Tag Archives: Opportunity

Visiting Teaching Assistant Professor at University of Denver

The Emergent Digital Practices program at University of Denver is accepting applications for a non-tenure track, one-year Visiting Teaching Assistant Professor in Emergent Digital Practices with capabilities to teach across our foundations courses in Digital Imaging, Time-based Media and Creative Coding. The position may be renewed for an additional year, contingent on continued need and funding. An MFA or equivalent is required. More info here: https://du-openhire.silkroad.com/epostings/index.cfm?fuseaction=app.jobinfo&jobid=2403

The Emergent Digital Practices program brings together art, design, media, culture and technology studies in a hands-on, collaborative environment.

IEEE VIS 2017 Arts Program – Call for Entries, Paper and Exhibition Tracks – Submissions due June 23rd

The IEEE VIS 2017 Arts Program, or VISAP’17, showcases innovative artwork and research that explores the exciting and increasingly prominent intersections between art, design, and visualization. Through a dedicated papers track and an exhibition that runs concurrently with the IEEE VIS 2017 conference, the Arts Program aims to foster new thinking, discussion, and collaboration between artists, designers, technologists, visualization scientists, and others working at the intersection of these fields.

Selected artworks and design submissions will be installed in an exhibition setting that is open to the general public as well as to VIS attendees. All accepted submissions will be featured in the VISAP’17 Exhibition Catalog, and selected entries will be featured in a special section within an issue of Leonardo, the Journal of the International Society of the Arts, Sciences and Technology. All accepted papers will be published in the IEEE Xplore digital library. Additionally, selected authors will be invited to prepare a revised, longer version of their papers for submission to IEEE Computer Graphics & Applications.

VISAP’17 will take place in Phoenix, Arizona during the first week of October. Submissions are due on June 23rd, 2017. Details about the submission process and author guidelines can be found at the VISAP’17 website: http://visap.uic.edu/.

 

CFP: New Perpectives: Innovations by Women Intersecting Science, Media and Sonic Arts

Call for Participation

Alliance of Women in Media Arts and Technology Conference 2018 | February 8-10, 2018 | University of California, Santa Barbara, USA

New Perpectives: Innovations by women intersecting science, media and sonic arts

Now Accepting submissions for papers, installations, demonstrations, sound art/concert works and workshops.

Key Dates:

  • Paper Deadline: October 31, 2017
  • Workshop Proposals: November 7, 2017
  • Installation/Demonstrations: November 12, 2017
  • Performance/Concert Works: November 15, 2017
  • Notifications of Acceptance: November 2017

For more on conference and submission information please go to: https://sites.google.com/site/awmat18/index

Join us February 8-10, 2018 for the AWMAT 2018 Conference. This conference brings together women innovators, researchers, engineers, media and sonic artists to delve into leading-edge topics intersecting science, media, sonic arts and technology.

AWMAT will be held at the sunny University of California, Santa Barbara campus and will feature three days of general sessions filled with opportunities to build, ask, share, and perform. We hope you can join us!

The Alliance of Women in Media Arts and Technology(AWMAT) empowers women to succeed in technology related fields, be it academic or professional, with an emphasis in the media arts. Through AWMAT, women are given an opportunity to share ideas, network and collaborate.

ThoughtWorks Arts Residency Open Call: The Implications of AI

Open Call: The Implications of AI
Dates: Sept 18 - Dec 22, 2017

ThoughtWorks, a global software consultancy with an arts residency based in New York City seeks an artist/technologist who works in their art practice with issues surrounding the design, use and implementation of artificial intelligence (AI). AI simulates human intelligence using computer systems that learn, reason and self-correct based on programming and algorithms. The artist does not need to be an expert in programming AI systems, but a basic understanding is helpful. AI can enhance the human experience, but can also contribute towards amplifying pre-existing social prejudices and biases, thereby restricting the free flow of individuals, communities and entire populations in untold ways.

The social and economic impacts of AI are already being felt in daily life, and increasingly will have the potential to lead to social unrest and job loss. As AI becomes more robust, it has the potential to create a Kafkaesque environment where no human being is held accountable for the results of automated decisions impacting people’s lives, and there are limited, time-consuming, dangerous or non-existent avenues of redress. The singularity, while of interest, is not our primary concern, as over-focusing on connectivity ignores the increasing effect AI has on society today. We are particularly interested in highlighting issues around migration and filtration, but are open to other ideas mentioned above as well.

Logistics
ThoughtWorks will provide a work space, facilitation in midtown Manhattan, and access to guides and consultants, as well as appropriate resources as the project progresses. It does not provide housing or work visas, and is for the artist only. It does not include family members.

This fourteen week residency comes with a modest stipend of $10,000, and assistance, if necessary in supplying a letter of intent to any external funding agencies that might facilitate with the residency. Individuals who need to apply for visas should be particularly sensitive to recent issues surrounding work visas and consult with their own countries authorities for assistance in crafting their applications to visit New York.
Applicants must submit a proposal by email to leah@thoughtworksarts.io by the application deadline of June 8th 2017. Your proposal should tell us who you are, what your project idea is, and how you plan to implement it. It should also include the skills you have, and the skills you require for the project. Where there are skills required which you do not have or cannot supply, please let us know.

Send applications to leah@thoughtworksarts.io by June 8th, 2017.


The ThoughtWorks Arts Residency supports artists exploring new lines of inquiry intersecting technology and society.

The aim of this program is to facilitate dialog, partnership and collaboration at the intersection of technology and exploratory arts. By focusing on this synthesis, the program aims to empower resident artists to make work which inspires shifts in perspective and debate.

Artists are invited spend 16 weeks in residence in New York, at ThoughtWorks, a global technology consultancy. During their stay, artists receive a regular stipend and project production support from a global network of analysts, designers, developers and other experts in the company.

ThoughtWorks runs the residency out of an desire to openly experiment, collaborate and share ideas with those asking hard questions about emerging technologies. Therefore, artists own all physical and intellectual property generated during their stay.

Message from Events and Exhibition Committee

The Events and Exhibition Committee is seeking participation for the 2017-18 academic year. This includes membership on the committee or spearheading an event. We seek to diversify our programming through the input of the New Media Caucus membership.

The mission of the Events and Exhibition Committee is to develop and plan new media related events and exhibitions during the College Art Association (CAA) annual conference and throughout the year that promote new media artistic work of caucus members; investigate contemporary new media art practice and theory; and investigate issues surrounding education and new media.

The New Media Caucus holds event both on and off site at the CAA conference.

Please email the committee chair, Joyce Rudinsky (rudinsky@unc.edu), if you want to submit an idea or if you would like to serve on the committee.

Call For Designer – NMC Websites

Designer needed for organizational website redesign

The New Media Caucus, a nonprofit affiliate organization of the College Art Association, seeks a designer to execute a redesign of our WordPress website (newmediacaucus.org), and to create a template for the online presence and print-on-demand versions of our journal, Media-N (median.newmediacaucus.org). The job entails a projected 30 – 40 hours of labor, and offers a flat fee of $1,500 and our eternal gratitude. Applicants should send a letter of interest, CV (or LinkedIn link), and links to a portfolio or relevant work to: Jessye McDowell, jpm0028@auburn.edu by Monday, May 1.

Tasks include:

New Media Caucus website:

  1. Design an update for the NMC WordPress website that includes responsive readability for browser-based and mobile access, improved navigation, and structure for a clarified set of audiences and functions. These functions include news, organizational information, opportunities, and reviews as well as fund-raising campaigns.
  2. Suggest communication strategy for connecting site to other platforms communication.
  3. Design processes and goals for assessing audience engagement within and without membership.
  4. Design a style guide and manual that helps accomplish all the above in a way consistent with current New Media Caucus logotype and branding.

Media-N Platform:

  1. Design banner, skin, and style guide for carrying New Media Caucus logotype and branding into a new implementation of the journal on the Open Journal Systems platform.
  2. Design a Microsoft Word template for submissions to journal that will translate to readable pdfs in digital or printed formats.
  3. Design a template for a wrapper for occasional compilations of journal articles into larger pdf “binders.”

Call for Chapters: Social Annotation in Modern Learning Contexts

Recommended topics include, but are not limited to:

Social Reading and Academic Performance
Writing in Public Spaces
Fact-checking with Social Annotation
Digital Polarization
Social Annotation Technologies
Collaborative Learning
Performative Publishing

Please visit http://www.igi-global.com/publish/call-for-papers/call-details/2718 to view the official Call for Chapters and to submit your proposal. There are no publication fees or costs to you. If you have any questions or concerns, please do not hesitate to contact me.

Chapter proposal deadline, May 30th.

Coastal Carolina University

The Cube Art Project Call for Artists

The Cube Art Project is an initiative of the city of Lincoln, Nebraska, the Lincoln Partners for Public Art Development, and ColorKey Media LLC. We are seeking video art, animations, motion graphics, video-mapping, and/or sound visualization projects for screening on our three dimensional monitor (the Cube) located in the Rail Yard on Canopy Street.

This is a curated competition of clips that are suitable for a public art audience. Wide latitude in genre and style are considered however priority is given to artworks that have a formal/ visual appeal.

Projects should use a single channel video file: (.mov) (h264 codec) (936px tall by 288 px wide) (compressed to 500 MB or less).

To see more specs go to: https://mburton4.wixsite.com/cube

In addition to the general call for video art,the jurors will select "special" projects that are interactive in some way. Artists submitting a "special" project are offered a small stipend not exceeding $1,600 to cover costs. Please include specifics on tech needs and a draft budget if your work falls into this category.

1st prize = $500, 2nd prize = $250, 3rd prize = $100.

