Tag Archives: education

Adjunct Professor of Design at Rutgers University

Rutgers University is seeking adjunct professors for a variety of studio and seminar classes.

Please get in touch by August 1st, 2017 with your CV and website if you are interested in hearing about the details of the specific classes.

Design studies at Mason Gross School of the Arts are grounded in graphic design and interaction design, reflecting the rapidly evolving nature of visual communication and technology. Students gain expertise in developing innovative ways of communicating ideas in a wide range of concrete and dynamic media. They acquire skills in typography, publication design, coding, and data visualization, while shaping content and form in both speculative and real-world situations.

The program encourages experimentation and a critical engagement with contemporary culture, equipping students for a lifetime of practice as digital and/or print designers. The curriculum prepares graduates to contribute to shaping the future direction of design.

Design studio courses emphasize context and audience in formats including posters, books, identities, mobile applications and web sites. In upper-level courses, students undertake real-world assignments that hone their sense of design in the everyday via an internship or practicum. Technically, students develop a grasp of the limitations and possibilities of a wide range of software and hardware. Seminar courses promote an understanding of design history and key issues and debates in contemporary practice.

Visiting Teaching Assistant Professor at University of Denver

The Emergent Digital Practices program at University of Denver is accepting applications for a non-tenure track, one-year Visiting Teaching Assistant Professor in Emergent Digital Practices with capabilities to teach across our foundations courses in Digital Imaging, Time-based Media and Creative Coding. The position may be renewed for an additional year, contingent on continued need and funding. An MFA or equivalent is required. More info here: https://du-openhire.silkroad.com/epostings/index.cfm?fuseaction=app.jobinfo&jobid=2403

The Emergent Digital Practices program brings together art, design, media, culture and technology studies in a hands-on, collaborative environment.

Seeking Chairperson for Department of Art & Design at University of Delaware

The College of Arts and Sciences at the University of Delaware seeks a dynamic artist and administrator to lead the Department of Art and Design. The Department Chair is tasked with cultivating an environment that fosters creative research, academic excellence, and student success. The ideal candidate is an innovative leader who can bring an interdisciplinary approach to collaborations among faculty with diverse interests, providing visionary leadership and enhancing the overall quality of teaching, research, and service in the department. The successful candidate will likewise provide mentorship for our students and cultivate evolving art and design practices. The Chair supervises faculty and staff, manages budgets, and implements our newly revised curricula in the art and design majors. This position is an opportunity for an original thinker and collaborative leader to continue building a department engaged in critical discussions around the arts, design, technology, and the humanities.

The successful candidate will have a substantial record of work as an artist, designer, and/or scholar along with demonstrated experience leading or coordinating an academic department or discipline. Additionally, applicants should be able to articulate a pedagogical vision. The successful candidate will advocate for our faculty’s diverse research and engagement in studio and/or applied practices, and publishing. He or she will also create links with different areas of the university and public communities commensurate with UD’s Carnegie Foundation Community Engagement Classification. Desirable candidates will show evidence of attention to cultural diversity in teaching and/or professional practice and proven ability to support the University’s commitment to equity.

Application Information: https://apply.interfolio.com/40199


From its roots as a private academy in 1743, the University of Delaware today is a research-intensive, technologically advanced university with global impact. The University's location on the Northeast corridor of the United States makes it an ideal place to study art and design. Situated midway between Philadelphia and Baltimore, the campus is about two hours by train/car north to New York City, or south to Washington, D.C. Proximity to so many art and design centers offers access to opportunities and inspiration for students and faculty.

#CrisisPedagogy

HOW TO TEACH ART AND ART HISTORY UNDER CONDITIONS OF CRISIS?

Teaching Resource Sharing Party
Friday, February 17, 7-10pm
e-flux, 311 E Broadway (accessible by B,D,F,J,M,Z trains)

Bring your data! Flash drives, JPGs, PDFs, PPTs, lesson plans, syllabi, etc., or send files to crisispedagogy@gmail.com.

Drinks and bites will be provided; additional contributions are welcome.

Sponsored by the Society of Contemporary Art Historians, Sense of Emergency, Art History That, Association for Latin American Art, Association of Historians of American Art, the European Postwar and Contemporary Art Forum, Material Collective, New Media Caucus, Queer Caucus for Art, US Latinx Art Forum, Visual Culture Caucus, The Research and Academic Program of the Clark Art Institute, and the College Art Association.

 

Assistant Professor, Tenure Track at University of California, Berkeley

The Department of Film and Media at U.C. Berkeley seeks applications for an Assistant Professor in New Media theory and history (tenure track), with an expected start date of
July 1, 2017. Applicants for this Assistant Professor position must have completed all degree requirements except the dissertation at the time of application and must have the Ph.D. in Film/Cinema Studies or a related field in hand by June 30, 2017.

Additional qualifications for all applicants include: broad competence in New Media studies, demonstrable either through formal study or publication record; the ability to teach courses in New Media theory/history and digital culture and media; and a strong understanding of the study of media in the Arts and Humanities. Preference will be given to applicants demonstrating clear evidence of scholarly achievement relative to their career stage. Research and teaching interest in critical race theory and/or gender and/or sexuality is also preferred.

Applicants should apply at https://aprecruit.berkeley.edu/apply/JPF01271. As part of their
application, applicants are asked to discuss their research and teaching interests in a cover letter. In addition they should supply their most recently updated CV and a writing sample of
maximum 25 pp. A statement of contributions to diversity is optional. Referees are strongly recommended to submit their letters of recommendation by March 6, 2017. All letters will be
treated as confidential per University of California policy and California state law. All applicants are asked to refer their recommenders to the UC Berkeley statement of confidentiality prior to submitting their letters, including when letters are provided via a third party (i.e. dossier service or career center): http://apo.berkeley.edu/evalltr.html. Complete applications must be received by March 10, 2017.

Please direct questions to the Chair of the Search Committee at film_search@berkeley.edu.

The Department is interested in candidates who will contribute to diversity and equal opportunity in higher education through their teaching, research, and service.

The Department is committed to addressing the family needs of faculty, including dual career couples and single parents.

The Department of Film and Media at UC Berkeley offers undergraduate and graduate degrees in the study of film, television, and new media. Teaching and research in the department emphasize Arts and Humanities methodologies within an interdisciplinary framework.

The University of California is an Equal Opportunity/Affirmative Action Employer. All qualified applicants will receive consideration for employment without regard to race, color,
religion, sex, sexual orientation, gender identity, national origin, disability, age or protected veteran status. For the complete University of California nondiscrimination and affirmative
action policy see: http://policy.ucop.edu/doc/4000376/NondiscrimAffirmAct

 

Tenure/Tenure-Track Position, Games and Simulation Arts and Sciences at Rensselaer Polytechnic Institute

Open Rank Faculty Position in Games and Simulation Arts and Sciences

The program in Games and Simulation Arts and Sciences (GSAS) at Rensselaer Polytechnic Institute in the School of Humanities, Arts and Social Sciences invites applications, nominations, and expressions of interest for an Open Rank faculty position. The selected candidate will have a tenure home in one of the five departments of the School of Humanities, Arts and Social Sciences: Arts, Cognitive Science, Communication and Media, Economics, or Science and Technology Studies.

Applicants must hold a terminal degree (PhD, MFA or foreign equivalent) in Computer Games or a related field such as Digital Media, Computer Science, Cognitive Science, or Human-Computer Interaction. The ideal candidate will have a successful record of collegiate teaching and a proven track record of both leading and participating in collaborative interdisciplinary research.

We seek a colleague with a passion for the future of games and a publication or exhibition record in human-computer interaction, experimental games, artificial intelligence, behavioral science, games for learning, health, and social impact, or a related area of game design and research. An entrepreneurial spirit and expertise in game creation is desirable.

Teaching responsibilities include courses in game design, game development, or game programming, with the possibility of developing and teaching new courses in the faculty member's area of expertise.

Games and Simulation Arts and Sciences is a top-ranked, interdisciplinary program that combines theory with practice and technical rigor with creative exploration in order to educate the next generation of game designers. Rensselaer Polytechnic Institute has been named a Digital Gaming Hub by the State of New York to increase the economic impact of games by fostering innovation and creating collaborative activities that spur the growth of new games or companies.

Founded in 1824, Rensselaer Polytechnic Institute is the nation's oldest technological university. With approximately 5,000 undergraduate and 2,500 graduate students from around the world, the university offers programs at the bachelor's, master's, and doctoral levels. Rensselaer is located in the city of Troy, in New York State's scenic Hudson Valley, roughly equidistant from New York City, Boston and Montreal. The university's Curtis R. Priem Experimental Media and Performing Arts Center (EMPAC) offers opportunities for creative interdisciplinary research in the arts, performance technologies, science and engineering in a unique, world-class facility.

We welcome candidates who will bring diverse intellectual, geographical, gender and ethnic perspectives to Rensselaer’s work and campus communities. Rensselaer Polytechnic Institute is an Affirmative Action/Equal Opportunity, Race/Gender/Veterans/Disability Employer.

To apply, please submit a letter of interest, curriculum vitae, research statement, teaching statement, (optional) online portfolio URL, and three letters of reference to http://rpijobs.rpi.edu/postings/3064. Applications will be accepted until the position is filled. The appointment has an anticipated start date of August 2017.

Contact: Kim Osburn osburk@rpi.edu with questions.

GSAS is an interdisciplinary program in game design and development, with game designers, cognitive scientists, media artists, computer scientists, writers, musicians, and media scholars. Our B.S. degree was launched ten years ago, and this new position will join us in extending it to the development of a graduate program. RPI has a long history at the forefront of media arts, with one of the first practice-based doctoral degrees in Electronic Arts, a world-class artist-in-residence program at EMPAC, and an Arts Department that encompasses computational media, animation, documentary filmmaking, music, bioar, performance and more.

Applications Open for the University of Maine Intermedia MFA & PHD programs

We have exciting news for potential Intermedia MFA Program graduate students. The Regional Graduate Scholarship builds upon UMaine's commitment to affordability and creates a pathway for academically-talented students to access graduate education. With the Regional Graduate Scholarship, new students from VT, RI, NJ, MA, CT, NH, and PA accepted into the MFA Program are automatically given an out-of-state tuition reduction from $1,361/credit hour to $650/ credit hour.

That means a saving of over $42,000 for the full degree program!

This program, coupled with additional available grants, scholarships, teaching and research assistantships, makes attending the University of Maine one of the most affordable programs in the nation. Beyond affordability the Intermedia MFA is a highly individualized, interdisciplinary program that offers 24 hour access to cutting edge technologies in a new building, exhibition and publishing opportunities, dynamic visiting artist programs, and a nurturing environment and faculty that will help any creative practitioner reinvent and/or expand their work.

Applications received by February 15th will be eligible for the Regional Graduate Scholarship as well as other funding opportunities. If you are able, we welcome you to contact us to speak with us about your interests in Intermedia and to schedule a tour of our program and facilities.

The Masters of Fine Arts in Intermedia at the University of Maine provides substantial advanced study for individuals interested in interdisciplinary study in the arts. The program emphasizes intensive development of students' creative and innovative abilities through a diverse engagement with multiple research processes, critical thinking skills and creative production tools and technologies. The Faculty in Intermedia is drawn from a wide variety of disciplines including Art, New Media, Theater, Dance, Philosophy, Art History, Engineering, Communications, Media Studies, Music, Psychology, Natural Sciences, and others. Students come from many disciplinary backgrounds but are united by their interest in exploring the potentials of creative work in the 21st century.

Tenure Track Faculty Position In New Media: The University of Maine

The University of Maine School of Computing and Information Science invites applications for a full-time, academic-year, tenure-track Assistant Professor for the New Media Program, effective August 28, 2017. Candidates with teaching and research interests in creative programming are encouraged to apply to enhance and/or complement UMaine’s New-Media strengths in digital storytelling; video, photographic, and audio production; Web design and development; rapid prototyping; and user experience and interaction design. Candidates may either be programming language experts who focus on creative content or creative artists with strong programming credentials.

Essential Duties & Responsibilities:
- Teaching introductory programming classes as well as upper-level courses in server-side development for the New Media BA and Minor.
- Advising and mentoring undergraduate students in New Media.
- Collaborating with students and colleagues to develop creative applications.
- Service to the school, the college, the university, and the profession.

Knowledge, Skills & Qualifications:
- Terminal degree (earned doctorate or MFA) in a discipline closely related to New Media required by date of hire.
- A rich and deep understanding of the contemporary field of digital culture is required.
- A commitment to excellence in teaching and research is required.
- Demonstrated skills in contributing to the New-Media research agenda are required.
- Extensive experience in writing custom software for new media contexts, such as online, mobile, and physical environments is required.
- Familiarity with such topics as user interface design, user interaction, and new media art and design practices required.

Research interest and expertise in one or more of the following areas are desired: Web and mobile development (e.g., PHP, MySQL, HTML, CSS, JavaScript, and Swift), gaming (e.g., Unity, Python, and Lua), and physical computing (e.g., Processing and OpenFrameworks).

The application includes a cover letter with a URL for documentation of the candidate’s creative programming, preferably including at least one example of custom source code; a curriculum vitae; copies of graduate academic transcripts (photocopies acceptable for initial screening); and statements of both research and teaching interests.

