Hub

Latin American Media Art Temporary Library, at ISEA2017, Manizales, Colombia

Latin American Media Art Temporary Library, at ISEA2017, Manizales, Colombia Interview with Alessandro Ludovico and Andrés Burbano By Pat Badani Introduction by Pat Badani The Latin American Media Art Temporary Library co-organized by Alessandro Ludovico and Andrés Burbano was a scholarly, participatory intervention, that took the form of a large book display installed at the “Teatro de Fundadores” (Manizales, Colombia), the main venue for two media art events: ISEA2017 and 16th Festival International de la Imágen, held concurrently from June 11 to 18, 2017. Attendees were encouraged to browse through the collection and also add to the existing archive by…

Hub

Seeing the Edge: Augmented World Expo in Context with the year in VR Art

The Augmented World Expo (with satellites in Asia and Europe) is the SIGGRAPH for immersive media.  Held in Santa Clara, California, it is often the epicenter of new releases for the Augmented and Virtual Reality worlds.  Over the three days, there was a great deal that was becoming visible and others that were fading from sight.  Much of this had to do with the expanded trade floor, a large area for demos, experiences and play, and the talks themselves, which served as a framework for the rest of the event. And, within the talks, it was of note that much…

Hub

The Wrong 3 : Radical Inclusion (Post 1)

The Wrong New Digital Art Biennale The Wrong is divided into online and IRL locations around the world. The online biennale happens in pavilions; virtual curated spaces in which selected works are exhibited. The offline biennale happens in The Wrong Embassy Network, art spaces, galleries, institutions and artist run spaces in cities around the world which feature temporary AFK projects, featuring live performances, workshops, artist talks and exhibitions. November 1st 2017 to January 31st, 2018 The focus for this year’s The Wrong is focused on “Radical Inclusion” Recently, a number of pavilions have begun their open calls for artwork: Disp[]…

Hub

Kit Galloway – Networked Conversations

Interview with Kit Galloway, co-founder of the Electronic Café with Sherrie Rabinowitz ::: Monday, April 24, 6:00pm-7:00pm (PDT) / 9:00pm-10:00pm (EDT) ::: Networked Conversations is hosted by Randall Packer ::: live & online via Internet chat. Login & participate via Internet chat: https://connect.ntu.edu.sg/thirdspacenetwork/ Select “Guest,” type your name, and “Enter Room.” About Kit Galloway and Sherrie Rabinowitz Kit Galloway and Sherrie Rabinowitz are widely recognized pioneering artists of communications art. They were among the first artists to begin exploring performance with satellite technologies in the 1970s, leading to their seminal work, Hole-in-Space in 1980. In 1984, they founded the Electronic…

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Fermenting at Flux: Live and Active Cultures (Part 3)

Presented by Christina Freeman, Flux Factory artist-in-residence and Visiting Assistant Professor, Haverford College Over the course of my residency at Flux Factory in Long Island City, New York, I am recording a series of studio visits with other artists-in-residence (aka Fluxers), as well as outside artists collaborating with Flux for its various public programs. Through its studio residency program, Flux Factory supports approximately 30 emerging artists each year from a range of creative disciplines and international locations. Flux commissions new work through quarterly exhibitions, and residents produce public events at a prolific pace. For this interview, Christina invited Caitlin Foley…

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#CrisisPedagogy

HOW TO TEACH ART AND ART HISTORY UNDER CONDITIONS OF CRISIS? Teaching Resource Sharing Party Friday, February 17, 7-10pm e-flux, 311 E Broadway (accessible by B,D,F,J,M,Z trains) Bring your data! Flash drives, JPGs, PDFs, PPTs, lesson plans, syllabi, etc., or send files to crisispedagogy@gmail.com. Drinks and bites will be provided; additional contributions are welcome. Sponsored by the Society of Contemporary Art Historians, Sense of Emergency, Art History That, Association for Latin American Art, Association of Historians of American Art, the European Postwar and Contemporary Art Forum, Material Collective, New Media Caucus, Queer Caucus for Art, US Latinx Art Forum, Visual…

Hub

Terminal 2.0

This second part of my four part Hub blog series continues to discuss my singular interface experience of the Western Front’s virtual space of Terminal. Terminal 2.0 is a web presence that considers the impact of graphical user interfaces (GUI’s) on the progression of artists’ creative processes. In the early 1980’s, GUI’s offered a user-friendly visual means of making the operation of personal computers more accessible. These types of visuals are usually in the form of graphic icons or menus. The transition of computer operations from command-line interfaces to point and click devices transformed the manipulation and processing of imagery. The web…

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The Artery Enters into Special Artistic Collaboration with Award Winning Video Artist Ronen Sharabani

New York, NY, December 6, 2016 – Renowned Art + Technology company The Artery, which is actively expanding its award winning talent base by seeking the most talented digital artists in the world, has established a special artistic collaboration with acclaimed Video Artist Ronen Sharabani, a 2006 Cannes Gold Lion Prize winner. Vico Sharabani, The Artery’s Founder and Creative Director, as well as a brother of Ronen Sharabani, made the announcement. This new collaboration between The Artery and Sharabani has been designed for two purposes: To develop and present innovative and original Video Content to museums, art galleries, and other…

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Terminal 1.0

My curiosity began with an animated, vintage flashing square cursor next to the title Terminal 1.0. Terminal is an installation project at Western Front in Vancouver, Canada. The installation project examines single-user interfaces, along with how technology influences the adaptation of new artistic forms. My mini blog series will follow the four-part installation project through 2017. Media Curator, Allison Collins has curated the project so that it occupies two available spaces, one physical and one virtual. In our email exchange Collins described the physical location, “The on-site element of the project repurposes an under-used space in the Western Front building,…

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The Body Electric – an Invitational Exhibition at UW Whitewater

Over the past several years I have been managing the University of Wisconsin – Whitewater Motion Capture Studio. Our space is relatively small and we use a markerless system manufactured by Organic Motion. I was drawn to the use of MOCAP in animation because it offered a different way to make things move on the screen in relation to human movement. As I learned more about what MOCAP data looks like, I started to see potential for its use beyond conventional approaches that create figurative remediated versions of captured movements. This lead me to begin using samples from our studio…