Call for Cultural Capital Producers for New Residency in WA

In collaboration with Washington State University, artist and educator Peter Christenson has initiated a cultural capital scholar residency in Richland, WA and is currently seeking proposals from creatives with diverse backgrounds and research agendas to participate in the community-based residency. Innovative and socially conscious scholars and practitioners working in a variety of fields and industries including the visual arts, architecture, engineering, urban planning, social work, design and media arts, creative writing & literature, culinary arts, etc. are encouraged to apply.

Selected residents will stay at the “Guest House,” a living-learning community of Washington State University in Richland, WA for a short-term period of 1 week – 1 month based on proposal, room availability, and project objectives. Proposals should seek to connect to and build the cultural capital of the Tri-Cities area, a metropolitan community in eastern Washington. Residents will be invited to lead an educational/creative event/activity/lecture open to WSU students and the community at large and donate a piece of research/art to the GH Cultural Capital permanent collection. There is no fee to apply and housing for the scholar will be covered for the duration of the residency.

To apply, please email a CV, link to portfolio / research, and a 2-page (maximum) proposal to GHCC Residency Director Peter Christenson with subject heading “GHCC Residency.” Applications are on a rolling basis; proposals should be sent to: peter.christenson@wsu.edu

Applications Open for Scientific Delirium Madness 2018!

Leonardo/ISAST and Djerassi Resident Artists Program (DRAP) are giving six artists and six scientists the gift of time and space with the acclaimed residency Scientific Delirium Madness (SDM). Applications are now open for SDM 2018. Apply by 15 March 2017. Find out more here.

One of the world’s most prestigious artist residencies will connect some of the most forward-thinking choreographers, composers, writers and visual artists with some of the most distinguished physicists, biologists and industrial engineers to explore and transform the boundaries of art and science - and create anything - at Djerassi Resident Artist Center in Woodside, California.

The program is made possible with our partners at DRAP and the generous gift from Sonia Sheridan in memory of Steve Wilson.


Leonardo/The International Society for the Arts, Sciences and Technology (Leonardo/ISAST) is a nonprofit organization that serves the global network of distinguished scholars, artists, scientists, researchers and thinkers through our programs focused on interdisciplinary work, creative output and innovation. From its beginnings, Leonardo/ISAST has served as THE virtual community for purposes of networking, resource-sharing, best practices, research and events in Art/Science/Technology.

CALL FOR PARTICIPATION – FLOW FORT KNOX – JUNE 24TH 2017

FLOW is an event series produced by the Coaction lab in association with the Intermedia MFA and New Media undergraduate programs at the University of Maine. This years event is in collaboration with the SCANZ 2017 Energy + Ocean, international biennial and Intercreate, an organization exploring art, science, culture & technology. Last year’s event took place at the Thomas Hill Standpipe in Bangor ME and this years FLOW Fort Knox event will take place on June 24th 2017 at the historic Fort Knox and Penobscot Narrows Bridge and Observatory in Prospect ME, across the Penobscot Bay from Bucksport ME.

Fort Knox, a civil war era fort that never saw battle, serves as a ripe metaphor for exploring the unique history of this location near the mouth of the Penobscot bay. The Penobscot river is the longest and most extensive river in the state of Maine and is home to the Penobscot Nation. We will creatively explore the deep roots of this historic site as well as the unique architectural features of Fort Knox and nearby Penobscot Narrows Bridge and Observatory. An array of artists, scientists, historians and local cultural groups are invited to participate and collaborate to create a multi-sensory / multi-perspective experience. Sculpture, Installation, Dance, Performance, Music / Sound, New Media, Projection Mapping and many other hybrid art forms will be included in FLOW 2017.

Inter / Transdisciplinary collaborations / teams or individuals interested in opportunities to collaborate are highly encouraged to apply with an individual or group proposal.

The deadline to submit your application is Monday, April 3rd 2017 at 11pm est.
All artist or team proposal submissions must include the following:

An updated resume / CV (3 pages or less)
A link to an online portfolio of work
An artist’s statement (1000 words or less)
An initial project description / idea (1000 words or less)
Images or sketches / visualizations outlining your idea.
Please email your application documents to submissions@coactionlab.org


The Coaction Lab is dedicated to the compulsive exploration of un/stable relationships between organisms, environments and technology; examining site specific histories, stories and inspiration. We analyze the symbiotic worlds of bio & ecological art, biomimicry, interactive systems, 2D & 3D prototyping, biosensors and multi-sensory data translation.  This is an array of constantly evolving investigations into the myriad collisions of life and technology. Within the borders of the University, this lab which is dedicated to collaboration between the Arts, Humanities and Sciences, has begun new partnerships with the schools of Marine Sciences, Molecular & Bio Sciences, Engineering, Art & Theatre.  Outside the University, we have begun collaborations with the City of Bangor Water District, Bigelow Labs, The Maine Science Festival, the University of Sussex in Great Britain and with the National Center for Scientific Research (CNRS) in France. The lab develops ways for students to get hands on experience outside of the classroom both locally, nationally and internationally, by establishing connections between their research agendas and the needs / missions of individuals, ecosystems and organizations in need.

Call for Panel Proposals – CAA Los Angeles 2018

Call for Panel Proposals – CAA Los Angeles 2018

The New Media Caucus invites proposals for a 1.5-hour affiliated panel session to be held during the 2018 College Art Association annual conference in Los Angeles.

Proposals must address issues related to new media. Panel chairs will submit the proposal and organize the session, including the call for submissions. The NMC Exhibitions & Events Committee will assist with providing liaison to CAA, administration, publicity, etc.

PROPOSALS MUST INCLUDE:

  • 3-page CV, submitted as PDF
  • 300 – 600 word abstract addressing:
  • concept for the panel
  • areas of investigation
  • questions the panel will raise
  • specific topic areas presenters might address

PUBLISHING REQUIREMENT: Media-N Journal of the New Media Caucus will publish a conference edition after the CAA conference, showcasing conference proceedings sponsored by the NMC. To this end, Individuals are required to submit materials for the journal edition. Media-N offers flexibility regarding how to achieve the publishing requirement. Once invitations are accepted, the Editor-in-Chief of Media-N will contact the chair(s) to further discuss and plan for the publishing requirement. All materials for publication must be completed by mid-April after the conference.

NOTES:

  • Two people may apply as co-chairs.
  • Proposals should only list the chair. A call for contributors goes out June 3.
  • Multiple proposals are not accepted.
  • Panel chairs (and panelists) must be NMC members. There are no membership fees. JOIN NMC
  • Panel chairs (and panelists) must be CAA members.
  • NMC does not fund conference fees, transportation, or hotels for chairs or panelists.
  • Panel participants must either register for the CAA conference or buy a one-day pass.
  • Chairing or presenting during a 1.5 hour session does not disqualify you from chairing a panel or serving as a panelist in a general CAA session.

TIMELINE:
Peer review will occur shortly after the deadline.

DEADLINE:
April 3, 2017. Email submissions to Joyce Rudinsky, rudinsky@unc.edu.

Call for Entries for Residencies at PACT Zollverein

PACT is as a developmental working and presentation space for contemporary performance art at the interface between science, technology and society. Alongside delivering a wide-ranging programme of performances and public events, PACT’s work is firmly rooted in it’s well-known residency programme and ongoing engagement with diverse forms of knowledge transfer. Within the scope of advanced research and development activities, PACT establishes ongoing project series and opens up spaces where society, the world and art interlink.

In Spring 2017 PACT is launching 1/2/8 a new, central and long-term research and development format with a special focus on the connection between knowledge and actions. The format offers substantial time and space for practices of cooperation between people, objects, space, technology and experimentation. The first chapter of 1/2/8 centres around the possibilities of intervention: How can we implement changes in or outside of static systems of thought and organization? How can we foresee, develop and connect alternative forms of action? What kind of resources, possibilities, opportunities and spaces of action do we need?

To take an in-depth look at these questions, we are inviting artists, scientists, journalists and experts from other varied fields of knowledge, to work in our studios in May 2017 and enter into dialogue and experiments with one another during symposia, idea labs, talks, lectures, workshops and public gatherings and presentations. Supported by temporary research fellowships, those taking part will actively contribute to the shape and substance of PACT’s key areas of activity as a research platform, artists’ centre and performance venue. Ideas and issues raised during research stays will be debated within the framework of public events and performances.

A RESIDENCY CAN INCORPORATE THE FOLLOWING

  • Studio space (from 69 to 173 sq. m.)
  • Local accommodation (max. 6 people)
  • Weekly grant allowance of 500"€ for all of the residency project participants (max. 6 people)
  • Travel costs covering one journey only per participant to and from PACT Zollverein (subject to prior agreement)
  • Technical equipment (by arrangement and subject to availability)
  • Possible lectures, workshops, exhibitions or performances (at short notice and subject to agreement) ONLINE APPLICATIONS REQUIRE THE FOLLOWING INFORMATION
  • A proposed research project (max. 1000 characters including spaces)
  • short chronological CV for everyone involved in the project (max. 2000 characters)

We welcome applications with links to prior artistic or scientific work. We only accept residency applications submitted via our online residency application process. To access the online application form please go to our online application system. All complete applications received by this date will be considered and you will be informed of the decision by e-mail.

If you have any questions or would like to be included on our newsletter emailing list please send an email to: residenz@pact-zollverein.de.

Open Call: Tongue Tide at Flux Factory

Inspired by the location in Queens, NY, Tongue Tide invites creative practitioners, artists, performers, researchers, and educators to submit proposals for new artworks, workshops, and performances with the subject matter of language.

Tongue Tide is one of Flux’s major 2017 exhibitions and is curated by Emireth Herrera and Christina Freeman.