Visit our Website for more details: http://umainenewmedia.org/new-media-position

Review of applications will begin on February 15, 2017 and continue until the position is filled. Questions can be addressed to NewMediaSearch@umit.maine.edu.

Representatives of the New Media program will also be available to answer questions about the position at the College Art Association (CAA) conference in New York from 15-18 February.


The New Media Program at the University of Maine offers an interdisciplinary course of study in the systems, technologies, history, design, and theory of information. The curriculum enables students to investigate the creative and applied processes essential to this area of study. It prepares students to be technologically capable, articulate thinkers, and creative media professionals.

Today, information is becoming fluid, continuous and instantly accessible. This has caused a shift in the ways in which we create, access, use, understand and distribute information. The advent and convergence of new ideas, technologies, and information systems has rekindled the relationship of the applied and creative arts and sciences. This renewed bond presents new collaborative opportunities for artists, scientists, communicators, and other creative thinkers. Our program provides an interdisciplinary, experiential approach to learning that emphasizes creativity, critical thinking, teamwork and entrepreneurship.

Assistant/Assoc. Professor of 3D Graphics and Animation at Virginia Tech University, School of Visual Arts, Creative Technologies

The School of Visual Arts seeks applications for an Assistant or Associate Professor, tenure-track faculty with a specialization in 3D graphics and Animation. Responsibilities include teaching a strong curriculum of learning, discovery, and engagement; developing and teaching undergraduate and graduate curriculum; providing creative direction and scholarship; maintaining a strong national/international creative research agenda; facilitating design studios; and advising students. Faculty are expected to participate in school, college and university level service and outreach programs including collaboration and cross-disciplinary work with other programs within the School of Visual Arts (SOVA), committee work, and administrative duties.

This position requires a terminal degree in 3D animation or related field; experience teaching 3D animation at the university or college level beyond graduate school teaching appointments; a desire to work collaboratively and across disciplines with proven academic leadership experience. The candidate’s portfolio should demonstrate a good sense of character design with 3D modeling, texturing, rigging, lighting and rendering; experience using motion capture; professional experience in the field of VFX is highly desirable.

The ideal candidate should have a strong working knowledge of industry standard content creation software packages (i.e Maya, Zbrush, Cinema4D, AfterEffects, Photoshop, and RenderMan); and evidence of an on-going and active professional exhibition record at a national and international level with a broad understanding in the history and theory of contemporary 2D and 3D animation. Expertise with MEL/Python scripting in Maya, or coding in Unity or Unreal game engines is highly desirable.

contact Search Committee Chair Thomas Tucker thomasjt@vt.edu


Virginia Tech is a public land-grant university, committed to teaching and learning, research, and outreach to the Commonwealth of Virginia, the nation, and the world. Building on its motto of Ut Prosim (that I may serve), Virginia Tech is dedicated to InclusiveVT—serving in the spirit of community, diversity, and excellence. We seek candidates who adopt and practice the Principles of Community, which are fundamental to our on-going efforts to increase access and inclusion, and to create a community that nurtures learning and growth for all of its members. Virginia Tech actively seeks a broad spectrum of candidates to join our community in preparing leaders for the world.

The School of Visual Arts (SOVA) at Virginia Tech offers an expansive undergraduate and graduate education in fine art, creative technology, art history, and graphic design. Our Studio Art, Creative Technology and Graphic Design BFA programs offer an inclusive approach to educating artists and designers, implementing new and established technologies that are uniquely available at Virginia Tech.

Our Art History BA educates students to place visual culture in its broader historical context. We offer an MFA in Creative Technologies, a cross-departmental MA in Material Culture and Public Humanities. Our programs enable students to combine technical expertise with critical and creative inquiry.

Assistant/Associate Professor in Gaming at Virginia Tech University, School of Visual Arts, Creative Technologies

The School of Visual Arts at Virginia Tech seeks applications for an Assistant or Associate Professor, tenure-track faculty position with a specialization in Gaming; with experience teaching 2D and 3D gaming at the university or college level beyond graduate school teaching appointments; maintaining a strong national/international creative research agenda; and advising students. Faculty are expected to participate in school, college and university level service and outreach programs including collaboration and cross-disciplinary work with other programs within the School of Visual Arts (SOVA), committee work, and administrative duties.

The School of Visual Arts (SOVA) is housed within the College of Architecture and Urban Studies. Within three areas of SOVA (VCD, Studio Arts and Art History). The school also offers an MFA in Creative Technologies, an MA in Material Culture, and an individualized Ph.D. in Human-Centered Design. Information can be found at: http://www.sova.vt.edu.

This faculty search is part of a cross-college cluster hire being conducted within the Destination Area and the Creative Technologies and experiences Strategic Growth Area, which are two initiatives created to recruit and support world-class groups of faculty colleagues that bridges disciplinary strengths. This cluster hire will foster interdisciplinary collaborations that explore interactive approaches to thinking and problem solving through the lens of technology. (http://provost.vt.edu/destination areas.html)

This position requires a terminal degree in Gaming or related field; experience teaching 2D and 3D Gaming at the university or college level beyond graduate school teaching appointments; a desire to work collaboratively and across disciplines with proven academic leadership experience. The candidate’s portfolio should demonstrate a good sense of level and set design, environment design, lighting, texturing and character design in gaming, know how to weave storytelling and content into games, experience in browser based gaming, experience in AR and VR gaming; professional experience in the field of Gaming is highly desirable.

Virginia Tech recognizes the critical importance of diverse teams of scholars. It seeks to diversify its faculty along multiple dimensions, including those that have been historically marginalized and excluded given the institutional history and legacy of the university. Virginia Tech is a public land-grant university, committed to teaching and learning, research, and outreach to the Commonwealth of Virginia, the nation, and the world. Building on its motto of Ut Prosim (that I may serve), Virginia Tech is dedicated to InclusiveVT — serving in the spirit of community, diversity, and excellence. We seek candidates who adopt and practice the Principles of Community (http://www.inclusive.vt.edu/), which are fundamental to our on-going efforts to increase access and inclusion and to create a community that nurtures learning and growth for all of its members. Virginia Tech actively seeks a broad spectrum of candidates to join our community in preparing leaders for the world.

The ideal candidate should have a strong working knowledge of industry standards in content creation software packages (Unity, Unreal, Maya, Zbrush, Substance Designer, Headus and Photoshop); evidence of an on-going and active professional exhibition record at a national and international level with a broad understanding of the history and theory of contemporary 2D and 3D gaming. Expertise with coding in Unity or Unreal game engines is highly desirable.

contact Search Committee Chair Thomas Tucker thomasjt@vt.edu


Virginia Tech is a public land-grant university, committed to teaching and learning, research, and outreach to the Commonwealth of Virginia, the nation, and the world. Building on its motto of Ut Prosim (that I may serve), Virginia Tech is dedicated to InclusiveVT—serving in the spirit of community, diversity, and excellence. We seek candidates who adopt and practice the Principles of Community, which are fundamental to our on-going efforts to increase access and inclusion, and to create a community that nurtures learning and growth for all of its members. Virginia Tech actively seeks a broad spectrum of candidates to join our community in preparing leaders for the world.

The School of Visual Arts (SOVA) at Virginia Tech offers an expansive undergraduate and graduate education in fine art, creative technology, art history, and graphic design. Our Studio Art, Creative Technology and Graphic Design BFA programs offer an inclusive approach to educating artists and designers, implementing new and established technologies that are uniquely available at Virginia Tech.

Our Art History BA educates students to place visual culture in its broader historical context. We offer an MFA in Creative Technologies, a cross-departmental MA in Material Culture and Public Humanities. Our programs enable students to combine technical expertise with critical and creative inquiry.

Non-Tenure-Track Professor of Practice Sculpture/Drawing (Interdisciplinary Artist) at Cornell University

Cornell University’s Department of Art invites applications for a non-tenure-track assistant/associate professor of practice position beginning in fall 2017. This position will have a term of two years and is renewable. Successful candidates should possess an innovative practice and informed teaching experience that complements the interdisciplinary profile of the department and the current research strengths across the university. We are seeking candidates whose critical practice has received distinctive national recognition. Candidates should have demonstrated proficiency and interest in teaching outside of their primary area of interest, including cross-disciplinary dialogue, theory, and critical practice at undergraduate and graduate levels.

The Department of Art is part of the College of Architecture, Art, and Planning, and offers both B.F.A. and M.F.A. degrees with a strong liberal arts orientation. The department enjoys a strong relationship with Cornell’s Herbert F. Johnson Museum of Art and academic units across campus. Art faculty and students have access to extensive traditional and digital production facilities in the college as well as to the resources of a major research university.

Sculpture:

The department embraces a broad definition of the sculpture discipline, and seeks energetic and visionary artists, actively engaged in extending the multiple traditions and emerging practices in the expanded field of contemporary sculpture. This person will be expected to contribute intellectual leadership, provide innovative approaches to departmental collaborative teaching, community engagement, technology, and other aspects of new sculptural practices.

Responsibilities:

The successful candidate will have significant teaching experience in all levels of undergraduate and graduate areas of sculpture, including material and nontraditional practices. The candidate will also be able to teach undergraduate drawing, develop topical seminars, advise students, and participate in administrative responsibilities related to departmental service such as admissions review and curriculum development. The position requires an M.F.A. Salary, title, and rank will be commensurate with qualifications and experience.

Required application materials:

  1. Letter of intent
  2. Curriculum vitae
  3. Teaching statement and artist’s statement
  4. Three course syllabi of the candidate’s design with samples of student work when possible
  5. PDF with images of 10–12 represented artworks with titles, dates, materials, and other explanatory information as needed and a link to a website where samples of the applicant’s work and/or performance documentation may be viewed
  6. Three letters of reference

All applicants should submit their materials electronically to Academic Jobs Online at https://academicjobsonline.org/ajo/jobs/8661.

The deadline to apply is January 5, 2017.

Further information about Cornell, the department, and art students, alumni, and faculty may be found at: http://aap.cornell.edu/academics/art.

EEO/AA Policy: "Diversity and inclusion are a part of Cornell University’s heritage. We are a recognized employer and educator for valuing AA/EEO, Protected Veterans, and Individuals with Disabilities."

Non-Tenure Track Professor of Practice New Media at Cornell University

Cornell University’s Department of Art invites applications for a non-tenure-track assistant/associate professor of practice position beginning in fall 2017. This position will have a term of two years and is renewable. Successful candidates should possess an innovative practice and informed teaching experience that complements the interdisciplinary profile of the department.

The Department of Art, part of the College of Architecture, Art, and Planning, offers both B.F.A. and M.F.A. degrees with a strong liberal arts component. The department enjoys a strong relationship with Cornell’s Herbert F. Johnson Museum of Art and academic units across campus. Art faculty and students have access to extensive traditional and digital production facilities in the college as well as to the resources of a major research university.

New Media:

The candidates should have an extensive knowledge of the history and theory of new media. Areas of specialization may include sound, performance, installation, interactive media, physical computing, and/or noncommercial approaches to technology.

Responsibilities include teaching all levels of the undergraduate program as well as graduate advising, developing topical seminars, and participating in related departmental service such as admissions and portfolio review, curriculum development, and student advising.

The successful candidate will have significant teaching experience, a strong national and international exhibition record and innovative research practice, and will be actively involved in professional art activity on a national scale. We are seeking a candidate whose critical practice has received wide recognition. Candidates should have demonstrated proficiency and interest in teaching outside of their primary area of interest, including cross-disciplinary dialogue and theory and critical practice at undergraduate and graduate levels. The position requires an M.F.A.. Salary, title, and rank will be commensurate with qualifications and experience.

Required application materials:

  1. Letter of application
  2.  Statement of teaching philosophy
  3. Examples of course syllabi
  4. Curriculum vitae
  5. Work samples (links or other appropriate documentation) and work list
  6. Student work samples
  7. Names and contact information for three references

All applicants should submit their materials electronically to Academic Jobs Online at https://academicjobsonline.org/ajo/jobs/8659.

The deadline to apply is January 5, 2017.

Further information about Cornell, the department, and art students, alumni, and faculty may be found at: http://aap.cornell.edu/academics/art.

EEO / AA Policy: "Diversity and inclusion are a part of Cornell University’s heritage. We are a recognized employer and educator for valuing AA/EEO, Protected Veterans, and Individuals with Disabilities."

Assistant Professor in Graphic Design at University of Wisconsin – Stevens Point

The University of Wisconsin-Stevens Point Department of Art & Design is searching for a full time, tenure track faculty member in Graphic Design. This program is well established and NASAD accredited within the College of Fine Arts & Communication. The program focuses on craft, conceptual development, design evolution and visual communication theory. Courses address typography, symbol development, image usage, history of design, branding, systems, strategies and identity. Our curriculum is based in contextual thinking about audience and experience, and prepares students for professional design practice.

The ideal candidate will be able to teach at all levels within this curriculum and bring strengths and abilities in user experience, development and current screen-based technology using design thinking and research methodology consistent with a “social model” of design instruction and practice. Candidates should demonstrate an understanding of screen-based work in both production and theory. Candidates are expected to show a facility with HTML/CSS and motion graphics and/or video production. Additionally, candidates will be expected to engage in professional creative research, advise undergraduates and perform university service.

