about foundation level new media pedagogy (both inside and outside traditional academic structures). For those new to the listserv format, a listserv is an archived thread of email conversation. Subscribe to the listserv so that you can read and/or respond to the written activity. We hope to engage a wide range of critical perspectives so please chime in with thoughts and questions. Sincerely, j.duran, Adam Trowbridge, Jessica Parris Westbrook, ARRAY[ ] founders

June 2015 theme is New Media Foundations: 3D art/design, fabrication, prototyping. Our guest thread leaders are: Tom Burtonwood, Assistant Professor, Contemporary Practices, School of the Art Institute of Chicago, Jenna Frye, Professor, Foundation Department | Coordinator of Electronic Media and Culture (EMAC), Maryland Institute College of Art, Taylor Hokanson, Assistant Professor, Art + Design, Columbia College Chicago, and Meg Mitchell Assistant Professor, Digital Foundations, Department of Art, University of Wisconsin-Madison

July 2015 theme is New Media Foundations: Code. Our guest thread leaders are: Ubi de Feo, Evelyn Eastmond, Ira Greenberg, Rebecca Miller-Webster, Daniel Shiffman. More July details forthcoming.


 

ARRAY [ ] is a platform for pedagogy discourse and a repository of entryways into new media foundations. The title ARRAY [ ] is inspired by a concept common to programming languages that generally means, “a systematic arrangement” or “a variable that can be indexed.”