Deadline is March 30th 
Submission instructions below

Exhibition dates : July 3rd to August 2nd, 2017

According to the 2015 census, half of all New Yorkers speak a language other than English at home and over 200 languages are spoken across New York City. Including speakers of endangered languages, the number is closer to 700. As the most diversely language dense area on the planet, the borough of Queens is positioned as a unique microcosm of the greater world – and within it Flux Factory an ever-changing reflection of this multilingualism. This exhibition will explore the plethora of living languages in the borough of Queens, NY and their potential as a springboard for connections across the globe.

We are interested in the dual nature of language as simultaneously expressive and limiting. The title Tongue Tide references the phrase, “Mother Tongue,” meaning one’s native language, as well as the colloquialism “Tongue Tied”, or speechless, expressing the limits of that language. Replacing “Tied” with the word “Tide”, references the ocean tide, and the organic, fluid aspect of language.

Artists are invited to propose new works around the theme of language and translation including, hybrid, vernacular, and invented languages, American Sign Language, gesture, body language, subtitling, language censorship, coding, word play, and slang lexicons such as “urbandictionary.com”.

Works can take the form of musical performance, stand-up comedy, sound installation, food art, dinner party, dance party, karaoke, human megaphone, sidewalk chalking, mail art, chain letter/pyramid scheme, mixtapes, site specific signage, bike messenger art, flyering, coupons, text-messages, Apps, virtual reality technology (oculus rift, Google cardboard), web art, language classes, workshops, walking tours, scavenger hunts, interspecies communication, t-shirts/merchandise, poetry readings, dictionaries, zines, film screenings, theatrical performances, opera, endangered language archiving, artists’ books, as well as 2D/3D/4D works. Artists will be informed of acceptance status by April 30.

Submission Guidelines

Please submit the listed materials below as one PDF according to your interest. All submissions should be sent to tonguetide@fluxfactory.org

Artworks for exhibition / Performances

  • Description of your work (max 500 words – include images, sketches, or any supporting media links.)
  • Artist statement or bio (max 200 words),
  • Work samples (up to 5 examples with images, video or sound links with brief descriptions.)
  • CV

Workshops

  • Description of workshop idea (max 500 words – Please include logistics to explain how it can be manageable)
  • Statement or bio (max 200 words)
  • Work examples if you have similar workshop experience (up to 3 samples with images or any media links to support with brief descriptions)
  •  CV

CFP: UNFOLDING IMAGES – VR, Volumetric Filmmaking and Spatial Control

UNFOLDING IMAGES – VR, Volumetric Filmmaking and Spatial Control
7th Besides the Screen International Conference
Federal University of Espirito Santo, Brazil, 31 May to 2 June 2017

Deadline for proposals: 20th March 2017

Once again, virtual reality is a technology to come. The recent popularisation of immersive displays has revamped the interest on the possibilities of this subject. Alongside came the growth of other forms of volumetric image capture and exhibition, such as 3-D scanning and 360o video. These systems, many of them created to enable computer sensing, are now informing other observers. The way they have been deployed in fields from social media to heritage preservation and prosthetic medicine indicate their broad impact on emerging spatial ontologies.

The next Besides the Screen conference means to frame these growing trends in volumetric imaging in the long history intertwining geography and optics. Departing from cinema, the event seeks to explore how space and image have shaped one another across different media and cultural systems, tracing the power relations that cause topological subjectivities to emerge.

We invite proposals of papers, workshops, performances, screenings, artist presentations, and experimental projects that address, explore, and subvert topics such as:

  • the past, present, and future of VR technologies
  • 360o and immersive filmmaking in different genres
  • bodily affects and proprioception within virtual environments
  • multi-camera stitching aesthetics
  • visual effects / in-frame spatial compositing, both digital and analog
  • 3-D animation and synthetic spaces
  • moving images resulting from 3-D scanning, photogrammetry, and structured light capture
  • developments in computer vision and depth perception
  • real-time cartography as control interfaces
  • responses from the media and data industries to new image technologies
  • early stereoscopic, anamorphic, and panoramic devices
  • event cinema, site-specific projections, and pop-up screenings
  • cleavages and continuities between architecture and the moving image
  • moving image installation and performances
  • etc

To submit a project, please send an abstract (~250 words) and a short biographical note (~150 words) to the address besidesthescreen@gmail.com, with the subject SUBMISSION: BESIDES THE SCREEN 2017. Please include links for demos / previews of any video, performance, or installation submission. The deadline is 20th March 2017.

* * *

Besides the Screen is an international research network on the subject of experimental audiovisual media. It aims to reconfigure the field of screen studies by refocusing it on the seemingly secondary objects, processes, and practices that exist within cinema. Besides the Screen also means to promote an open and horizontal academic environment, favouring practice-based approaches to research and artist collaborations. More info can be found at besidesthescreen.com.

Call for Entries: The Light Factory 9th Annuale

The Light Factory is pleased to announce its 9th Juried Annuale, a photography competition that will showcase challenging and inventive new work from photographers and artists throughout the international photographic community. From traditional to digital, still and moving, all photographic techniques and approaches are welcome. This can include works that stretch the boundaries of the assumed definitions of photographic-based media. The exhibition will consist of 4-6 photographers, each of whom will be represented by 5-7 images [size permitting].

EXHIBITION DATES Thursday, April 20 – Friday, June 2, 2017
OPENING RECEPTION Thursday, April 20, 2017 / 6:30 – 8:30 PM

ENTRY DEADLINE Friday, February 24, 2017
WINNING ENTRIES DUE TO THE LIGHT FACTORY April 3 – 7, 2017

JUROR
Rick Wester
Rick Wester Fine Art, New York City, NY

ELIGIBILITY
The Light Factory 9th Juried Annuale is open to everyone. Entrants must enter only 5–7 images from a specific series or body of work, however, artists may submit up to two different applications. If you submit an installation, it should include only 5–7 images. Please include a short statement (no more than 150 words) about the work along with a current resume or curriculum vitae.

MEDIA
From traditional to digital, still and moving, all photographic techniques and approaches are welcome. This can include works that stretch the boundaries of the assumed definitions of photography-based media.

ENTRY FEE
$35 non-refundable entry fee per series of 5-7 images. Artists may submit up to two applications.

The Light Factory is a community-based center for photography and film located in Charlotte, NC. The Light Factory is dedicated to enriching lives and transforming communities through thought provoking exhibitions, world-class education and vibrant community engagement. Throughout its 43 years of continuous operation, The Light Factory has featured artists such as Sally Mann, Ansel Adams, Tina Barney, Debbie Luster, Pinky/MM Bass, Keith Carter, Annie Leibovitz, Ralph Gibson, Susan Kae Grant, Edward Weston, Jerry Uelsmann, Richard Renaldi, Bill Viola, Andres Serrano, Mary Ellen Mark, and many more.

CFP – Autonomous Art Systems: Opportunities, Pitfalls and Implications – Media-N -2017 Fall Issue

Guest Editors

Nick Bontrager, Texas Christian University

Adam Fung, Texas Christian University

Editor-In-Chief

Kevin Hamilton

Media-N, the Journal of the New Media Caucus, invites submissions for an issue about the use of Autonomous Art Systems, tethered and untethered systems of making, self-guided vehicles, and related programming in creative fields of study. Submissions could include: accounts of new artworks that address concepts of drones or autonomous surveillance as subject or form; reflections on the influence of emerging “intelligent” technologies on studio art practices; or critical/historical analysis of the aesthetics of autonomous technologies in light of their social and technical implications.

Artists have long engaged concepts and techniques of artificial intelligence, emergent order, and generative systems. Others have reflected through practice on technologies of surveillance and war as extensions of the human body and senses. How might these histories and examples help us understand contemporary forms of autonomous production, with all their accompanying ethical and social questions?

Paired with video or audio in their mobile form, Autonomous Art Systems offer new visual perspectives, production values, and aesthetics previously unattainable or associated only with state power. Autonomous assembly systems offer possibilities for emergent spatial order, with inevitable influence on design for the built environment. This issue poses the question: how will the new abilities, access, perspectives, and potential restrictions on technology associated with autonomous machines and systems be reflected in art practice of the future?

Submissions for this special issue on Autonomous Art Systems might address the following questions:

  • How has the field of new media art as a whole been affected by Autonomous Art Systems (AAS), and what is the significance of the modalities in which this dialogue takes shape?
  • What are the new media forms and aesthetics, from locative media to visualization, generative art, or even physical computing, that are common to AAS?
  • What is the legal status of AAS, particularly related to drones, today? How do regulations, rules, laws, and reception inform this form of new media art?
  • How do today’s explorations of AAS build on past examples of generative or programmatic aesthetics?
  • How do artistic explorations of such technologies contend with their associations and origins within military, policing, or other defense-related industries?
  • How do AAS further, hinder, or complicate the dialogue surrounding authorship in contemporary art?

Media-N is an English language journal, and all submissions must be received in English adhering to the standards set by the 16th edition of the Chicago Manual of Style.

(http://www.chicagomanualofstyle.org/)

Media-N, Journal of the New Media Caucus (ISSN: 1942-017X) is a scholarly, invitational, and double blind peer-reviewed journal. It is open to submissions in the form of theoretical papers, reports, and reviews on new media artworks. The journal provides a forum for national and international New Media Caucus members and non-members featuring their scholarly research, artworks and projects.

TIMELINE:

April 1, 2016: Deadline for submission of abstracts/proposals.

May 1, 2016: Notification of accepted proposals – invitation to submit.

July 1, 2016: Deadline for submission of final papers.

ABSTRACT GUIDELINES:

Please send your submission proposal by email adhering to the following:

Proposal Title, and a 300-500 word Proposal Description. Include your Email(s), your Title(s)/Affiliation(s) (the institution/organization you work with ­ if applicable, or independent scholar/practitioner).