The University of Wisconsin-Stevens Point is a leading 4-year comprehensive institution located in scenic Central Wisconsin. Approximately 9,300 students are enrolled. The 406-acre campus features modern facilities and the Schmeeckle Nature Reserve.

The university has a strong focus on sustainability initiatives and has been named one of the nation’s green universities by The Princeton Review. The university is committed to creating a safe, inclusive learning community for all faculty and staff from a variety of backgrounds.

The Department of Art & Design has 13 full time faculty members and approximately 300 majors. Art & Design majors pursue either a BFA degree in Art with an emphasis in 2D, 3D or Graphic Design, or a BA degree in Studio Art or Art History. The Graphic Design area currently has three full time faculty and approximately 150 majors. The area is invested in curriculum innovation and collaborative educational practice. There is department, college and university support for professional development.

Tenure-Track Assistant Professor in Design at Stevens Institute of Technology

The Visual Arts & Technology program at Stevens Institute of Technology invites applications for a tenure track position in Design, to begin fall 2017. We seek a dynamic teacher and designer that can teach courses at all levels of our undergraduate graphic design concentration, whose work advances their field into new and innovative territories, and who is committed to both creative making and a critical dialog about design. We invite designers from all backgrounds to apply, though additional consideration will be given to candidates with experience in client-focused work or in interdisciplinary collaborations. The ideal candidate will play a key role in defining the design curriculum within the program, and forge collaborations across the College and Institute.

Responsibilities:
Teach an average of five courses per year, working with students across all levels of the undergraduate program; develop new design courses in the candidate’s area of expertise and research interest; maintain an active creative and/or research practice; work with Professional Practices and Capstone students; advise majors and minors; participate in program, College, and university service; and assist with program growth.

More information and to apply:
https://stevens.wd5.myworkdayjobs.com/en-US/External/job/Hoboken-NJ---Main-Campus/Full-Time-Tenure-Track-Assistant-Professor-in-Design_RQ18242-1


The College of Arts and Letters at Stevens values diversity and seeks candidates who can contribute to a welcoming climate for students of all races and genders. Stevens is an NSF ADVANCE institution committed to equitable practices and policies. We strongly encourage qualified women and minority candidates to apply.

Stevens Institute of Technology, founded in 1870 and located on the Hudson River across from midtown Manhattan, is a small, selective research university with approximately 2,900 undergraduate students in 33 disciplines ranging from Music and Technology, Computer Science, Marketing, and Science and Technology Studies. Housed in the College of Arts and Letters, the Visual Arts & Technology program offers a unique Bachelor of Arts degree with a focus on the intersection of technology, art, and design.

Located a 10-minute subway ride from New York City and a short train ride to Boston, Philadelphia, and the rest of the east coast, Stevens draws some of the most talented and gifted undergraduate students from across the globe.

Position in Interdisciplinary Arts and Sciences at University of Washington, Bothell

Organization: University of Washington, Bothell, School of Interdisciplinary Arts and Sciences, Bothell
Title : Artist in Residence, Lecturer, full-time, competitive recruitment, Senior Artist in Residence, Senior Lecturer, full-time
Search Number : AA21595

Position Details:
The University of Washington Bothell (UWB) seeks a dynamic scholar and educator who bridges theories and practices of interactive media and interdisciplinary research, with expertise in one or more of the following areas: human-centered design, creative coding, new media art, socially engaged design, speculative design, critical theory, queer and feminist design principles. Candidates should be prepared to teach studio/practice-based courses in interactive media design; the ideal candidate will be able to use an interdisciplinary approach that can account for how forms of difference such as race, gender, sexuality and ability are co-constituted through interactive media and design.

The successful candidate will provide collaborative leadership in the campus’s Interactive Media Design (IMD) major, which is jointly offered between the School of Interdisciplinary Arts and Sciences (IAS) and the division of Computing and Software Systems (CSS) in the School of Science, Technology, Engineering, and Mathematics (STEM). The candidate’s faculty home will be in the School of IAS or the division of CSS in the School of STEM, as appropriate. Record of teaching excellence, evidence of commitment to working with diverse student and community populations, and Masters, MFA, MDes or Ph.D. are required are required at time of appointment. Salary is commensurate with qualifications and experience.

The University of Washington Bothell houses an array of undergraduate and graduate programs, is located in the Seattle metropolitan area, and provides faculty members with access to the research and funding resources of the UW as a whole. Co-housed in the Schools of IAS and STEM, the major in IMD is part of a dynamic digital media production ecology on and off campus. Along with related degrees in IAS (media and communication studies; interdisciplinary arts) and STEM (applied computing), IMD educates students to become critical, collaborative, and creative media producers, artists, and designers. In this way, the major contributes to the campus’s broader commitment to the linkage of theory and practice through scholarship and curricula that are relevant to diverse student populations.

When hired through a national search, Lecturers and Artists-in-Residence are eligible for renewable multi-year appointments, promotion, and sabbatical, among other benefits available to full-time UW faculty members. For more information about the position, the IMD major, and the Schools of IAS and STEM, please visit the campus website (http://www.uwb.edu/).

University of Washington faculty members engage in teaching, research and service. Candidates should expect to teach at all levels of the undergraduate and graduate curriculum.

Diversity is a core value of University of Washington Bothell. We believe the power of diversity enriches all of us by exposing us to a range of ways to understand and engage with the world, identify challenges, and to discover, design and deliver solutions.

Application Instructions

Applications should include a letter addressing the candidate’s scholarly and pedagogical qualifications for the position; CV; research/creative work sample; and evidence of teaching success or teaching dossier. Please submit applications through InterFolio via this URL: http://apply.interfolio.com/39306 . Letters of recommendation will be requested of candidates who advance in the process. Preferred deadline: 27 January 2017.

University of Washington is an affirmative action and equal opportunity employer. All qualified applicants will receive consideration for employment without regard to race, color, religion, sex, sexual orientation, gender identity, gender expression, national origin, age, protected veteran or disabled status, or genetic information.

The University of Washington Bothell is the fastest growing public university in the state of Washington. We provide a leading-edge student experience grounded in hands-on learning, close relationships with faculty members as teachers and mentors, and staff dedicated to student success. The academic work of the campus focuses on cross-disciplinary research and creative practice, connected learning, and community engagement. UW Bothell’s current enrollment is approximately 5,000 students. A majority of those students are first generation college attendees or are from underrepresented groups; approximately 92 percent are from Washington. Located in the Seattle metropolitan region, UW Bothell builds vibrant regional partnerships, creates and disseminates new knowledge, and prepares students for leadership in the state of Washington and beyond.

Professor and Chair of the Department of Art Design at Northeastern University

Northeastern University
Professor and Chair of the Department of Art Design
Requisition Number: FTFR000889
Division/College: College of Arts, Media and Design
Location: Boston Main Campus
Full-time/Part-time: Full Time

Responsibilities:

The College of Arts, Media and Design at Northeastern University seeks a Professor and Chair to lead the Department of Art + Design. We seek a visionary and experienced leader with an international record as an innovative artist, designer, or scholar and demonstrated capacity to catalyze interdisciplinary research in which creative and humanistic methods hold key roles. The successful candidate will be a broad-minded advocate and guide for a dynamic faculty; an experienced and successful administrator; skilled and forward-looking educator; and a builder of bridges between departments, institutions, industries, agencies, and communities. In keeping with Northeastern's commitment to use-inspired research, we are particularly interested in candidates whose practice pushes beyond traditional disciplinary boundaries to transform urgent social, technological, environmental and ethical issues. The appointment will be made at the level of Professor, with tenure, and has an anticipated start date of July 1, 2017.

Centered in the cultural hub of Boston and located within an R1 research university renowned for its embrace of experiential learning, the Department of Art + Design has expanded rapidly in the last five years and now encompasses 34 full time faculty, over 500 undergraduate majors, and nearly 70 graduate students in fast-growing Master's programs. The successful candidate will consolidate and build on these successes just as Northeastern embarks on a new long-range plan. The position represents a strategic opportunity for an integrative thinker and pragmatic leader to build an environment in which critically informed, publicly engaged creative research can shape the university well into the 21st century.

Qualifications:

The successful candidate will hold a terminal degree or equivalent in the practice, history, or theory of the visual arts or design, or a closely related field. A demonstrated commitment to diversity, a track record of leading successful interdisciplinary initiatives, and substantial administrative experience, preferably in higher education, are also required. The candidate’s creative and/or scholarly achievement must be appropriate to an advanced academic rank in the context of a major research university. Salary is competitive and commensurate with qualifications and experience.

Additional Information:

To apply, go to http://www.northeastern.edu/camd/about/careers/; under “Faculty Positions,” click on the Full-time positions link. Or if viewing this description on the Northeastern University website, click “Apply to this job.”

Applicants should submit a CV and a cover letter describing your qualifications and vision for transformative, 21st century art and design research and education. Candidates should also provide the contact information of three references. References, dossiers, and examples of research, creative or published work may be requested at a later date. Review of applications will begin immediately and continue until the position is filled. Applications received by January 9, 2017 will receive priority consideration. Inquiries may be directed to Professor Kristian Kloeckl, chair of the search committee, at k.kloeckl@northeastern.edu.

Northeastern University is committed to building an inclusive environment that celebrates diversity in all its forms. Women, members of the LGBTQ community, persons with disabilities, and underrepresented minorities are strongly encouraged to apply. Northeastern University is an Equal Opportunity, Affirmative Action Educational Institution and Employer, and Title IX University. Northeastern University is also an E-Verify Employer.

To be considered for this position please visit our web site and apply on line at the following link: http://apptrkr.com/920451

Northeastern University is an Equal Opportunity, Affirmative Action Educational Institution and Employer, Title IX University. Northeastern University particularly welcomes applications from minorities, women and persons with disabilities.Northeastern University is an E-Verify Employer.

Northeastern University is committed to building an inclusive environment that celebrates diversity in all its forms. Women, members of the LGBTQ community, persons with disabilities, and underrepresented minorities are strongly encouraged to apply. Northeastern University is an Equal Opportunity, Affirmative Action Educational Institution and Employer, and Title IX University. Northeastern University is also an E-Verify Employer.

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Assistant Professor, Graphic / Interaction Design, Tenure track at The University of Delaware

Assistant Professor, Graphic/Interaction Design, Tenure track
Department of Art & Design
The University of Delaware
Newark, Delaware

The Department of Art and Design at the University of Delaware seeks well qualified candidates for appointment as Assistant Professor, tenure track, to commence in the fall semester of 2017. The ideal candidate’s teaching and creative research intersect graphic and interaction design and represent a significant contribution to inter¬disciplinary design discourse. She or he is a dynamic thinker and critical maker, demonstrating a depth of knowledge in design theory and practice and a broad understanding of how these influence culture and society both on¬ and off¬screen.

The successful candidate will teach in the department’s nationally ¬ranked undergraduate Visual Communications BFA as well as the new Master of Arts in Interaction Design program. On the undergraduate level, this person will have experience teaching hands¬on methods of design that emphasize reciprocity between creative thinking, traditional techniques and active making. For the graduate program, this person will be able to significantly contribute to an ever¬evolving discourse about relationships between technology and humanity that include aspects of business, engineering, industrial design, physical computing and social practice. Professional experience in interaction or industrial design is desirable, yet not required.

Required Qualifications:
Candidates must have a graduate degree (i.e. MFA, MS, MA, PhD or equivalent terminal degree) in graphic design, interaction design, or related field and a minimum of two years teaching experience at the college level.

Application Materials:
Applications must include: (1) A Letter of Intent: describing how specific experiences shaped your qualifications for this position and your vision for the role of design in a global society, (2) Curriculum Vitae, (3) Teaching Philosophy, Sample Syllabi and url link to Digital Portfolio of Student Work, (4) References: names and contact information of three people who can attest to your teaching or creative research capabilities, (5) List of Featured Creative Projects: with a url link to your full digital portfolio, (i.e. website). Please clearly specify your role(s) if your portfolio includes collaborative projects. You may also include samples of other accomplishments including evidence of exhibitions, conference papers, published writings, commissioned work, etc.

Application Process:
Please submit all materials listed as separate PDF documents through the University’s Interfolio system: https://apply.interfolio.com/38372. Review of applications will begin on December 2, 2016 and continue until the position is filled. Please indicate if you plan to attend the annual CAA conference in your letter of intent.
For a complete list of requirements and job duties and to apply online, please visit the UDJOBS website at https://apply.interfolio.com/38372

Equal Employment Opportunity
The University of Delaware is an Equal Opportunity Employer which encourages applications from minority group members, women, individuals with a disability and veterans. The University's Notice of Non-Discrimination can be found at http://www.udel.edu/aboutus/legalnotices.html. Employment offers will be conditioned upon successful completion of a criminal background check. A conviction will not necessarily exclude you from employment.

About the University of Delaware: 
From its roots as a private academy in 1743, the University of Delaware today is a research-intensive, technologically advanced university with global impact. The full¬time, tenure¬track faculty teaching load is five courses a year, comprised of a combination of freshman through graduate¬level courses. In addition to teaching, full-time faculty are expected to maintain active creative research, serve on college committees, advise students, participate in curriculum development and other departmental activities and projects, and contribute to the vibrancy of the intellectual life of the University.

 

Faculty Positions in New + Emerging Media at University of Illinois at Urbana-Champaign

Assistant Professors of New + Emerging Media
College of Media, University of Illinois at Urbana-Champaign

The College of Media invites applications for two entry-level, tenure-track assistant professor positions in New and Emerging Media. Successful candidates should demonstrate an innovative research and teaching agenda that complements the interdisciplinary profile of the College and the current research strengths across the university in New and Emerging Media. Appointments will be made on a tenure-track, 9-month academic year in one of the College’s three departments - Advertising, Journalism, or Media & Cinema Studies -- beginning August 16, 2017.

Academic scholars and creative artists are both encouraged to apply. For candidates who are academic scholars, a Ph.D. or equivalent terminal degree in mass communication, media studies or a related field (e.g., visual studies, design studies, digital studies, technology studies, social informatics, information and computer sciences, business, economics, psychology) is required. For candidates who are creative artists, a master’s degree or equivalent is required, and a terminal degree is preferred. All candidates should possess the potential for high-quality research or creative endeavor, publication, and teaching. Of particular interest are candidates who draw on interdisciplinary bodies of theory, are open to mixed-methods approaches and collaborations, and demonstrate a capacity for conducting original and creative research in one or more of the following areas:

  • Big data and society
  • Computational advertising and machine learning
  • Convergence culture and participatory media
  • Data semantics
  • Digital ethics, privacy, and policy
  • Digital humanities and digital archives
  • Digital/multimedia journalism
  • Disability studies in information communication technology
  • Game studies and digital narrative
  • Locative media, mapping, and platform studies
  • Media history and historiography of cinema and new media
  • Media literacy and multimodal scholarship
  • Mobile and interaction design
  • Natural Language Processing
  • Online /contextual advertising and behavioral targeting
  • Social media and new media use and effects
  • Virtual/augmented reality
  • Visual studies and data visualization

Successful candidates will be expected to develop funding for a strong research program, to work collaboratively with faculty and scholars within the College of Media, and to form collaborations with faculty engaged in new media research across the campus – including in Engineering, Fine and Applied Arts, Information Sciences, Business, and leading interdisciplinary research centers such as the National Center for Supercomputing Applications and the Beckman Institute. Successful applicants will teach current new media courses and develop conceptual courses and graduate seminars in a variety of areas related to new media. An ability to advance the College’s commitment to diversity through research, teaching, and outreach with relevant programs is desired.

The College of Media’s faculty consists of internationally renowned social scientists, media professionals, and humanities scholars and serves 1,300 undergraduate and graduate students (http://media.illinois.edu/). The College is also home to the interdisciplinary Institute of Communications Research and Illinois Public Media (WILL-AM-FM-TV-Online), the public broadcasting service of the University of Illinois.

The position will begin on August 16, 2017. Salary will be commensurate with experience. Candidates should create a candidate profile at http://jobs.illinois.edu and upload a cover letter explaining how the candidate’s academic training and background, including research, creative endeavors, teaching qualifications and/or professional experience, make the applicant suitable for the position; curriculum vitae, and a list of full contact information for three references. All requested information must be submitted for an application to be considered complete. The University of Illinois conducts criminal background checks on all job candidates upon acceptance of a contingent offer.

Full consideration will be given to applications received by November 18, 2016. Applicants may be interviewed before the closing date; however, no hiring decision will be made until after that date. The review will continue until the positions have been filled. For further information regarding application procedures, please contact Jane Dowler at dowler@illinois.edu or 217-333-2351.

Illinois is an equal opportunity employer and all qualified applicants will receive consideration for employment without regard to race, religion, color, national origin, sex, sexual orientation, gender identity, age, status as a protected veteran, status as a qualified individual with a disability, or criminal conviction history. Illinois welcomes individuals with diverse backgrounds, experiences, and ideas who embrace and value diversity and inclusivity. (www.inclusiveillinois.illinois.edu).

For more info, see: https://jobs.illinois.edu/faculty-positions/job-details?jobID=71871&job=college-of-media-assistant-professors-of-new-emerging-media-f1600111

The College of Media at the University of Illinois at Urbana-Champaign is focused on the study and exploration of media – how to develop content that is informative, accurate, strategic, persuasive, entertaining, creative, targeted and sharable through any media platform. We are student-centered in our approach to learning and scholarship. Our faculty are scholars and researchers exploring the impact of media and messaging.

Assistant Professor of Art – Graphic Design at Oakland University

The Department of Art and Art History within the College of Arts and Sciences at Oakland University seeks applicants for a full time Assistant Professor of Graphic Design beginning August 15, 2017.

The successful applicant must have a record of or potential for excellence in teaching at the undergraduate level. Applicants must be proficient in current industry software applications and able to teach digital illustration, motion graphics, and web design. Candidates should have strong professional and student portfolios, an understanding of design history and theory, the aptitude to articulate design ideas through professional practice and personal research, and an interest in community and department service. Candidates with design industry experience and/or coding experience may be given higher consideration. MFA degree in Graphic Design or related field from an accredited institution required.

The Department of Art and Art History at Oakland University has over 350 students in BA programs in Art History, Studio Art and Graphic Design. Oakland University is a state-supported institution of more than 20,000 students situated on a beautiful 1600 acre campus 25 miles north of Detroit, MI.

To apply, visit https://jobs.oakland.edu/postings/9429. Applications received on or before January 1, 2017 will take precedence in reviewing process. All applications will be considered until the position is filled. Oakland University is an Affirmative Action/Equal Opportunity Employer and encourages applications from women and minorities.

Oakland University is a state-supported institution of more than 20,000 students situated on a beautiful 1600 acre campus 25 miles north of Detroit, MI.

 

Regular / Visiting Appointment Open Rank at American University of Sharjah

Regular / Visiting Appointment | Open Rank - Visual Communication

The successful candidate will primarily teach studio courses in the Bachelor of Science in Visual Communication program and/or the Foundation Year. A terminal degree (MFA or MA) in Visual Communication or a related area is required along with significant academic and professional experience. A thorough knowledge of contemporary design practice and history/theory is required. Candidates should have expertise in one or more of the following areas: Graphic Design, Illustration, Printmaking and/or Photography.

Regular / Visiting Appointment | Open Rank - Multimedia Design

The successful candidate will primarily teach studio courses in the Bachelor of Science in Multimedia Design program and/or the Foundation Year. A terminal degree (MFA or MA) in Multimedia Design, Digital Media or a related area is required along with significant academic and professional experience. Candidates should have expertise in one or more of the following areas: Film Theory, Film/Video production, Editing, Sound Design, Animation, UX, Physical Computing, App Design and other digital media.

Regular / Visiting Appointment | Open Rank - Design Management

The successful candidate will primarily teach courses in the Bachelor of Science in Design Management program. A terminal degree (MSc or MA) in Design Management or a related area is required along with a strong design ability and significant academic and professional experience. Candidates should have expertise in one or more of the following areas: Design Management, Design Thinking, Product Design, Strategic Design, User-centered Design and Service Design.

Regular / Visiting Appointment | Open Rank - History of Art

The successful candidate will primarily teach first-year courses on the history of architecture, art and design along with courses that address the university's general education requirement in arts and literature. A terminal degree (PhD) in Art History or a related area is required. Candidates should have the proven ability to teach large-enrollment courses and a publication record appropriate to their rank.

More information on the positions can be found here: https://www.aus.edu/caadsearch

The College of Architecture, Art and Design (CAAD) at the American University of Sharjah (AUS) invites applications for multiple regular or visiting faculty positions in the Department of Art and Design. All positions feature a competitive salary and an exceptional benefits package inclusive of free housing and generous retirement contribution along with funding for annual return airfare, school tuition for dependents, and health insurance. The successful candidate is expected to assume duties in August 2017.

The American University of Sharjah is a leading comprehensive coeducational university in the Gulf, serving students from the United Arab Emirates, neighbouring countries in the region, and around the world. In addition to CAAD, the University is comprised of the College of Arts and Sciences, College of Engineering, and School of Business Administration. Website: www.aus.edu

All Degree programs are accredited by the Commission on Higher Education of the Middle States Association of Colleges and Schools (USA) and by the United Arab Emirates (UAE) Ministry of Higher Education and Scientific Research.

The Department of Art and Design offers three undergraduate programs leading to degrees in Visual Communication, Multimedia Design, and Design Management along with minors in Design Management, Film, Illustration and Animation, Photography, and Product Design. Faculty teach required and elective courses in these majors and minors as well as beginning design courses to students in the Foundation Year Regular faculty appointments are initially made as a three-year contract; after a second three-year contract, faculty are reviewed for a four-year rolling contract, the equivalent of tenure at North American universities.

All courses are taught in English. Web site: https://www.aus.edu/caad.

Samples of student work can be found here: https://www.aus.edu/caad/dod/student_work

Besides teaching, faculty are required to mentor students, engage in scholarly activities (which can include both research and creative work) and participate in service activities for the college, university and community. Applicants should have an excellent record of teaching and scholarship from a reputable university (or the potential for developing such a record, if at the Assistant Professor rank).

Successful candidates are expected to assume duties in August 2017.
Interested applicants should send a single PDF file including

  1.  a letter of interest outlining areas of teaching, practice, scholarship, and service,
  2.  a Curriculum Vitae,
  3.  names and contact information for three references,
  4.  a digital portfolio outlining scholarship, professional and student work.

Applications should be uploaded by visiting Art and Design Search.
The review of applications will begin on November 1, 2016 and continue until the positions are filled.

Assistant/Associate Professor – Animation/Illustration at Montclair State University

The Department of Art and Design at Montclair State University invites applications for a 10-month tenure-track faculty position at the rank of assistant or associate professor in the Animation/Illustration BFA program. The successful candidate will teach in both 2D and 3D computer animation required courses, and other animation formats as electives; advise students; engage in student recruitment; communicate and work effectively with faculty, students, and staff; engage industry partners; actively participate in faculty governance and service; establish a scholarship program in an area of specialization that contribute to the reputation of the department, the College of the Arts and the University.

The BFA Animation/Illustration shares in the Department of Art and Design’s common foundation. The program aims to lead students to think conceptually, to develop necessary technical skills and to define their own unique style as visual communicators or artists. The Department seeks to recruit a faculty member who is open-minded and receptive to change and to challenge fluent in emerging technologies.

Contact - Lauren Carr carrl@mail.montclair.edu


 

Building on a distinguished history dating back to 1908, Montclair State University is a leading institution of higher education in New Jersey. Designated a Research Doctoral University by the Carnegie Classification of Institutions of Higher Education, the University’s nine colleges and schools serve more than 20,000 undergraduate and graduate students with over 300 doctoral, master's and baccalaureate level programs. Situated on a beautiful, 252-acre suburban campus just 14 miles from New York City, Montclair State delivers the instructional and research resources of a large public university in a supportive, sophisticated and diverse academic environment.

EEO/AA Statement:
Montclair State University is an Equal Opportunity/Affirmative Action institution with a strong commitment to diversity. Additional information can be found on the MSU website at www.montclair.edu.

Assistant Professor of Design, Tenure-Track; Concentration in Digital Media at University of San Francisco

 

The Design Program at the University of San Francisco invites applications for a full-time tenure-track Assistant Professor position in Digital Design to begin Fall 2017. Situated in the Department of Art + Architecture, the Design Program at USF merges innovative graphic design with digital and interactive media into a dynamic interdisciplinary curriculum. By learning through an expanded definition of design, our students gain comprehensive experience with a wide range of process-oriented skills, including conceptual development, visual rhetoric, formal experimentation, and critical thinking. Located in the heart of San Francisco, USF is a diverse, liberal arts university that emphasizes social justice and global perspectives.

This position seeks candidates with interdisciplinary experience who are able to teach a variety of courses in emerging technologies and digital design practices. Ideal candidates will be conversant with both historical and contemporary issues in the discipline, and will be able to connect design practice to issues of political, environmental, and community concern. The position entails teaching undergraduate studio classes at all levels, from introductory to advanced; opportunity to teach seminar courses; curriculum development; and service to the program, department, and university. Ideal candidates possess both expansive and specialized knowledge in technologies, techniques, and practices in the digital sphere. Areas of specialization may include data visualization, web design, interaction design, mobile design, and other intersections between art, design, and technology.

More information about the Design Program and the Department of Art + Architecture can be found on our website at: www.usfca.edu/arts-sciences/undergraduate-programs/art-architecture/design

The successful candidate will be expected to teach a range of studio and seminar courses. The standard teaching load for this position at USF is two 4-unit courses per semester with an additional third course every fourth semester (2-2-2-3 over two years). In addition, the successful candidate will be expected to engage in service to the department and college, as well as maintain an active research program that engages students when possible.

https://www.usfjobs.com/postings/11456

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The University of San Francisco is located in the heart of one of the world’s most innovative and diverse cities, and is home to a vibrant academic community of students and faculty who achieve excellence in their fields. Its diverse student body enjoys direct access to faculty, small classes and outstanding opportunities in the city itself. USF is San Francisco’s first university, and its Jesuit Catholic mission helps ignite a student’s passion for social justice and a desire to “Change the World From Here.” For more information, visit www.usfca.edu.