On a separate document, send a Resume (no longer than 3 pages).

NOTE: Materials should be submitted in English, as Microsoft Word documents (.doc or .docx).

SEND THE SUBMISSION TO:

Email to: n.bontrager@tcu.edu and adam.fung@tcu.edu

Seeking Chairperson for Department of Art & Design at University of Delaware

The College of Arts and Sciences at the University of Delaware seeks a dynamic artist and administrator to lead the Department of Art and Design. The Department Chair is tasked with cultivating an environment that fosters creative research, academic excellence, and student success. The ideal candidate is an innovative leader who can bring an interdisciplinary approach to collaborations among faculty with diverse interests, providing visionary leadership and enhancing the overall quality of teaching, research, and service in the department. The successful candidate will likewise provide mentorship for our students and cultivate evolving art and design practices. The Chair supervises faculty and staff, manages budgets, and implements our newly revised curricula in the art and design majors. This position is an opportunity for an original thinker and collaborative leader to continue building a department engaged in critical discussions around the arts, design, technology, and the humanities.

The successful candidate will have a substantial record of work as an artist, designer, and/or scholar along with demonstrated experience leading or coordinating an academic department or discipline. Additionally, applicants should be able to articulate a pedagogical vision. The successful candidate will advocate for our faculty’s diverse research and engagement in studio and/or applied practices, and publishing. He or she will also create links with different areas of the university and public communities commensurate with UD’s Carnegie Foundation Community Engagement Classification. Desirable candidates will show evidence of attention to cultural diversity in teaching and/or professional practice and proven ability to support the University’s commitment to equity.

Application Information: https://apply.interfolio.com/40199


From its roots as a private academy in 1743, the University of Delaware today is a research-intensive, technologically advanced university with global impact. The University's location on the Northeast corridor of the United States makes it an ideal place to study art and design. Situated midway between Philadelphia and Baltimore, the campus is about two hours by train/car north to New York City, or south to Washington, D.C. Proximity to so many art and design centers offers access to opportunities and inspiration for students and faculty.

#CrisisPedagogy

HOW TO TEACH ART AND ART HISTORY UNDER CONDITIONS OF CRISIS?

Teaching Resource Sharing Party
Friday, February 17, 7-10pm
e-flux, 311 E Broadway (accessible by B,D,F,J,M,Z trains)

Bring your data! Flash drives, JPGs, PDFs, PPTs, lesson plans, syllabi, etc., or send files to crisispedagogy@gmail.com.

Drinks and bites will be provided; additional contributions are welcome.

Sponsored by the Society of Contemporary Art Historians, Sense of Emergency, Art History That, Association for Latin American Art, Association of Historians of American Art, the European Postwar and Contemporary Art Forum, Material Collective, New Media Caucus, Queer Caucus for Art, US Latinx Art Forum, Visual Culture Caucus, The Research and Academic Program of the Clark Art Institute, and the College Art Association.

 

Assistant Professor, Tenure Track at University of California, Berkeley

The Department of Film and Media at U.C. Berkeley seeks applications for an Assistant Professor in New Media theory and history (tenure track), with an expected start date of
July 1, 2017. Applicants for this Assistant Professor position must have completed all degree requirements except the dissertation at the time of application and must have the Ph.D. in Film/Cinema Studies or a related field in hand by June 30, 2017.

Additional qualifications for all applicants include: broad competence in New Media studies, demonstrable either through formal study or publication record; the ability to teach courses in New Media theory/history and digital culture and media; and a strong understanding of the study of media in the Arts and Humanities. Preference will be given to applicants demonstrating clear evidence of scholarly achievement relative to their career stage. Research and teaching interest in critical race theory and/or gender and/or sexuality is also preferred.

Applicants should apply at https://aprecruit.berkeley.edu/apply/JPF01271. As part of their
application, applicants are asked to discuss their research and teaching interests in a cover letter. In addition they should supply their most recently updated CV and a writing sample of
maximum 25 pp. A statement of contributions to diversity is optional. Referees are strongly recommended to submit their letters of recommendation by March 6, 2017. All letters will be
treated as confidential per University of California policy and California state law. All applicants are asked to refer their recommenders to the UC Berkeley statement of confidentiality prior to submitting their letters, including when letters are provided via a third party (i.e. dossier service or career center): http://apo.berkeley.edu/evalltr.html. Complete applications must be received by March 10, 2017.

Please direct questions to the Chair of the Search Committee at film_search@berkeley.edu.

The Department is interested in candidates who will contribute to diversity and equal opportunity in higher education through their teaching, research, and service.

The Department is committed to addressing the family needs of faculty, including dual career couples and single parents.

The Department of Film and Media at UC Berkeley offers undergraduate and graduate degrees in the study of film, television, and new media. Teaching and research in the department emphasize Arts and Humanities methodologies within an interdisciplinary framework.

The University of California is an Equal Opportunity/Affirmative Action Employer. All qualified applicants will receive consideration for employment without regard to race, color,
religion, sex, sexual orientation, gender identity, national origin, disability, age or protected veteran status. For the complete University of California nondiscrimination and affirmative
action policy see: http://policy.ucop.edu/doc/4000376/NondiscrimAffirmAct

 

NEH Summer Institute: Space, Place and the Humanities

Space, Place, and the Humanities” is a three-week summer institute hosted by the Humanities Center at Northeastern University in Boston (July 24-August 11, 2017) on the newly emerging, interdisciplinary field of Geohumanities. At the intersection of geography, history, literature, creative arts, and social justice, Geohumanities focuses on the role of space and place in a range of humanities disciplines.
The aim of this Institute is to help scholars in humanities disciplines integrate spatial thinking into their research and teaching in new ways. Prominent scholars from cultural geography, literary studies and the digital humanities will lead the Institute, foregrounding the study of space and place as an interdisciplinary endeavor.

Institute Faculty

Tim Cresswell, Trinity College - @CresswellTim
Nicholas Brown, Northeastern University - @nicholassenn
Elizabeth Maddock Dillon, Northeastern University - @emdillon
Wendy Harding, University of Toulouse
Catherine D’Ignazio, Emerson College - @kanarinka
Bruce Janz, University of Central Florida
Sarah Kanouse, Northeastern University
Cindi Katz, CUNY Graduate Center
Anne Knowles, University of Maine
Khury Petersen-Smith, Tufts University - @kpYES
For more information on the institute, eligibility criteria, and our online application please visit: http://www.northeastern.edu/spaceandplaceneh/.

Applications due March 1.

For all Institute updates, follow @nuhumanities on Twitter and look for our Institute hashtag: #spaceandplace17

Founded in 2008, the Northeastern Humanities Center supports faculty and student research in the humanities and social sciences; facilitates collaboration across disciplines; and presents humanistic and social scientific research to the wider university community and general public. Through our fellowship program, working groups, discussion forums, symposia, seminars, informal dialogues, conferences, and joint projects, the Humanities Center fosters a wide-ranging interdisciplinary exchange of ideas in an atmosphere of respect for diverse perspectives and expertise. An integral part of Northeastern University’s signature experiential liberal arts program, the Humanities Center offers various opportunities for engagement with art, literature, philosophy, history, and social and political formations, thereby strengthening the foundation from which to respond meaningfully to one another and the needs of our world.

Tenure/Tenure-Track Position, Games and Simulation Arts and Sciences at Rensselaer Polytechnic Institute

Open Rank Faculty Position in Games and Simulation Arts and Sciences

The program in Games and Simulation Arts and Sciences (GSAS) at Rensselaer Polytechnic Institute in the School of Humanities, Arts and Social Sciences invites applications, nominations, and expressions of interest for an Open Rank faculty position. The selected candidate will have a tenure home in one of the five departments of the School of Humanities, Arts and Social Sciences: Arts, Cognitive Science, Communication and Media, Economics, or Science and Technology Studies.

Applicants must hold a terminal degree (PhD, MFA or foreign equivalent) in Computer Games or a related field such as Digital Media, Computer Science, Cognitive Science, or Human-Computer Interaction. The ideal candidate will have a successful record of collegiate teaching and a proven track record of both leading and participating in collaborative interdisciplinary research.

We seek a colleague with a passion for the future of games and a publication or exhibition record in human-computer interaction, experimental games, artificial intelligence, behavioral science, games for learning, health, and social impact, or a related area of game design and research. An entrepreneurial spirit and expertise in game creation is desirable.

Teaching responsibilities include courses in game design, game development, or game programming, with the possibility of developing and teaching new courses in the faculty member's area of expertise.

Games and Simulation Arts and Sciences is a top-ranked, interdisciplinary program that combines theory with practice and technical rigor with creative exploration in order to educate the next generation of game designers. Rensselaer Polytechnic Institute has been named a Digital Gaming Hub by the State of New York to increase the economic impact of games by fostering innovation and creating collaborative activities that spur the growth of new games or companies.

Founded in 1824, Rensselaer Polytechnic Institute is the nation's oldest technological university. With approximately 5,000 undergraduate and 2,500 graduate students from around the world, the university offers programs at the bachelor's, master's, and doctoral levels. Rensselaer is located in the city of Troy, in New York State's scenic Hudson Valley, roughly equidistant from New York City, Boston and Montreal. The university's Curtis R. Priem Experimental Media and Performing Arts Center (EMPAC) offers opportunities for creative interdisciplinary research in the arts, performance technologies, science and engineering in a unique, world-class facility.

We welcome candidates who will bring diverse intellectual, geographical, gender and ethnic perspectives to Rensselaer’s work and campus communities. Rensselaer Polytechnic Institute is an Affirmative Action/Equal Opportunity, Race/Gender/Veterans/Disability Employer.