Assistant Professor of Creative Arts and Technologies at SUNY Polytechnic Institute

The Department of Communication and Humanities, College of Arts and Sciences at SUNY Polytechnic Institute seeks to hire an Assistant Professor whose research and practice addresses the intersections between the creative arts and technologies. The preferred candidate will be able to work at the levels of theory and practice, integrating insights and applications in the arts, humanities, and technologies to engage students to become creative thinkers, practitioners, and problem-solvers. The successful applicant will develop and teach a range of undergraduate and graduate courses that encourage students to explore and develop their creative, aesthetic, and technical abilities and that contribute to the degree programs and general education mission of the Department.

The Department offers a B.A. in Interdisciplinary Studies, a B.S. in Communication and Information Design, a B.S. in Interactive Media and Game Design, and an M.S. in Information Design and Technology, and provides a range of general education in the arts and humanities. SUNY Polytechnic is developing a state-of-the-art makerspace and collaborative interdisciplinary learning environment and is seeking candidates who can leverage these facilities to explore and capitalize upon the intersections between the arts and technologies.

Persons interested in the above position should submit a resume, contact information for three work-related references, letter of application, and the SUNY Polytechnic employment application to www.sunypoly.edu/employment.


SUNY Polytechnic Institute (SUNY Poly) is New York’s globally recognized, high-tech educational ecosystem. As the world’s most advanced, university-driven research enterprise, SUNY Poly boasts more than $43 billion in high-tech investments, over 300 corporate partners, and maintains a statewide footprint.

SUNY Poly is dedicated to the goal of building a diverse and inclusive teaching, research, and working environment. Potential applicants who share this goal, especially underrepresented minorities, women, persons with disabilities, and veterans are strongly encouraged to apply.

Assistant/Associate Professor position: Visualization at Oregon State University

The School of Arts and Communications in the New Media Communications area invites applications for a full-time (1.0 FTE), 9-month, tenure track Assistant/Associate Professor position.

NMC is seeking a candidate capable of developing an undergraduate concentration in Visualization. Responsibilities include the design and teaching of new classes in visualization as well as broader programmatic development. The candidate is also expected to continue their research and/or creative activities within Visualization. Areas of interest within Visualization include scientific or data visualization, new visualization technologies or approaches, and interactive media.

https://pa266.peopleadmin.com/applicants/jsp/shared/position/JobDetails_css.jsp


 

Oregon State is a leading public research university located in Corvallis, one of the safest, smartest, greenest small cities in the nation. Founded in 1868, Oregon State is the state’s Land Grant university and is the only university in the U.S. to have Sea Grant, Space Grant and Sun Grant designations. As Oregon’s leading public research university, with $308.9 million in external funding in the 2015 fiscal year, Oregon State’s impact reaches across the state and beyond.

Assistant Professor in Design at University of San Francisco

The Design Program at the University of San Francisco (USF) invites applications for a full-time, one-year term position at the level of Assistant Professor in Design, to begin August 2016. Situated within the Department of Art + Architecture at USF, the Design Program melds innovative graphic design with both digital and interactive media to form a dynamic interdisciplinary curriculum. By introducing students to an expanded definition of design practice, those students gain comprehensive experience with a wide range of process-oriented skills, including concept development, visual rhetoric, formal experimentation, and critical thinking. Located in the heart of San Francisco, the University of San Francisco offers a diverse education in the liberal arts that emphasizes social justice and global engagement.

The Design Program seeks candidates with interdisciplinary backgrounds who are able to teach studio courses in both print media and digital media design. Successful candidates will be able to teach in at least three of the following areas: design foundations; web design; creative programming; information visualization; interaction design; typography; publication; contemporary issues in design, including considerations of social justice and sustainability. Ideal candidates will be conversant with historical and contemporary issues in the field, regardless of the courses that they teach.

Full-time faculty members at USF are responsible for actively engaging and contributing to teaching and service to the University, including student advising and program development. Teaching load is three courses per semester.

Full posting details: https://www.usfjobs.com/postings/10260

Assistant/Associate Professor of 3D Art Practices and 3D Digital Technologies at Oregon State University

The primary responsibility of this position is to develop a successful undergraduate program in 3D art practices and 3D digital technologies. SAC is seeking an artist with competencies in some, if not all, of the following: 3D modeling software, CNC tools, rapid prototyping, and hybrid processes; in addition to basic and advanced studio procedures, including metal fabrication, welding and wood working practices.

By embracing art, design, technology, and purpose, art can make real change at OSU as we work to create an interdisciplinary space for the arts. SAC seeks creative scholars with active, substantial, and substantive exhibition records to build a tradition of excellence in the School of Arts and Communication.

The position is a 1.0 FTE, 9-month appointment. Salary is commensurate with experience and benefits are competitive. The tenure line will be in the School of Arts and Communication with a home in Art.

Full details here: http://jobs.oregonstate.edu/applicants/Central?quickFind=69416


 

Oregon State is a leading public research university located in Corvallis, one of the safest, smartest, greenest small cities in the nation. Founded in 1868, Oregon State is the state’s Land Grant university and is the only university in the U.S. to have Sea Grant, Space Grant and Sun Grant designations. As Oregon’s leading public research university, with $308.9 million in external funding in the 2015 fiscal year, Oregon State’s impact reaches across the state and beyond. With 11 colleges, 15 Agricultural Experiment Stations, 35 county Extension offices, the Hatfield Marine Science Center in Newport and OSU-Cascades in Bend, Oregon State has a presence in every one of Oregon’s 36 counties, with a statewide economic footprint of $2.232 billion.

Accepting Applications for the Intermedia MFA program at the University of Maine

The University of Maine is now accepting applications for UMaine system’s only program of it’s kind, the Intermedia MFA program. The IMFA is a unique MFA graduate program that seeks to provide students with advanced study and practice in interdisciplinary art. This program is distinctive in that is places an emphasizes on intensive creative development and innovative ability through diverse engagement with multiple research processes, critical thinking skills, and creative production tools and technologies.

The program invites students from all professional, creative and academic programs. Students have the opportunity to work with internationally accomplished faculty and actively engaged in a range of creative disciplines. Students also have access to the 15,000+ square foot facility providing comfortable, state-of-the art prototyping facilities, audio and video production spaces, a resource library, performance and installation spaces, classrooms and offices.

The IMRC is a hub for learning, creating and producing. It is the most recent of the portfolio of the University of Maine’s facilities that support innovation and economic development. The IMRC Center is supported by a range of expert instructors and a community of collaborators.

Although we often offer consider acceptance of application materials through June, January 15th is the deadline for priority consideration for financial aid(consideration for RA/TA Awards) with a final deadline of February 28th for all other Fall 2016 applications.

For more information visit our website: http://intermediamfa.org


 

The Masters of Fine Arts in Intermedia at the University of Maine provides substantial advanced study for individuals interested in interdisciplinary study in the arts. The program emphasizes intensive development of students’ creative and innovative abilities through a diverse engagement with multiple research processes, critical thinking skills and creative production tools and technologies.

 

Assistant Professor Interactive Media: UI/UX at Bradley University

The Department of Interactive Media in the Slane College of Communications and Fine Arts at Bradley University seeks applicants for a full-time, tenure-track faculty position in Interactive Media with skills in areas of User Experience Design and/or User Interface Development to join its creative and nationally ranked department beginning August 2016

Responsibilities include teaching undergraduate production and theory classes in interactive media with an emphasis on user interface and user experience design, beginning and advanced interaction design, and implementation for web and mobile platforms. Duties also include assisting in collaborative projects and student practicum courses, assisting in recruiting, mentoring, advising majors and minors, and advancing the department’s mission, goals, and activities. Salary is competitive and commensurate with experience and qualifications.

The successful candidate will be experienced in applying methodologies of user experience design and research to website, mobile, and product development. This includes experience in creating user flow diagrams, paper prototypes, wireframes, mockups, etc. Candidates should be able to teach data-driven design techniques, information structures & design, and end-user functionality & research.

Further details can be found at http://www.bradley.edu/offices/business/humanresources/opportunities/faculty/position.dot?id=42eeb15b-25ab-46cd-9c0e-a7380855f292

Bradley University is a top-ranked, prestigious, private university in Peoria, Illinois, offering 5,400 undergraduate and graduate students the opportunities, choices and resources of a larger university and the personal attention and exceptional learning experience of a smaller university.

OPEN: Assistant Prof of Media Arts at Pacific University

The Department of Media Arts at Pacific University invites applications for an assistant professor position beginning Fall 2016, able to teach both introductory and advanced level courses, and with advanced working knowledge of the relevant technology. Teaching load is (22 credits) and capstone project supervision.

Required: Master’s Degree or equivalent, preferably in the field of Media Arts, Interactive Design, or Multimedia/Web-related fields, and demonstrate a strong record of professional activity and experience in the field. A record of excellence at baccalaureate-level teaching, a substantial level of computer literacy (Mac and Windows), a good proficiency with the use of technology in education, and a U.S. work permit also required. Salary and benefits are competitive.

Final decisions will be made no later than May 2, 2016.
Application review begins February 1, 2016.

Submit letter of interest, CV, teaching philosophy, evidence of successful teaching including a syllabus from a digital-media related class, names and contact for three professional references, online portfolio of professional/creative work (7-10 samples) and of student outcomes (4-6 samples). Send application materials to the Media Arts Search Committee (humanities@pacificu.edu). We accept only electronic submissions, PDF preferred. For additional details see www.pacificu.edu/hr/employment/.


 

Pacific University is a small but diverse community, where students thrive in a personal academic environment. Tracing its roots back to 1849, when it began as a school for orphans of the Oregon Trail, Pacific has long been devoted to making a difference in people’s lives. Nestled in the valley at the base of the coastal range and Mount Hood, the university is only a half hour to the Portland metro center.

Today, students study in a unique combination of undergraduate, graduate and professional programs in the liberal arts and sciences, optometry, education, health professions and business. Pacific University has campuses in Forest Grove, Hillsboro, Eugene and Woodburn, Ore., as well as an office in Honolulu. In addition, a variety of Pacific University health and eye clinics throughout the Portland area serve patients and provide students with practical experience. At Pacific University, students and faculty engage in discovery through close, nurturing relationships that provide extraordinary learning experiences. International study, service learning, internships and co-curricular activities have been integral parts of the education of nearly 25,000 alumni worldwide who share in the Boxer spirit.

Assistant Professor, Media Arts & Game Development TWO POSITIONS at UW-Whitewater

The University of Wisconsin-Whitewater Department of Communication is now accepting applications for TWO tenure-track assistant professors in the Media Arts and Game Development (MAGD) program. The starting date for the position is August 19, 2016.

JOB DETAILS:
The Media Arts and Game Development (MAGD) Program: MAGD is an innovative interdisciplinary program that emphasizes the use of digital technology for the conceptualization and development of computer-based multimedia applications. The program serves a diverse population of students, and embraces the principles and practices of Inclusive Excellence that are reflected in the University of Wisconsin System¿s commitment to diversity and educational opportunity. The successful candidate will teach basic and advanced courses in the media arts and game development area.

QUALIFICATIONS:
Candidates for this position will have the academic preparation and/or demonstrable experience to teach undergraduate courses in the following areas: creative coding, game development, or other emergent/computational media practice. The candidate should also have an active research and/or creative agenda within one or more of these areas. A terminal degree (Ph.D. or M.F.A, ABD also considered) in a relevant field by time of appointment is required for this position.

An interest in creating courses in the candidate¿s areas of expertise and determining the future direction of the program are considered assets for this position. We welcome applications from those who consider themselves creative practitioners as well as research practitioners in any of the areas above.

RESPONSIBILITIES:
Excellence in teaching; commitment to a research or creative activities agenda relevant to work in the Media Arts and Game Development program; and a willingness to participate in academic advising and other university service are expected.  Normal teaching responsibility is four courses per semester.  The department embraces a diversity of research methodologies.

DEPARTMENT INFORMATION:
The Department of Communication is the largest department in the College of Arts and Communication and one of the largest at the University. The department serves more than 600 students who major in one of our seven emphases: Advertising, Broadcast/Print/Web Journalism, Corporate and Health Communication, Electronic Media, International Journalism, Media Arts and Game Development, and Public Relations. The department¿s graduate program serves a diverse population of recent undergraduates and returning professionals.

The College of Arts and Communication serves a diverse population of students and embraces the principles and practices of Inclusive Excellence that are reflected in the University of Wisconsin System's commitment to diversity and educational opportunity. We actively seek candidates who possess the interest and ability to work with students from diverse socio-economic, educational, and ethnic backgrounds.

CAMPUS INFORMATION:
Founded in 1868, the University of Wisconsin-Whitewater is a regional comprehensive university with an enrollment of more than 12,000 students. UW-Whitewater has reached record enrollment four of the last five years and offers 50 majors in four colleges. UW-Whitewater also offers 15 master's degree programs and recently added a Doctorate of Business Administration.

ORGANIZATION INFORMATION:
UW-Whitewater is part of the 26-campus University of Wisconsin System.  Located in a community of 14,622 residents near the scenic Kettle Moraine State Forest in southeastern Wisconsin, Whitewater is within convenient driving distance to the metropolitan areas of Milwaukee, Madison, and Chicago.

SPECIAL NOTES:
The University of Wisconsin-Whitewater is an Equal Opportunity and Affirmative Action Employer, and actively seeks and encourages applications from women, people of color, persons with disabilities, and all veterans.  Names of applicants may be disclosed unless requested otherwise.  Names of finalists will be released. UW-Whitewater conducts criminal backgrounds checks as a contingency to employment. A criminal background check will be conducted prior to an offer of employment.

For UW-W Campus safety information and crime statistics/annual Security Report, see http://www.uww.edu/annual-safety-reportor call the Dean of Students office at: 262-472-1533 for a paper copy.

TO ENSURE CONSIDERATION:

Applications must include:
-A letter of Application
-Copies of doctoral (if applicable), graduate, and undergraduate transcripts
-Curriculum Vitae
-Evidence of teaching ability (preferred)
-Three names of references
-Official transcripts will be required from individuals invited to interview

Review of applications will begin January 8, 2016 and will continue until the positions are filled.  Application materials will be evaluated and the most qualified applicants will be invited to participate in the next step of the selection process. Incomplete and/or late application materials will not receive consideration.

Salary commensurate with experience.

If you have questions regarding this recruitment, or if you are not able to complete the application online due to a disability or system problem, please contact Human Resources at 262-472-1072 or hrstudent@uww.edu.

For questions regarding the position please contact:

Julie Ridgeman
Communication Department, ADA
262/472-7154
ridgemaj@uww.edu.

TO  APPLY:
Only complete application packages will be considered. Unless confidentiality is requested in writing, lists of applicants must be released upon request. Finalists cannot be guaranteed confidentiality.

To Apply and submit these documents please follow the links below:

This Job ID is: 11048

Who are you?

A potential applicant who is NOT currently employed by the University of Wisconsin System, click here: UW-Whitewater External Applicants

A current employee of the University of Wisconsin System, click here: UW-Whitewater Internal Applicants

Tenure Track Positions in Emerging Media and Communication at UT Dallas

The School of Arts, Technology, and Emerging Communication at The University of Texas at Dallas seeks applications for appointment in Fall 2016 to multiple tenure-track positions in the Emerging Media and Communication (EMAC) Program. Candidates may be appointed at the Assistant, Associate, or Full rank dependent upon qualifications. Appointees will teach, conduct research, and/or develop creative projects with colleagues across the university.

EMAC fosters students' digital literacies by triangulating courses in critical, social scientific, and creative approaches. We welcome scholars, researchers, hybrid scholar/practitioners, and new media artists who strengthen our existing areas of expertise. Ideal candidates will teach at least one of the EMAC undergraduate and graduate core classes listed at www.utdallas.edu/emac/academics/. Candidates with specialties in new media and communication such as media, literary, or cultural studies; the legal, economic, or technical dimensions of new media and emerging communication; global media culture; and media, interactive, or time-based art are invited to apply.

Review of applications begins January 11, 2016, and will continue until the position is filled, with an August 1, 2016, start date. MFA or PhD should be in hand by start date. Indication of gender and ethnicity for affirmative action statistical purposes is requested as part of the application. School hiring officials will receive notification when application materials are posted and are available for review. Inquiries may be directed via email to emac@utdallas.edu.

To apply at the level of assistant professor, applicants should submit (a) a cover letter indicating area of research and, if applicable, creative interests, (b) a CV, (c) a writing sample and/or portfolio of work, (d) a sample syllabus, (e) three letters of recommendation, and (f) evidence of teaching excellence. To apply at the level of associate or full professor, please submit (a) and (b) plus (c) two recent writing samples and/or portfolio of work, (d) two sample syllabi, (e) a list of five recommenders, and (f) evidence of teaching excellence, via the ONLINE APPLICATION FORM below.


EMAC fosters students' digital literacies by triangulating courses in critical, social scientific, and creative approaches. We welcome scholars, researchers, hybrid scholar/practitioners, and new media artists who strengthen our existing areas of expertise. Ideal candidates will teach at least one of the EMAC undergraduate and graduate core classes listed at www.utdallas.edu/emac/academics/. Candidates with specialties in new media and communication such as media, literary, or cultural studies; the legal, economic, or technical dimensions of new media and emerging communication; global media culture; and media, interactive, or time-based art are invited to apply.

Open-rank Faculty Position, Games and Simulation Arts and Sciences at Rensselaer Polytechnic Institute

Tenure / Tenure-track Faculty Position, Games and Simulation Arts and Sciences

The Games and Simulation Arts and Sciences (GSAS) Program at Rensselaer Polytechnic Institute in Troy, NY invites applications, nominations, and expressions of interest for a tenured or tenure-track faculty position, at the rank of Assistant, Associate, or Full Professor. We seek outstanding applicants with a record of successful collegiate teaching, creative practice, and research in digital games. The selected candidate will join a diverse, interdisciplinary, interdepartmental faculty whose research spans game technology, game studies, design, interactive narrative, educational games, serious games, psychological and cognitive dimensions of games, indie game production, and games as an art form.

The successful candidate must have experience in creating games and a working knowledge of current game engines and development environments such as Unity3D or Unreal Engine 4. The faculty member in this position will teach courses in game design and development, advise undergraduate and graduate students, perform university and professional service, and will contribute to the development of a new graduate program in GSAS. The ability to successfully seek external funding and forge corporate and foundation partnerships is required.

The GSAS Program is consistently ranked as one of the top games programs in North America, with an interdisciplinary curriculum combining practical and theoretical approaches to game development across multiple disciplines. The successful candidate will contribute to the undergraduate program and formation of a graduate program in Games and Simulation Arts and Sciences. Responsibilities include teaching courses such as Introduction to Game Design; Game Development; Game Studies; UI/UX design for Games; 3D modeling and game art; and higher level graduate technical and special topics courses in the area of the candidate’s specialty.

To be considered at any level, candidates must hold a terminal degree, or foreign degree equivalent, in Game Design, Game Studies, Digital/Interactive Media, Computer Science, Art and Technology, or a related discipline, and be able to exhibit, through their accomplishments, promise of future distinction in relevant scholarly or artistic practice. Candidates will be considered at the Associate Professor rank if they also possess a record of excellence in scholarship as demonstrated by an emerging national or international reputation, a level of high quality in educational activities including teaching and advising, and a significant level of service to the department, the Institute, and the profession as is gained through a minimum of three (3) or more years in a tenure track position. To be considered at the Professor rank, candidates must be an academic leader, possessing a nationally or internationally recognized record of excellence in scholarly or artistic practice, a sustained level of high quality in educational activities that go beyond teaching and advising, and a sustained level of service to the department, the Institute, and the profession, all of which is gained through at least six (6) years in a tenure track or tenured faculty position. Evidence of teaching effectiveness at the college level is required. Prior experience in interdisciplinary research and artistic collaboration is preferred.

Founded in 1824, Rensselaer Polytechnic Institute is the nation’s oldest technological university. With approximately 5,000 undergraduate and 2,500 graduate students from around the world, the university programs at the bachelor’s, master’s, and doctoral levels. Rensselaer is located in Troy, NY in New York State’s Hudson Valley. The university’s Curtis R. Priem Experimental Media and Performing Arts Center (EMPAC) offers opportunities for creative interdisciplinary research in the arts, performance technologies, science, and engineering.

Screening of applications will begin immediately and will continue until the position is filled.
To apply, please submit a letter of interest, curriculum vitae, evidence of teaching effectiveness, and three letters of reference to http://rpijobs.rpi.edu/postings/3064.

Contact: Kim Osburn osburk@rpi.edu with questions

We welcome candidates who will bring diverse intellectual, geographical, gender and ethnic perspectives to Rensselaer’s work and campus communities. Rensselaer Polytechnic Institute is an Affirmative Action/Equal Opportunity, Race/Gender/Veterans/Disability Employer.

Games and Simulation Arts and Sciences (GSAS) is an interdisciplinary program with faculty from Arts, Computer Science, Cognitive Science, Communication and Media, and Science and Technology Studies. One of the top-ranked programs in the country, GSAS combines technical rigor, research, and creative exploration to advance the medium of game design.

Adjunct Professor: Design II/III at Stevens Institute of Technology

The Visual Arts & Technology program at Stevens Institute of Technology is hiring an adjunct professor to teach Design II/III next semester. The course covers sequential design, with a focus on print- and screen-based projects. Pay is $4300 for the semester. To apply or with questions, please send a CV to Program Director Jeff Thompson (jeff.thompson@stevens.edu).

The Visual Arts & Technology program at Stevens Institute of Technology offers a B.A. and minor at the intersection of Art and Technology. Students study areas as diverse as video, animation, visualization, de­sign, and fabrication, merging cutting-edge and traditional processes in art with creativity, critique, and hands-on learning.

Tenure Track Associate/Assistant Visual Communication Design/Graphic Design at Ball State University

ASSISTANT/ASSOCIATE PROFESSOR OF VISUAL COMMUNICATION/GRAPHIC DESIGN
SCHOOL OF ART - BALL STATE UNIVERSITY - MUNCIE, INDIANA

Tenure-track faculty position available August 19, 2016. Responsibilities: teach courses to undergraduate BFA Visual Communication/Graphic Design students; engage in professional practice, research, and activities related to the discipline; contribute to curriculum development and departmental service. Minimum qualifications: MFA degree in graphic design, visual communication or an interactive design emphasis; evidence of teaching potential; Apple platform expertise; expertise with current Adobe Creative Suite, current web trends; evidence of appropriate professional and/or creative activity in design; understanding of design history and methodology, conceptual approaches, and various design practices as well as practical applications in a variety of media, including traditional. Preferred qualifications: documented teaching experience at the college or university level beyond graduate assistantships; broad knowledge of contemporary issues in visual culture with the capacity for forward thinking about the role of graphic design in the 21st century; web design skills and familiarity with various relevant web languages.

Send cover letter, current curriculum vitae, artist/teaching statement, names and contact information for three references, MFA transcript, CD, DVD (or website address) examples of personal work and student work if applicable to: Fred Bower (fbower@bsu.edu, Visual Communication/Graphic Design Search, School of Art, Ball State University, Muncie, IN 47306. Review of applications will begin December 1, 2015 and will continue until the position is filled. (www.bsu.edu/art )

The university offers an excellent benefits package, including health care and retirement plans, tuition assistance for employees and dependents, and generous time off with pay.

Ball State University is an Equal Opportunity/Affirmative Action employer that is strongly and actively committed to diversity within its community. Women, minorities, individuals with disabilities and protected veterans are strongly encouraged to apply. All qualified applicants will receive equal consideration for employment without regard to race, color, religion, sex, national origin, age, disability, protected veteran status or any other legally protected status.

Located 45 miles northeast of Indianapolis in Muncie, IN, Ball State University is a major research intensive university of 21,000 students offering about 180 majors and over 100 master’s and doctoral degrees.

The School of Art at Ball State has thirty-six full time faculty and offers state-of-the-art facilities serving almost 500 majors. Programs at the BA, BS, BFA, MA, and MFA levels include animation, art education, art history, ceramics, drawing, glass, metals, painting, photography and intermedia arts, printmaking, sculpture, and visual communication (graphic design). Housed in the Art and Journalism building, School of Art students enjoy over 57,000 square feet of world class facilities, the Glick Center for Glass, a nationally ranked animation program, and the Atrium Gallery. The School of Art is accredited by the National Association for Schools of Art and Design, and works closely with David Owsley Museum of Art on campus, among the finest university art collections in the nation.

Creative Computing Faculty Opportunity at Center of Creative Computation at SMU

Dear Processing Educators,

We have a full-time renewable lecturer position to fill in the Center of Creative Computation at SMU, and it's possible we'll have 2. This is an opportunity to build your own courses and research agenda with excellent support. We're a small growing interdisciplinary program with connections across the entire campus. Ideally candidates will have a combined background in Computer Science or Software Development and creative practice or scholarship. We currently teach courses that triple count for Computer Science, Creative Computing and Arts majors (The university is about to allow programming courses to count for a language requirement as well, so quad counting could be coming 😉 We do all this (as do many of you I assume) by covering CS theory in the context of creative development, so we really need 'unicorn' instructors who have strengths in (at least) 2 areas. We know you're out there!

the Center of Creative Computation at SMU combines engineering, computer science, the arts and humanities, creative computation uses technology as a powerful medium to create 2D and 3D works of art, augmented performance, intelligent physical spaces and real-time interactivity.

Contact:
Ira Greenberg
Director, Center of Creative Computation and Professor, Computer Science and Engineering
214.768.4625
igreenberg@smu.edu

Assistant Professor Digital Media, Contract Faculty at Ball State University

Assistant Professor, Digital Media

Contract faculty position available August 19, 2016 with possibility of renewal.

Responsibilities: teach from a menu of courses in the School of Art’s Digital and Time Based Art curriculum at basic through advanced levels with the possibility of teaching foundations or specialty courses that expand curriculum with an emphasis on interactivity across intermedia, sculpture, visual communications & animation, as needed.