To apply, please submit a letter of interest, curriculum vitae, research statement, teaching statement, (optional) online portfolio URL, and three letters of reference to http://rpijobs.rpi.edu/postings/3064. Applications will be accepted until the position is filled. The appointment has an anticipated start date of August 2017.

Contact: Kim Osburn osburk@rpi.edu with questions.

GSAS is an interdisciplinary program in game design and development, with game designers, cognitive scientists, media artists, computer scientists, writers, musicians, and media scholars. Our B.S. degree was launched ten years ago, and this new position will join us in extending it to the development of a graduate program. RPI has a long history at the forefront of media arts, with one of the first practice-based doctoral degrees in Electronic Arts, a world-class artist-in-residence program at EMPAC, and an Arts Department that encompasses computational media, animation, documentary filmmaking, music, bioar, performance and more.

Tenure Track Faculty Position In New Media: The University of Maine

The University of Maine School of Computing and Information Science invites applications for a full-time, academic-year, tenure-track Assistant Professor for the New Media Program, effective August 28, 2017. Candidates with teaching and research interests in creative programming are encouraged to apply to enhance and/or complement UMaine’s New-Media strengths in digital storytelling; video, photographic, and audio production; Web design and development; rapid prototyping; and user experience and interaction design. Candidates may either be programming language experts who focus on creative content or creative artists with strong programming credentials.

Essential Duties & Responsibilities:
- Teaching introductory programming classes as well as upper-level courses in server-side development for the New Media BA and Minor.
- Advising and mentoring undergraduate students in New Media.
- Collaborating with students and colleagues to develop creative applications.
- Service to the school, the college, the university, and the profession.

Knowledge, Skills & Qualifications:
- Terminal degree (earned doctorate or MFA) in a discipline closely related to New Media required by date of hire.
- A rich and deep understanding of the contemporary field of digital culture is required.
- A commitment to excellence in teaching and research is required.
- Demonstrated skills in contributing to the New-Media research agenda are required.
- Extensive experience in writing custom software for new media contexts, such as online, mobile, and physical environments is required.
- Familiarity with such topics as user interface design, user interaction, and new media art and design practices required.

Research interest and expertise in one or more of the following areas are desired: Web and mobile development (e.g., PHP, MySQL, HTML, CSS, JavaScript, and Swift), gaming (e.g., Unity, Python, and Lua), and physical computing (e.g., Processing and OpenFrameworks).

The application includes a cover letter with a URL for documentation of the candidate’s creative programming, preferably including at least one example of custom source code; a curriculum vitae; copies of graduate academic transcripts (photocopies acceptable for initial screening); and statements of both research and teaching interests.

Visit our Website for more details: http://umainenewmedia.org/new-media-position

Review of applications will begin on February 15, 2017 and continue until the position is filled. Questions can be addressed to NewMediaSearch@umit.maine.edu.

Representatives of the New Media program will also be available to answer questions about the position at the College Art Association (CAA) conference in New York from 15-18 February.


The New Media Program at the University of Maine offers an interdisciplinary course of study in the systems, technologies, history, design, and theory of information. The curriculum enables students to investigate the creative and applied processes essential to this area of study. It prepares students to be technologically capable, articulate thinkers, and creative media professionals.

Today, information is becoming fluid, continuous and instantly accessible. This has caused a shift in the ways in which we create, access, use, understand and distribute information. The advent and convergence of new ideas, technologies, and information systems has rekindled the relationship of the applied and creative arts and sciences. This renewed bond presents new collaborative opportunities for artists, scientists, communicators, and other creative thinkers. Our program provides an interdisciplinary, experiential approach to learning that emphasizes creativity, critical thinking, teamwork and entrepreneurship.

CFP and Artwork: Taboo – Transgression – Transcendence in Art & Science 2017 at Ionian University

Corfu, Greece | May 26-28, 2017
Deadline for proposals: February 28, 2017

The Department of Audio and Visual Arts of the Ionian University organizes for the second year in a row the interdisciplinary conference "Taboo - Transgression - Transcendence in Art & Science", including theoretical and artwork presentations. The conference continues to focus: a) on questions about the nature of the forbidden and about the aesthetics of liminality - as expressed in art that uses or is inspired by technology and science, b) in the opening of spaces for creative transformation in the merging of science and art.

More info: http://avarts.ionio.gr/ttt/2017/en/description/

Art is, in so many ways, a reflection of reality, its glorification as well as its challenger, in an instinctive understanding that nothing is stable despite the effort to keep a balance between the comfort of belief and the delusion of control. Art and science interrelations are not always clear and one could have the impression that the artist seems more permeable to the influence of science than the scientist to the influence of art. This year's conference is dedicated to all those who keep pushing the limits further than the next gadget and understand the essential role of fantasy when synchronized with reality. One step further, one more time, knowing that the truly opening dimension might be towards the voyaging of consciousness.

Submissions are welcome from all art and research fields with emphasis on filmmaking, illustration, video art, sound art / electroacoustic music, photography, animation, videogames, computer art, installation art, performance art, bio art, net.art, electronic art, robotic art and cutting-edge technology in art research.

Suggested, but not exclusive topics, are those associated, with: Chemistry of the mind, natural healers and mind enhancement | Post gender, transgressive identities and social models | Cyborg, augmentation and bοdy modification | Psycho-pharmacology, somatechnology and post-humanism | Human-like machines, uncanny valley and sex technology | Biopunk, hybridity and aesthetics of mutation | Biotechnology, biophysics and music technology.


Including a wide range of artistic and scientific activities, the Audiovisual Arts Festival provides a chance to highlight the overall results of the educational and research activities developed by the Faculty of Audiovisual Arts, particularly in the field of contemporary sonic and visual arts. The festival’s main program include, among other events, presentations of digital interactive audiovisual works/installations and electronic music concerts by artists from Greece and abroad. Ultimately, there will be a summer school in hybrid arts and an international conference, in 2017 under the title “Taboo-Transgression-Transcendence in Science and Art”.

CFP Moving Forward: Where is the Journalist in Social Media?

Centre for Ecological, Social, and Informatics Cognitive Research (ESI.CORE)
Inaugural International Conference

Moving Forward: Where is the Journalist in Social Media?

SpringHill Suites Downtown Denver
Metropolitan State University of Denver
Denver, Colorado USA
June 23-24, 2017

Call for Papers:

In the current political climate, the constructions of celebrity leaders and popular forms of mediated truths, especially with the recent "fake" internet news, have raised questions about journalism. Tabloid and other forms of popular journalism use narrative devices of gossip, rumor and scandals while many news media have abandoned facts and intelligent analysis in favor of spectacular outrage and incivility, both situations acting as testaments to the lack of informed opinions. Although scholars and journalists work together during news reporting, investigations/documentaries, and on other issues that are covered by news media, scholars are often confined to academic research and disconnected from the realities faced by journalists. Can citizen journalists and journalism scholars help move forward with progressive research and practice? What are the qualifications and definitions of a ‘journalist?’ Is this someone who is employed professionally - or someone who has received an academic certification (degree) to be qualified? Or can anyone today be a journalist?

Citizen participation has been seen as essential in the democratic processes of production, distribution, and reception of news. Online participatory media such as blogs, comments and videos offer a democratic platform for the expression of alternative ideas that may otherwise be filtered by traditional journalism. Yet, citizen journalists need critical media literacy that is often lost in the lure of visibility. How can journalism scholars creatively and critically engage citizen journalists in the dissemination of their research, informed opinions and cultural productions?

The Centre for Ecological, Social, and Informatics Cognitive Research (ESI.CORE), in association with sponsors Centre for Media and Celebrity Studies (CMCS) and WaterHill Publishing, invites academics, journalists, publicists, producers and guests to attend, speak and collaborate at the inaugural international conference Moving Forward: Where is the Journalist in Social Media? Join us in Denver, Colorado where the conference will uniquely combine vibrant roundtable and media workshop panels in a collaborative network.

The format of the conference aims at being open and inclusive ranging from interdisciplinary academic scholars to practitioners involved in all areas of print, broadcast and online journalism. Working papers and media productions will be considered for the conference.

Extended versions of selected best papers will be published in an edited book.

Registration includes: Your printed package for the complete conference, professional development workshops, coffee / tea breaks, access to evening receptions, complimentary evening drinks, consideration for publication.

Submission guidelines:
◦ 250-word abstract or workshop / roundtable proposal
◦ Include a title, your name, e-mail address, and affiliation if applicable
◦ Submit to conference Chair Dr William Huddy at email address: submit@esi.core.org
◦ Deadline for abstract submission: February 15, 2017
◦ Notification of acceptance: March 15, 2017
◦ Early bird registration deadline: April 30, 2017
◦ Full registration deadline: May 30, 2017
◦ Conference reception and presentations: June 23-24, 2017

Topics include but are not limited to:
Communication
Media
Journalism
Photojournalism
Television and Radio
Social Media
Informed Opinions
Infomercials
Advertisement
Publicity and Promotion
News
Interviews
Audience
Race
Gender
Environment and species
Class
Fiction
Genre
Biography
Theory and Methods
Ethics and Morality
Cognition
Media Literacy
Education and Advocacy
International Relations
Business and Community Partnerships

Conference Web Page: www.esicore.org/events/denver2017.html
Conference Twitter @esicore #MF2017
Committee Members: Josh Nathan and Ngoma Evelyn Moghalu
Conference Chair: Dr William Huddy
Dr. William Huddy earned his Ph.D. in Communication Studies from the University of Denver (2012). Prior to academia, Huddy worked as a journalist and anchored television newscasts in Colorado Springs, Colorado, El Paso, Texas, Milwaukee, Wisconsin, and Fort Myers, Florida. He’s a Past-President (2007) of the Rocky Mountain Communication Association, and an active member of the National Communication Association since 2001. He teaches Political and Campaign Communication, Communication Research and Theory Building, Interpersonal Communication and Public Speaking at Metropolitan State University of Denver (since 2013), with a research focus on student engagement and communication activism. His most recent publication came from the Sept. 2-3, 2015 Center for Media and Celebrity Studies Conference presentation of his paper, “Corporate Colonization and the Myth of Authentic Journalism.”