Minimum qualifications: MFA in Intermedia Arts, Time Based Media, Media Art, or similar appropriate concentration; record of successful undergraduate and/or graduate level teaching experience at a college level; studio practice and teaching that demonstrate skill in any combination of the following: experimental and hybrid applications of digital and electronic time based media art, interactive media, creative coding, physical computing, web based art, sound art, video installation, experimental animation, augmented/virtual reality, 3-D modeling or digital fabrication; a strong and active record of exhibitions or artistic accomplishments; Apple platform expertise, and experience with the Adobe Creative Suite.

Preferred qualifications: two years of teaching experience at the college level; a broad knowledge of the history and theory of Media Art.

Candidates for searches must have current authorization to be employed in the U.S. without employer sponsorship.

Send letter of application, current curriculum vitae, three references with contact information, MFA transcript, teaching philosophy, artist statement, a link to artist website (if available), and samples of your current work and student work: 20 images, and up to 15 minutes (total) of various time based documentation (your work), 10 images and up to 10 minutes (total) of recent student work. Work samples can be sent as CV, DVD, USB/flash drive, or indicate a URL. Send to:
Maura Jasper mjasper@bsu.edu
Digital Media Position Search
School of Art
Ball State University
Muncie, IN 47306

Review of applications will begin December 1, 2015 and will continue until the position is filled. www.bsu.edu/art

The university offers an excellent benefits package, including health care and retirement plans, tuition assistance for employees and dependents, and generous time off with pay.

Ball State University is an Equal Opportunity/Affirmative Action employer that is strongly and actively committed to diversity within its community. Women, minorities, individuals with disabilities and protected veterans are strongly encouraged to apply. All qualified applicants will receive equal consideration for employment without regard to race, color, religion, sex, national origin, age, disability, protected veteran status or any other legally protected status.

Located 45 miles northeast of Indianapolis in Muncie, IN, Ball State University is a major research intensive university of 21,000 students offering about 180 majors and over 100 master’s and doctoral degrees.

The School of Art at Ball State has thirty-six full time faculty and offers state-of-the-art facilities serving almost 500 majors. Programs at the BA, BS, BFA, MA, and MFA levels include animation, art education, art history, ceramics, drawing, glass, metals, painting, photography and intermedia arts, printmaking, sculpture, and visual communication (graphic design). Housed in the Art and Journalism building, School of Art students enjoy over 57,000 square feet of world class facilities, the Glick Center for Glass, a nationally ranked animation program, and the Atrium Gallery. The School of Art is accredited by the National Association for Schools of Art and Design, and works closely with David Owsley Museum of Art on campus, among the finest university art collections in the nation.

Technical Staff Position – Digital Media Studio University of Nevada Reno

The University of Nevada, Reno is recruiting for a full-time IT Technician 5. The position is a shared appointment between the Departments of Art and Music. The incumbent will be responsible for the maintenance and monitoring of all equipment related to teaching and research in the Digital Media Studio in the Department of Art (80%) and the Electronic Music Studio of the Department of Music (20%). This includes the LAN, all software, desktop systems, networking, laser and inkjet printers, laser cutter, 3D printers, C&C router, flatbed and 3D scanners, basic shop tools, electronics workshop, digital video, cameras, audio recorders and facilitating electronic key code access system for Media Laboratories; purchasing; and updating the Digital Media area and Department of Art websites, and recruiting, training, and supervising student workers.

Apply here: application link

This is a great position for a media artist/tech person who is interested in being connected to dynamic laboratories/programs for teaching and research involving new media, game art, digital fabrication, electronic music, socially engaged practices, etc…

Anyone interested in applying please feel free to contact Professor Joseph DeLappe at the Digital Media Studio with any questions! delappe@unr.edu


The Digital Media Studio of the University of Nevada, Reno is an interdisciplinary facility for the education and research of emergent media technologies in the visual arts. We serve students in the BA Studio Arts program, the BFA Interdisciplinary program and the MFA Interdisciplinary program all offered through the Department of Art. We offer a range of courses emphasizing a creative, experimental approach to teaching students how to engage new technologies in their artistic production. The focus of the program is upon developing strategies to engage new processes, ideas and venues for the contemporary artist made possible new media technologies and socially engaged practice.

 

TT Assistant Professor of New Media – Interactive Art and Design at UNC Asheville

The Department of New Media at the University of North Carolina Asheville, the UNC system’s designated public liberal arts institution, seeks qualified applicants for a full-time, tenure-track assistant professor position in the area of Interactive Art and Design that will begin in the fall semester of 2016. The person selected for this position must have earned a MFA or Ph.D. in Interactive Media or a related equivalent prior to August 8, 2016 and be able to demonstrate the ability to specialize in one or more of the following areas: interactive installation art, mobile computing, wearable computing, game design/development, internet art, web design/development, and user experience design. Once hired, the faculty member will be expected to teach 12 contact hours per semester; develop an active program of scholarship and/or creative activity; and engage in service to the institution, the community and the profession. The faculty member hired for this position must also be versed in standard graphic software packages at a level sufficient enough to teach undergraduate students from introductory to advanced levels, and be able to demonstrate an ability to expand their practice, challenge students intellectually and conceptually; and inspire students to embrace the experimental aspects of the medium. Applicants with experience at an institution focused on the liberal arts and with prior professional and/or teaching experience, as well as those with knowledge of augmented reality and virtual reality, human computer interaction, 3D printing, and/or other relevant interactive design fields are encouraged to apply.

In addition to having a passion for undergraduate teaching, research and mentorship, the UNC Asheville faculty is committed to disciplinary teaching through an inter- and multi-disciplinary lens and providing a premiere liberal arts education. Faculty members teach across the University’s Liberal Arts Core (LAC) program, our required interdisciplinary liberal arts curriculum in courses that include, but are not limited to: introductory (freshman) colloquia; diversity intensives; courses that satisfy the Scientific Perspectives, Social Science courses and Arts and Ideas requirements; courses within the Humanities Program; and LAC Senior Capstone courses.

UNC Asheville has been a national leader in undergraduate research for over 30 years, and over 60% of our students graduate each year having been involved in this important learning experience. The University fully embraces the idea of mentored undergraduate research being one of the highest forms of teaching, and the institution values success in this facet of a faculty member’s work. Therefore, the successful candidate for this position must be able to articulate a clear vision for a sustainable, highly productive scholarly career that preferably involves undergraduate students. In addition, candidates interested in collaborating with other programs at UNC Asheville and with professionals in the UNC system and the Asheville area that benefit UNC Asheville, its faculty and its students are encouraged to apply.

UNC Asheville is committed to promoting diversity and a work environment that encourages knowledge of, respect for, and the ability to engage with those of other cultures or backgrounds. Faculty members across campus are encouraged to participate in leading the institution’s efforts in promoting diversity and inclusion in the areas of pedagogy, programming, and service activity. Therefore, candidates interested in teaching to and developing outreach activity for diverse student populations are especially encouraged to apply.

Applications for this position should be submitted electronically at https://jobs.unca.edu. Complete applications will include a cover letter; a curriculum vitae; a statement of teaching philosophy that includes interests in or potential for interdisciplinary teaching outside of the department; an artist statement/research interests that includes a description of future plans; a portfolio; examples of student work if applicable; unofficial undergraduate and graduate transcripts, and three letters of reference. The applicant’s letters of reference should address the candidate’s written, verbal and interpersonal skills; ability to teach and mentor undergraduate students; and potential to develop a successful scholarly/artistic program. Review of applications will begin November 16, 2015 and continue until the position is filled. Inquires only (no materials, please!) may be directed to Professor Lei Han (lhan@unca.edu), Chair, Department of New Media.

UNC Asheville is committed to equality and diversity of experiences for our students. Qualified individuals are encouraged to apply regardless of socio-economic status, gender expression, gender and sexual identity, culture, or ideological beliefs. UNC Asheville is an Equal Employment Opportunity/Affirmative Action employer and will not discriminate against students, applicants, or employees on the basis of race, ethnicity, national origin, religion, age, sex, disability, political affiliation, protected veteran status, genetic information, or any other legally protected status with respect to all terms, conditions, and privileges of university-sponsored activities, employment, and the use of university facilities.

Qualifications
A MFA or Ph.D. earned prior to August 8, 2016 in Interactive Media or related equivalent prior is required for this position. The successful candidate must be able to demonstrate through application materials and in the interview that they have the ability to specialize in one or more of the following areas: interactive installation art, mobile computing, wearable computing, game design/development, internet art, web design/development, and user experience design. Also expected in the application materials or in the interview are the ability to teach and mentor undergraduate students; bring diverse and multidisciplinary perspectives into the classroom; guide/mentor students in their independent scholarly endeavors; and function professionally in a highly collaborative and increasingly diverse organization.
Special Instructions:
Please note that any documents submitted to Human Resources or the hiring departments become property of UNC Asheville and will not be returned.

Applications for this position should be submitted electronically at https://jobs.unca.edu. The applicant will enter information into the application system which will automatically request three letters of reference to be sent separately and confidentially that speaks to the candidate’s writing and interpersonal skills and ability to teach and mentor undergraduate students. Please, do not submit reference letters directly to the search chair.

Review of applications begins November 16th, 2015.

Inquiries only may be directed to Professor Lei Han (lhan@unca.edu), Search Committee Chair. Please do not submit any materials to this email address. All application materials, including letters submitted separately by references or portfolio services, must be uploaded via the application portal.


 

UNC Asheville is committed to equality and diversity of experiences for our students, applicants and employees. Qualified individuals are encouraged to apply regardless of socio-economic status, gender expression, gender and sexual identity, culture, and ideological beliefs. UNC Asheville is an Equal Employment Opportunity/Affirmative Action employer and will not discriminate against applicants and employees on the basis of race, ethnicity, national origin, religion, age, sex, sexual orientation, gender identity, disability, political affiliation, protected veteran status, genetic information, and any other legally protected status with respect to all terms, conditions, and privileges of university-sponsored activities, employment, and the use of university facilities.

Assistant Professor of Music Composition (Digital Media & Music Technology) at University of Illinois at Urbana-Champaign

Recognized internationally for its innovations in contemporary music, the School of Music at the University of Illinois includes the Experimental Music Studios (EMS)—the first of its kind in the western hemisphere when it was founded in 1958. We seek a dynamic composer with a wide range of musical and technical skills to direct and shape the future of EMS, and contribute to the School’s rapidly growing Bachelor’s degree in music technology.

Qualifications: The successful candidate will have an active and recognized career as a composer. Expertise in digital technology, including sound recording and production, is required. The successful candidate should also demonstrate skills in one or more related areas such as emerging media; gaming; video and film; interactive performance; programming; and interdisciplinary work.

Duties and responsibilities: The candidate will maintain a distinguished record of national and/or international distinction in the relevant fields. The new director of EMS will teach courses in electro-acoustic music composition, sound recording, and music production, as well as composition lessons for undergraduate and graduate students. Other course topics may include multimedia, theory/analysis of electro-acoustic music, computer programming for music and sound, interactive electro-acoustic music performance, etc., following the successful candidate’s strengths and interests. The new director may also play an important role in the new interdisciplinary design center at the University of Illinois, projected to open in the near future. Additional duties include maintaining the EMS studios, recruiting students, participating in curriculum design for the music technology program, advising, and service to the University and to the field.

Requirements: Doctorate or terminal degree in music composition or relevant related field (earned by 15 August 2016) required, or equivalent professional experience.

Rank and Salary: This is a full-time tenure-track position with an anticipated start date of August 16, 2016. Salary commensurate with qualifications.

Application Materials: To ensure full consideration, complete applications must be received by November 23, 2015. Please create your candidate profile at http://jobs.illinois.edu and upload the following:
Letter of Interest;
Curriculum Vitae;
Vision Statement for the future of digital composition in EMS and the Bachelor’s degree in music technology at the University of Illinois (maximum one page);
Names and contact information of three references.

Please submit only the itemized materials at this time; requests for additional materials may come at a later date. Please direct any inquiries to Heinrich Taube, Chair, Music Composition Search Committee, office phone 1-217-244-2684 or taube@illinois.edu.

The position is also listed

Part Time Faculty in Visual Communication at University of San Francisco

The Design Program at University of San Francisco (USF) is hiring part-time faculty members to teach Visual Communication II in the Spring 2016 semester.

About the Course

In Visual Communication II, students develop fluency in creating images, animations and sounds for the web, understanding web-based languages and code, creating animations, games and/or interactive works. To successfully complete this course, students are expected to demonstrate fluency with the formal (skill-based) and semantic (knowledge-based) strategies that have shaped graphic design practice throughout its Modern and contemporary histories.

On the technical side, this course primarily introduces HTML and CSS, plus image production for the web. The course, however, also addresses design history, theory, and practice, in addition to the technical skills covered.

The course is taught in one of three hybrid classroom/computer labs equipped with current iMacs and industry-standard software, including Adobe Creative Cloud applications and thousands of licensed typefaces, as well as several standard and large-format printers and scanners.

Schedule

Classes in USF’s Spring 2016 semester run from January 25 through May 12, with time off for Presidents’ Day and Spring Break. Visual Communication II meets twice per week (either Monday/Wednesdays or Tuesday/Thursdays) for 2.75 hours each session.