ESI.CORE is a not-for-profit research and education organization. Its focus is the multidisciplinary study of cognition, perceptions and emotions, particularly investigating social, artistic, psychological, ecological and technological aspects.

Assistant/Assoc. Professor of 3D Graphics and Animation at Virginia Tech University, School of Visual Arts, Creative Technologies

The School of Visual Arts seeks applications for an Assistant or Associate Professor, tenure-track faculty with a specialization in 3D graphics and Animation. Responsibilities include teaching a strong curriculum of learning, discovery, and engagement; developing and teaching undergraduate and graduate curriculum; providing creative direction and scholarship; maintaining a strong national/international creative research agenda; facilitating design studios; and advising students. Faculty are expected to participate in school, college and university level service and outreach programs including collaboration and cross-disciplinary work with other programs within the School of Visual Arts (SOVA), committee work, and administrative duties.

This position requires a terminal degree in 3D animation or related field; experience teaching 3D animation at the university or college level beyond graduate school teaching appointments; a desire to work collaboratively and across disciplines with proven academic leadership experience. The candidate’s portfolio should demonstrate a good sense of character design with 3D modeling, texturing, rigging, lighting and rendering; experience using motion capture; professional experience in the field of VFX is highly desirable.

The ideal candidate should have a strong working knowledge of industry standard content creation software packages (i.e Maya, Zbrush, Cinema4D, AfterEffects, Photoshop, and RenderMan); and evidence of an on-going and active professional exhibition record at a national and international level with a broad understanding in the history and theory of contemporary 2D and 3D animation. Expertise with MEL/Python scripting in Maya, or coding in Unity or Unreal game engines is highly desirable.

contact Search Committee Chair Thomas Tucker thomasjt@vt.edu


Virginia Tech is a public land-grant university, committed to teaching and learning, research, and outreach to the Commonwealth of Virginia, the nation, and the world. Building on its motto of Ut Prosim (that I may serve), Virginia Tech is dedicated to InclusiveVT—serving in the spirit of community, diversity, and excellence. We seek candidates who adopt and practice the Principles of Community, which are fundamental to our on-going efforts to increase access and inclusion, and to create a community that nurtures learning and growth for all of its members. Virginia Tech actively seeks a broad spectrum of candidates to join our community in preparing leaders for the world.

The School of Visual Arts (SOVA) at Virginia Tech offers an expansive undergraduate and graduate education in fine art, creative technology, art history, and graphic design. Our Studio Art, Creative Technology and Graphic Design BFA programs offer an inclusive approach to educating artists and designers, implementing new and established technologies that are uniquely available at Virginia Tech.

Our Art History BA educates students to place visual culture in its broader historical context. We offer an MFA in Creative Technologies, a cross-departmental MA in Material Culture and Public Humanities. Our programs enable students to combine technical expertise with critical and creative inquiry.

Assistant/Associate Professor in Gaming at Virginia Tech University, School of Visual Arts, Creative Technologies

The School of Visual Arts at Virginia Tech seeks applications for an Assistant or Associate Professor, tenure-track faculty position with a specialization in Gaming; with experience teaching 2D and 3D gaming at the university or college level beyond graduate school teaching appointments; maintaining a strong national/international creative research agenda; and advising students. Faculty are expected to participate in school, college and university level service and outreach programs including collaboration and cross-disciplinary work with other programs within the School of Visual Arts (SOVA), committee work, and administrative duties.

The School of Visual Arts (SOVA) is housed within the College of Architecture and Urban Studies. Within three areas of SOVA (VCD, Studio Arts and Art History). The school also offers an MFA in Creative Technologies, an MA in Material Culture, and an individualized Ph.D. in Human-Centered Design. Information can be found at: http://www.sova.vt.edu.

This faculty search is part of a cross-college cluster hire being conducted within the Destination Area and the Creative Technologies and experiences Strategic Growth Area, which are two initiatives created to recruit and support world-class groups of faculty colleagues that bridges disciplinary strengths. This cluster hire will foster interdisciplinary collaborations that explore interactive approaches to thinking and problem solving through the lens of technology. (http://provost.vt.edu/destination areas.html)

This position requires a terminal degree in Gaming or related field; experience teaching 2D and 3D Gaming at the university or college level beyond graduate school teaching appointments; a desire to work collaboratively and across disciplines with proven academic leadership experience. The candidate’s portfolio should demonstrate a good sense of level and set design, environment design, lighting, texturing and character design in gaming, know how to weave storytelling and content into games, experience in browser based gaming, experience in AR and VR gaming; professional experience in the field of Gaming is highly desirable.

Virginia Tech recognizes the critical importance of diverse teams of scholars. It seeks to diversify its faculty along multiple dimensions, including those that have been historically marginalized and excluded given the institutional history and legacy of the university. Virginia Tech is a public land-grant university, committed to teaching and learning, research, and outreach to the Commonwealth of Virginia, the nation, and the world. Building on its motto of Ut Prosim (that I may serve), Virginia Tech is dedicated to InclusiveVT — serving in the spirit of community, diversity, and excellence. We seek candidates who adopt and practice the Principles of Community (http://www.inclusive.vt.edu/), which are fundamental to our on-going efforts to increase access and inclusion and to create a community that nurtures learning and growth for all of its members. Virginia Tech actively seeks a broad spectrum of candidates to join our community in preparing leaders for the world.

The ideal candidate should have a strong working knowledge of industry standards in content creation software packages (Unity, Unreal, Maya, Zbrush, Substance Designer, Headus and Photoshop); evidence of an on-going and active professional exhibition record at a national and international level with a broad understanding of the history and theory of contemporary 2D and 3D gaming. Expertise with coding in Unity or Unreal game engines is highly desirable.

contact Search Committee Chair Thomas Tucker thomasjt@vt.edu


Virginia Tech is a public land-grant university, committed to teaching and learning, research, and outreach to the Commonwealth of Virginia, the nation, and the world. Building on its motto of Ut Prosim (that I may serve), Virginia Tech is dedicated to InclusiveVT—serving in the spirit of community, diversity, and excellence. We seek candidates who adopt and practice the Principles of Community, which are fundamental to our on-going efforts to increase access and inclusion, and to create a community that nurtures learning and growth for all of its members. Virginia Tech actively seeks a broad spectrum of candidates to join our community in preparing leaders for the world.

The School of Visual Arts (SOVA) at Virginia Tech offers an expansive undergraduate and graduate education in fine art, creative technology, art history, and graphic design. Our Studio Art, Creative Technology and Graphic Design BFA programs offer an inclusive approach to educating artists and designers, implementing new and established technologies that are uniquely available at Virginia Tech.

Our Art History BA educates students to place visual culture in its broader historical context. We offer an MFA in Creative Technologies, a cross-departmental MA in Material Culture and Public Humanities. Our programs enable students to combine technical expertise with critical and creative inquiry.

Call for Curators: CURRENTS New Media Festival 2017

OPEN CALL FOR CURATORIAL PROJECTS DEADLINE: December 31, 2016 Submission Fee $30USD

Use the online form on our website to submit your proposal:
https://currentsnewmedia.org/guest-curator-application/

Parallel Studios is seeking proposals from independent curators for a satellite exhibition that will be featured as a part of CURRENTS NEW MEDIA 2017, Santa Fe’s 8th annual international new media festival.
For more information about the festival and about Currents New Media:
CURRENTS homepage - https://currentsnewmedia.org

GUIDELINES
Proposals must be conceptually rigorous and focus on artists and themes that follow the mission of the Festival. Please see our website: https://currentsnewmedia.org
While New Media Arts embody the basic motivations and intentions of all the fine arts, their distinctive use of technologies that are pervasive in 21st Century culture, make New Media Art a bridge between contemporary art and the general public. The Festival introduces the public to new technology molded by artists into vehicles for expression and the communication of ideas, broadening the definition of 21st century art making and fostering a more expansive use of technology.

• Curators may not include their own work in the exhibition.
• The curator and proposed artists can be of any nationality.
• Curators are expected to be involved in all aspects of exhibition planning.
• Previous experience curating exhibitions is a plus but not mandatory. Equal consideration
will be given to those in the beginning stages of their curatorial careers.

For more information and to fill out an application please go to:
https://currentsnewmedia.org/guest-curator-application/


CURRENTS is a non-profit art festival based in Santa Fe New Mexico. CURRENTS is an annual festival that takes place for 3 weeks in June. During our exhibition we feature work from New Media artists around the world. Our festival showcases cutting edge work in a constantly evolving technological world. Our call for artists for our 2017 festival is now open and categories include:
New Media Installations, Outdoor Video and New Media Installations, Single Channel Video and Animation, Multimedia Performance, Fulldome, Experimental or Interactive Documentary, Augmented Reality / Mobile Device Apps / Art-Gaming / Web-Art, Virtual Reality Environments, Robotics, Digitally Generated Objects (ie. 3D Printing) and Interactive Installations for Children.

This may give you more of a sense of the dynamic and interactive nature of our festival.
7,200 visitors from 17 New Mexico cities/towns, 27 states and 9 countries attended our main venue, El Museo Cultural.
Opening night had over 2,000 visitors.
143 national and international artists, presenters and performers were represented in the main exhibition at El Museo and at venues around Santa Fe.

Non-Tenure-Track Professor of Practice Sculpture/Drawing (Interdisciplinary Artist) at Cornell University

Cornell University’s Department of Art invites applications for a non-tenure-track assistant/associate professor of practice position beginning in fall 2017. This position will have a term of two years and is renewable. Successful candidates should possess an innovative practice and informed teaching experience that complements the interdisciplinary profile of the department and the current research strengths across the university. We are seeking candidates whose critical practice has received distinctive national recognition. Candidates should have demonstrated proficiency and interest in teaching outside of their primary area of interest, including cross-disciplinary dialogue, theory, and critical practice at undergraduate and graduate levels.

The Department of Art is part of the College of Architecture, Art, and Planning, and offers both B.F.A. and M.F.A. degrees with a strong liberal arts orientation. The department enjoys a strong relationship with Cornell’s Herbert F. Johnson Museum of Art and academic units across campus. Art faculty and students have access to extensive traditional and digital production facilities in the college as well as to the resources of a major research university.

Sculpture:

The department embraces a broad definition of the sculpture discipline, and seeks energetic and visionary artists, actively engaged in extending the multiple traditions and emerging practices in the expanded field of contemporary sculpture. This person will be expected to contribute intellectual leadership, provide innovative approaches to departmental collaborative teaching, community engagement, technology, and other aspects of new sculptural practices.

Responsibilities:

The successful candidate will have significant teaching experience in all levels of undergraduate and graduate areas of sculpture, including material and nontraditional practices. The candidate will also be able to teach undergraduate drawing, develop topical seminars, advise students, and participate in administrative responsibilities related to departmental service such as admissions review and curriculum development. The position requires an M.F.A. Salary, title, and rank will be commensurate with qualifications and experience.

Required application materials:

  1. Letter of intent
  2. Curriculum vitae
  3. Teaching statement and artist’s statement
  4. Three course syllabi of the candidate’s design with samples of student work when possible
  5. PDF with images of 10–12 represented artworks with titles, dates, materials, and other explanatory information as needed and a link to a website where samples of the applicant’s work and/or performance documentation may be viewed
  6. Three letters of reference

All applicants should submit their materials electronically to Academic Jobs Online at https://academicjobsonline.org/ajo/jobs/8661.

The deadline to apply is January 5, 2017.

Further information about Cornell, the department, and art students, alumni, and faculty may be found at: http://aap.cornell.edu/academics/art.

EEO/AA Policy: "Diversity and inclusion are a part of Cornell University’s heritage. We are a recognized employer and educator for valuing AA/EEO, Protected Veterans, and Individuals with Disabilities."

Non-Tenure Track Professor of Practice New Media at Cornell University

Cornell University’s Department of Art invites applications for a non-tenure-track assistant/associate professor of practice position beginning in fall 2017. This position will have a term of two years and is renewable. Successful candidates should possess an innovative practice and informed teaching experience that complements the interdisciplinary profile of the department.

The Department of Art, part of the College of Architecture, Art, and Planning, offers both B.F.A. and M.F.A. degrees with a strong liberal arts component. The department enjoys a strong relationship with Cornell’s Herbert F. Johnson Museum of Art and academic units across campus. Art faculty and students have access to extensive traditional and digital production facilities in the college as well as to the resources of a major research university.

New Media:

The candidates should have an extensive knowledge of the history and theory of new media. Areas of specialization may include sound, performance, installation, interactive media, physical computing, and/or noncommercial approaches to technology.

Responsibilities include teaching all levels of the undergraduate program as well as graduate advising, developing topical seminars, and participating in related departmental service such as admissions and portfolio review, curriculum development, and student advising.

The successful candidate will have significant teaching experience, a strong national and international exhibition record and innovative research practice, and will be actively involved in professional art activity on a national scale. We are seeking a candidate whose critical practice has received wide recognition. Candidates should have demonstrated proficiency and interest in teaching outside of their primary area of interest, including cross-disciplinary dialogue and theory and critical practice at undergraduate and graduate levels. The position requires an M.F.A.. Salary, title, and rank will be commensurate with qualifications and experience.

Required application materials:

  1. Letter of application
  2.  Statement of teaching philosophy
  3. Examples of course syllabi
  4. Curriculum vitae
  5. Work samples (links or other appropriate documentation) and work list
  6. Student work samples
  7. Names and contact information for three references

All applicants should submit their materials electronically to Academic Jobs Online at https://academicjobsonline.org/ajo/jobs/8659.

The deadline to apply is January 5, 2017.

Further information about Cornell, the department, and art students, alumni, and faculty may be found at: http://aap.cornell.edu/academics/art.

EEO / AA Policy: "Diversity and inclusion are a part of Cornell University’s heritage. We are a recognized employer and educator for valuing AA/EEO, Protected Veterans, and Individuals with Disabilities."

Assistant Professor in Graphic Design at University of Wisconsin – Stevens Point

The University of Wisconsin-Stevens Point Department of Art & Design is searching for a full time, tenure track faculty member in Graphic Design. This program is well established and NASAD accredited within the College of Fine Arts & Communication. The program focuses on craft, conceptual development, design evolution and visual communication theory. Courses address typography, symbol development, image usage, history of design, branding, systems, strategies and identity. Our curriculum is based in contextual thinking about audience and experience, and prepares students for professional design practice.

The ideal candidate will be able to teach at all levels within this curriculum and bring strengths and abilities in user experience, development and current screen-based technology using design thinking and research methodology consistent with a “social model” of design instruction and practice. Candidates should demonstrate an understanding of screen-based work in both production and theory. Candidates are expected to show a facility with HTML/CSS and motion graphics and/or video production. Additionally, candidates will be expected to engage in professional creative research, advise undergraduates and perform university service.

The University of Wisconsin-Stevens Point is a leading 4-year comprehensive institution located in scenic Central Wisconsin. Approximately 9,300 students are enrolled. The 406-acre campus features modern facilities and the Schmeeckle Nature Reserve.

The university has a strong focus on sustainability initiatives and has been named one of the nation’s green universities by The Princeton Review. The university is committed to creating a safe, inclusive learning community for all faculty and staff from a variety of backgrounds.

The Department of Art & Design has 13 full time faculty members and approximately 300 majors. Art & Design majors pursue either a BFA degree in Art with an emphasis in 2D, 3D or Graphic Design, or a BA degree in Studio Art or Art History. The Graphic Design area currently has three full time faculty and approximately 150 majors. The area is invested in curriculum innovation and collaborative educational practice. There is department, college and university support for professional development.

Tenure-Track Assistant Professor in Design at Stevens Institute of Technology

The Visual Arts & Technology program at Stevens Institute of Technology invites applications for a tenure track position in Design, to begin fall 2017. We seek a dynamic teacher and designer that can teach courses at all levels of our undergraduate graphic design concentration, whose work advances their field into new and innovative territories, and who is committed to both creative making and a critical dialog about design. We invite designers from all backgrounds to apply, though additional consideration will be given to candidates with experience in client-focused work or in interdisciplinary collaborations. The ideal candidate will play a key role in defining the design curriculum within the program, and forge collaborations across the College and Institute.

Responsibilities:
Teach an average of five courses per year, working with students across all levels of the undergraduate program; develop new design courses in the candidate’s area of expertise and research interest; maintain an active creative and/or research practice; work with Professional Practices and Capstone students; advise majors and minors; participate in program, College, and university service; and assist with program growth.

More information and to apply:
https://stevens.wd5.myworkdayjobs.com/en-US/External/job/Hoboken-NJ---Main-Campus/Full-Time-Tenure-Track-Assistant-Professor-in-Design_RQ18242-1


The College of Arts and Letters at Stevens values diversity and seeks candidates who can contribute to a welcoming climate for students of all races and genders. Stevens is an NSF ADVANCE institution committed to equitable practices and policies. We strongly encourage qualified women and minority candidates to apply.

Stevens Institute of Technology, founded in 1870 and located on the Hudson River across from midtown Manhattan, is a small, selective research university with approximately 2,900 undergraduate students in 33 disciplines ranging from Music and Technology, Computer Science, Marketing, and Science and Technology Studies. Housed in the College of Arts and Letters, the Visual Arts & Technology program offers a unique Bachelor of Arts degree with a focus on the intersection of technology, art, and design.

Located a 10-minute subway ride from New York City and a short train ride to Boston, Philadelphia, and the rest of the east coast, Stevens draws some of the most talented and gifted undergraduate students from across the globe.

Position in Interdisciplinary Arts and Sciences at University of Washington, Bothell

Organization: University of Washington, Bothell, School of Interdisciplinary Arts and Sciences, Bothell
Title : Artist in Residence, Lecturer, full-time, competitive recruitment, Senior Artist in Residence, Senior Lecturer, full-time
Search Number : AA21595

Position Details:
The University of Washington Bothell (UWB) seeks a dynamic scholar and educator who bridges theories and practices of interactive media and interdisciplinary research, with expertise in one or more of the following areas: human-centered design, creative coding, new media art, socially engaged design, speculative design, critical theory, queer and feminist design principles. Candidates should be prepared to teach studio/practice-based courses in interactive media design; the ideal candidate will be able to use an interdisciplinary approach that can account for how forms of difference such as race, gender, sexuality and ability are co-constituted through interactive media and design.

The successful candidate will provide collaborative leadership in the campus’s Interactive Media Design (IMD) major, which is jointly offered between the School of Interdisciplinary Arts and Sciences (IAS) and the division of Computing and Software Systems (CSS) in the School of Science, Technology, Engineering, and Mathematics (STEM). The candidate’s faculty home will be in the School of IAS or the division of CSS in the School of STEM, as appropriate. Record of teaching excellence, evidence of commitment to working with diverse student and community populations, and Masters, MFA, MDes or Ph.D. are required are required at time of appointment. Salary is commensurate with qualifications and experience.