A detailed academic calendar for the Spring 2016 semester is available here:

https://www.usfca.edu/academics/resources/academic-calendar

Applying

Applicants should hold an MFA degree or be able to demonstrate equivalent experience. Applicants should be able to articulate both technical and conceptual ideas in design production. Prior teaching experience at the college level is preferred. USF offers a highly competitive salary and many incentives for part-time faculty.

Interested applicants should submit a letter of interest that describes their teaching experience, teaching philosophy, and personal creative works, along with a current CV and web portfolio link to:

Scott Murray
shmurray@usfca.edu
Director, Design Program
Department of Art + Architecture
University of San Francisco

Please include “Part Time Design Position” in the subject line of the email. Applications will be accepted on a rolling basis, but priority will be given to those received before November 15.


 

With accomplished faculty, small studio classes, and an innovative focus on social justice and community engagement, the Department of Art + Architecture holds unique appeal among educational institutions in the Bay Area. Committed to the education of students as whole people, the faculty aims to prepare them for a complex world in which their artistic gifts are needed more than ever. Growing since its inception in 2003 to 300 student majors, the department offers Bachelor of Arts Degrees in Architecture and Community Design, Art History/Arts Management, Design, and Fine Arts. The curriculum is composed of 48 units of broad grounding in the fundamentals of visual art and design, together with upper-division courses in the chosen major. https://www.usfca.edu/arts-sciences/undergraduate-programs/art-architecture/design

 

Technology, Arts, and Media Instructor at The ATLAS Institute at CU Boulder

Full-time Instructor (non-tenure-track) beginning Fall 2016. Rank and salary will be commensurate with qualifications and experience and based on the University of Colorado pay scale.

The growing Technology, Arts, and Media Program (TAM: http://tam.colorado.edu) situated within the ATLAS Institute (http://atlas.colorado.edu) in the College of Engineering and Applied Science at the University of Colorado at Boulder seeks an instructor whose teaching, creative work and research demonstrates an in-depth understanding of design and creative technology. We seek candidates who have a broad understanding of technology, arts and media in addition to a specific area of expertise. Areas of interest include—but are not limited to—web technologies, information visualization, wearable technologies, 3D design and animation, or game design and development. Successful candidates will engage students and faculty from diverse disciplines and actively participate in curriculum development and other programmatic initiatives that encourage curiosity, creativity, and community within the ATLAS Institute.

The Technology, Arts, and Media Program promotes innovative work and research in creative technology and design within an interdisciplinary environment. Our curriculum model includes small studio courses that integrate hands-on project-based learning. Teaching responsibilities will include graduate seminars, undergraduate lectures, and studios. TAM students come from a diverse set of disciplines with a wide range of skill-sets and backgrounds.

We seek candidates who: are adept at technology, but are more than technologists; who understand the industrial reality of technology, but whose practice expands beyond it; who view technology as a tool in their creative work and research, but seek out unorthodox and unique approaches. In short, candidates who think creatively, critically and conceptually about technological practices are encouraged to apply.

A PhD in a relevant field and significant teaching experience is preferred. Administrative experience is also desired.

The University of Colorado is an Equal Opportunity Employer committed to building a diverse workforce. We encourage applications from women, racial and ethnic minorities, individuals with disabilities, and veterans. Alternative formats of this ad can be provided upon request for individuals with disabilities by contacting the ADA Coordinator at hr-ada@colorado.edu.


The University of Colorado Boulder is committed to providing a safe and productive learning and living community. To achieve that goal, we conduct background investigations for all final applicants being considered for employment. Background investigations include reference checks, a criminal history record check, and when appropriate, a financial and/or motor vehicle history.

On December 5, 2015, CU will transition from our current recruitment platform to a new system.   Anytime after December 4th, you will be automatically redirected to CU Careers (cu.edu/careers ). In order to access this posting, please search for keyword #F02969.  Beginning on November 5, you will no longer have access to application materials stored on jobsatcu.com.  Instead, visit our new site at cu.edu/careers to search career opportunities and submit applications.  (If you submit your application prior to December 5, you do not need to apply again on our new site.)

The ATLAS Institute is a center of interdisciplinary research, learning, and collaboration in engineering, creative technologies and design. Attracting researchers and students whose interests bridge the artistic and technical, the building houses the Interactive Robotics and Novel Technologies Lab, the BTU Lab hackerspace, the Laboratory for Playful Computation, the Black Box Experimental Studio and the National Center for Women and Information Technology.

The ATLAS Institute also offers a wide range of academic programs through the College of Engineering and Applied Science. The Technology, Arts and Media (TAM) Bachelor of Science program invites students to use and build digital technologies in unconventional and speculative ways, while the TAM minor and certificate programs coach creative technical skills to students from all majors and colleges across campus. ATLAS graduate degrees include a radically interdisciplinary PhD program and an MS with tracks in Creative Technology and Design, and Information and Communication Technology for Development (ICTD).

Tenure Track Faculty at Rensselaer Polytechnic Institute

The Games and Simulation Arts and Sciences (GSAS) Program at Rensselaer Polytechnic Institute in Troy, NY invites applications, nominations, and expressions of interest for a tenured or tenure-track faculty position, at the rank of Assistant, Associate, or Full Professor. We seek outstanding applicants with a record of successful collegiate teaching, creative practice, and research in digital games. The successful candidate will contribute to the undergraduate program and formation of a graduate program in Games and Simulation Arts and Sciences The selected candidate will join a diverse, interdisciplinary, interdepartmental faculty whose research spans game technology, game studies, design, interactive narrative, educational games, serious games, psychological and cognitive dimensions of games, indie game production, and games as an art form.

The successful candidate must have experience in creating games and a working knowledge of current game engines and development environments such as Unity3D or Unreal Engine 4. The faculty member in this position will teach courses in game design and development, advise undergraduate and graduate students, perform university and professional service, and will contribute to the development of a new graduate program in GSAS. The ability to successfully seek external funding and forge corporate and foundation partnerships is required.

Responsibilities include teaching courses such as Introduction to Game Design; Game Development; Game Studies; UI/UX design for Games; 3D modeling and game art; and higher level graduate technical and special topics courses in the area of the candidate’s specialty.

Please visit http://rpijobs.rpi.edu/postings/3064 to view a full description of the qualifications for the position and to apply. Screening of applications will begin immediately and will continue until the position is filled. To apply, please submit a letter of interest, curriculum vitae, evidence of teaching effectiveness, and three letters of reference to http://rpijobs.rpi.edu/postings/3064.

We welcome candidates who will bring diverse intellectual, geographical, gender and ethnic perspectives to Rensselaer’s work and campus communities.
Rensselaer Polytechnic Institute is an Affirmative Action/Equal Opportunity, Race/Gender/Veterans/Disability Employer.

The Games and Simulations Arts & Sciences Program at Rensselaer Polytechnic Institute in Troy, NY is consistently ranked as one of the top games programs in North America, with an interdisciplinary curriculum combining practical and theoretical approaches to game development across multiple disciplines. The university’s Curtis R. Priem Experimental Media and Performing Arts Center (EMPAC) offers scholars and students opportunities for creative interdisciplinary research in the arts, performance technologies, science, and engineering.

 

Assistant Professor in Experimental Art Practice at The Center for Digital Arts and Experimental Media at University of Washington

The Center for Digital Arts and Experimental Media (DXARTS) at the University of Washington seeks to hire a full-time (100%, 9-month), tenure-track faculty in experimental art practice to begin in September 2016. Appointment will be made at the rank of Assistant Professor.

QUALIFICATIONS

A PhD or MFA (or foreign equivalent) is required by the start of appointment. The successful applicant to this position will mentor and supervise doctoral students; he or she must be be committed to the value of artistic research, and be capable of articulating research methodologies and techniques to students.

The successful candidate will be an artist with a strong record of exhibiting or presenting their work and a clear understanding of studio-based research. Their practice and teaching will be primarily hosted at our off-campus fabrication lab. It is expected that applicants will be proficient in a broad range of new media technologies.

The applicant would be expected to teach studio-based classes at both undergraduate and graduate levels. These typically comprise a core sequence of courses that are taught on an annual basis, as well as several advanced/special topics classes. The full- time teaching load at DXARTS consists of five courses, spread over three quarters. University of Washington faculty members engage in teaching, research, and service.

HOW TO APPLY

Applications must include: letter of application, resume, artist statement, teaching statement, links to a cohesive portfolio of artworks, and the names of three references with phone numbers, mail and e-mail addresses.

Electronic submissions only – all required documents must be uploaded to Interfolio http://apply.interfolio.com/32710 to be considered for the position. Priority will be given to applications received by January 1, 2016.

The University of Washington is an affirmative action and equal opportunity employer. All qualified applicants will receive consideration for employment without regard to, among other things, race, religion, color, national origin, sex, age, status as protected veterans, or status as qualified individuals with disabilities. The University of Washington is building a culturally diverse faculty, and strongly encourages applications from female and minority candidates.


 

DXARTS

Established in 2001, DXARTS is a leading research center for Digital Art. DXARTS’ position within the University of Washington is unusual: it is not a subset of a school of art, engineering or computing, instead it exists as an autonomous academic program, thus it is able to define its own research and teaching agenda and fully explore the notion of artistic experimentation in the 21st century. Core DXARTS faculty are practicing generative artists and work alongside affiliate faculty from a variety of other departments, including Music, Neuroscience, Engineering, Law and Computer Science.

DXARTS has an internationally renowned and highly competitive PhD program, populated by emerging artists working with a broad range of materials, ideas and forms. The program emphasizes interdisciplinarity, with students taking classes across the university based upon their own research trajectories. DXARTS asserts that artistic knowledge is a particular type of intellectual and academic inquiry, and that it has value equivalent to that in other disciplines. DXARTS PhD students are expected to work on studio-based research projects, develop any technologies necessary to realize those projects and apply appropriate research methodologies to ensure their work makes a contribution to the field.

Located in the heart of the UW campus, DXARTS has state-of-the art facilities, including 3D sound and video labs, art+brain lab (for interdisciplinary research projects with neuroscience), as well as production studios, classrooms and a conference room. DXARTS also has an off-campus fabrication lab in a 5,000 sf warehouse located in the Ballard neighborhood. This facility includes digital fabrication tools (laser cutter, CNC router and milling machines), 3D printers, and a panoply of electronics and mechatronics tools, as well as production and exhibition space.

Part Time Digital Foundations Instructor at Oregon State University

DESCRIPTION: The School of Arts and Communication’s Art Department invites applications for a part time instructor teaching Digital Art Foundations beginning January 2016 for the Winter and Spring terms with the possibility of a continuing position. Courses are scheduled Monday and Wednesday from 8am – 1:50pm.

Successful applicants will teach the basic principles of 2-D, 3-D, and time-based design as applied to digital media. This will include an introduction to basic 2-D design skills using Adobe Creative Suite software, basic sound-art, basic video recording and editing skills, basic animation, and creating simple digital portfolios. In conjunction with instilling best practices in working with digital media, the candidate will introduce students to the concept of digital media as an artistic pursuit. The ability to create assignments that use digital concepts and tools such as social media, digital mapping, gaming, and other applications in the evolving digital landscape is desired. The candidate may teach other courses specific to the candidate’s expertise. The successful candidate will have a studio practice that explores the ways in which concepts in digital media influence contemporary art-making practices. Successful candidates will have a current and developing exhibition record. The successful candidate will be cognizant of contemporary developments in visual art.

RESPONSIBILITIES: Teach courses in Art and New Media Communications Digital Foundations

QUALIFICATIONS: Required:
• MA/MFA in studio art with an emphasis in Digital Media.
• Evidence of professional/creative practice using digital media.
• Solid skills with Adobe Creative Suite and other digital tools.
• Experience teaching in higher education.
• A demonstrable commitment to promoting and enhancing diversity.
Preferred: MFA degree, teaching experience in Foundations, especially Adobe Creative Suite and video and audio editing suites. Ability to integrate contemporary new media art issues into the curriculum. Experience with a variety of teaching strategies.

APPLICATION REQUIREMENTS: Apply for the Art Department Instructor Pool online:
http://jobs.oregonstate.edu/applicants/Central?quickFind=66450

When applying you will be required to attach the following electronic documents:
1. Curriculum vita/resume including the names, addresses and telephone number of three (3) references. If you prefer to attach your professional reference information separate
from your vita/resume, you may attach it as "Other Document".
2. Cover letter indicating how your qualifications and experience have prepared you to teach at the university level in this discipline; identify which discipline(s) you are qualified
to teach. Examples of your artistic work: Indicate clearly your web address of your online portfolio website in your cover letter or curriculum vita/resume.
3. Evidence of teaching excellence, (student, peer, or mentor evaluations). Attach as Other Document 2


 

The School of Arts and Communication serves the Oregon State community, the public, and our professions by providing a rich environment of creative inquiry and expression that stimulates intellectual curiosity and fosters critical thinking. Our faculty and students collaborate within and across disciplines as civilizing agents and cultural resources representing diverse viewpoints and expertise. Our classes, programs, and activities produce art, scholarship and degrees at the core of the human as well as educational experience.