The University of Washington Bothell houses an array of undergraduate and graduate programs, is located in the Seattle metropolitan area, and provides faculty members with access to the research and funding resources of the UW as a whole. Co-housed in the Schools of IAS and STEM, the major in IMD is part of a dynamic digital media production ecology on and off campus. Along with related degrees in IAS (media and communication studies; interdisciplinary arts) and STEM (applied computing), IMD educates students to become critical, collaborative, and creative media producers, artists, and designers. In this way, the major contributes to the campus’s broader commitment to the linkage of theory and practice through scholarship and curricula that are relevant to diverse student populations.

When hired through a national search, Lecturers and Artists-in-Residence are eligible for renewable multi-year appointments, promotion, and sabbatical, among other benefits available to full-time UW faculty members. For more information about the position, the IMD major, and the Schools of IAS and STEM, please visit the campus website (http://www.uwb.edu/).

University of Washington faculty members engage in teaching, research and service. Candidates should expect to teach at all levels of the undergraduate and graduate curriculum.

Diversity is a core value of University of Washington Bothell. We believe the power of diversity enriches all of us by exposing us to a range of ways to understand and engage with the world, identify challenges, and to discover, design and deliver solutions.

Application Instructions

Applications should include a letter addressing the candidate’s scholarly and pedagogical qualifications for the position; CV; research/creative work sample; and evidence of teaching success or teaching dossier. Please submit applications through InterFolio via this URL: http://apply.interfolio.com/39306 . Letters of recommendation will be requested of candidates who advance in the process. Preferred deadline: 27 January 2017.

University of Washington is an affirmative action and equal opportunity employer. All qualified applicants will receive consideration for employment without regard to race, color, religion, sex, sexual orientation, gender identity, gender expression, national origin, age, protected veteran or disabled status, or genetic information.

The University of Washington Bothell is the fastest growing public university in the state of Washington. We provide a leading-edge student experience grounded in hands-on learning, close relationships with faculty members as teachers and mentors, and staff dedicated to student success. The academic work of the campus focuses on cross-disciplinary research and creative practice, connected learning, and community engagement. UW Bothell’s current enrollment is approximately 5,000 students. A majority of those students are first generation college attendees or are from underrepresented groups; approximately 92 percent are from Washington. Located in the Seattle metropolitan region, UW Bothell builds vibrant regional partnerships, creates and disseminates new knowledge, and prepares students for leadership in the state of Washington and beyond.

OPEN CALL – Immersive Expressions: Virtual Reality on the Web – ACM SIGGRAPH Digital Arts Community

Submission Call for Online Exhibition
Immersive Expressions: Virtual Reality on the Web
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Virtual Reality presents a range of new possibilities for immersive expression and interactivity for artists and developers. The ACM SIGGRAPH Digital Arts Community is seeking projects for an online exhibition that explores the web browser as a medium for work at the intersection of creative expression and virtual reality. VR has had an exceptionally fast growing user base over the past three years with head mounted display options becoming increasingly portable and affordable. Along with the growing list of hardware variations like the Oculus Rift, HTC Vive, or PlayStation VR a number of new distribution models have also been released such as HTC Viveport, Oculus Store, Samsung VR or WEARVR. While much of the content delivered on these platforms are made to be experienced inside of game engines, VR has also made its way to the browser through a variety of projects using WebGL and three.js.

We are looking to showcase and discover new content that pushes conceptual or technological boundaries. It is important that these works be web-based. Online VR works are unique because they exist in the browser, unlike apps relegated to approval by a major distributor. We hope to engage indie developers, artists, computer scientists, and companies working at the forefront of web-based VR through the development of the exhibition.

The WebVR W3C Specification Draft has laid the foundation for content designers to build frameworks and applications for a multitude of browsers and hardware devices. This includes VR initiatives such as Mozilla's MozVR Team (mozvr.com) and accompanying A-Frame javascript framework. Oculus has also announced the ReactVR framework for enabling web-based VR experiences on the Rift in addition to inexpensive head-mounted displays such as Google Cardboard, Daydream View, or Samsung Gear. Artists and developers new to the WebVR arena are encouraged to apply and can take advantage of these resources.

We also encourage VR experiences and interactions that might not fit inside a typical commercial package. This includes works that are more abstract and conceptual, or those created by independent developers with a unique approach to virtual reality. Criteria for inclusion will involve technological innovation, creativity, design, and concept. Submissions could potentially include interactive experiments, games, animation, 360-degree video experiences or a hybrid approach. This call for work welcomes artistic interpretation and collaborations working from any discipline or intersection of art, science, design, and technology.

Works in progress will also be considered as long as they are in a presentable format by the end of April. For a list of resources helpful in getting started with WebVR see: http://lsuatlab.github.io/webvrnotes. Visit the ACM SIGGRAPH Digital Arts Community website at: http://siggrapharts.ning.com. Last year's exhibition site can be viewed here: http://science-unseen.siggraph.org. For more information contact dostrenko@lsu.edu.

Submit your work and learn more about the show at: http://bit.ly/graphvr.
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Timeline:
Submissions Open: November 25, 2016
Submissions Close: March 7, 2017
Notification of Acceptance: March 28, 2017
Exhibition Launch: May 2017
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The ACM SIGGRAPH Digital Arts Community fosters the evolution of a strong year round Digital Arts Community within the international organization and promote a dialogue between visual artists and the larger ACM SIGGRAPH community.

Professor and Chair of the Department of Art Design at Northeastern University

Northeastern University
Professor and Chair of the Department of Art Design
Requisition Number: FTFR000889
Division/College: College of Arts, Media and Design
Location: Boston Main Campus
Full-time/Part-time: Full Time

Responsibilities:

The College of Arts, Media and Design at Northeastern University seeks a Professor and Chair to lead the Department of Art + Design. We seek a visionary and experienced leader with an international record as an innovative artist, designer, or scholar and demonstrated capacity to catalyze interdisciplinary research in which creative and humanistic methods hold key roles. The successful candidate will be a broad-minded advocate and guide for a dynamic faculty; an experienced and successful administrator; skilled and forward-looking educator; and a builder of bridges between departments, institutions, industries, agencies, and communities. In keeping with Northeastern's commitment to use-inspired research, we are particularly interested in candidates whose practice pushes beyond traditional disciplinary boundaries to transform urgent social, technological, environmental and ethical issues. The appointment will be made at the level of Professor, with tenure, and has an anticipated start date of July 1, 2017.

Centered in the cultural hub of Boston and located within an R1 research university renowned for its embrace of experiential learning, the Department of Art + Design has expanded rapidly in the last five years and now encompasses 34 full time faculty, over 500 undergraduate majors, and nearly 70 graduate students in fast-growing Master's programs. The successful candidate will consolidate and build on these successes just as Northeastern embarks on a new long-range plan. The position represents a strategic opportunity for an integrative thinker and pragmatic leader to build an environment in which critically informed, publicly engaged creative research can shape the university well into the 21st century.

Qualifications:

The successful candidate will hold a terminal degree or equivalent in the practice, history, or theory of the visual arts or design, or a closely related field. A demonstrated commitment to diversity, a track record of leading successful interdisciplinary initiatives, and substantial administrative experience, preferably in higher education, are also required. The candidate’s creative and/or scholarly achievement must be appropriate to an advanced academic rank in the context of a major research university. Salary is competitive and commensurate with qualifications and experience.

Additional Information:

To apply, go to http://www.northeastern.edu/camd/about/careers/; under “Faculty Positions,” click on the Full-time positions link. Or if viewing this description on the Northeastern University website, click “Apply to this job.”

Applicants should submit a CV and a cover letter describing your qualifications and vision for transformative, 21st century art and design research and education. Candidates should also provide the contact information of three references. References, dossiers, and examples of research, creative or published work may be requested at a later date. Review of applications will begin immediately and continue until the position is filled. Applications received by January 9, 2017 will receive priority consideration. Inquiries may be directed to Professor Kristian Kloeckl, chair of the search committee, at k.kloeckl@northeastern.edu.

Northeastern University is committed to building an inclusive environment that celebrates diversity in all its forms. Women, members of the LGBTQ community, persons with disabilities, and underrepresented minorities are strongly encouraged to apply. Northeastern University is an Equal Opportunity, Affirmative Action Educational Institution and Employer, and Title IX University. Northeastern University is also an E-Verify Employer.

To be considered for this position please visit our web site and apply on line at the following link: http://apptrkr.com/920451

Northeastern University is an Equal Opportunity, Affirmative Action Educational Institution and Employer, Title IX University. Northeastern University particularly welcomes applications from minorities, women and persons with disabilities.Northeastern University is an E-Verify Employer.

Northeastern University is committed to building an inclusive environment that celebrates diversity in all its forms. Women, members of the LGBTQ community, persons with disabilities, and underrepresented minorities are strongly encouraged to apply. Northeastern University is an Equal Opportunity, Affirmative Action Educational Institution and Employer, and Title IX University. Northeastern University is also an E-Verify Employer.

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CALL FOR PRESENTATIONS 2017 NMC Showcase during CAA 2017 in New York, NY

We are proud to announce that Hunter College of the City University of New York will host the eighth annual NMC Showcase during CAA 2017 on Thursday February 16th, 2017. The NMC showcase is a series of rapid-fire presentations by 16 NMC members (6 minute presentations). It has proven to be a great forum to get to know the work of a number of fellow members in a lively atmosphere and a great way to present your work to like-minded individuals.  Several spots are reserved for graduate students currently enrolled in an MFA or PHD program. How you use the 6 minutes is up to you – show one project or a dozen – finished or in-process work. Presenters are chosen by lottery. You must apply via email to be considered by December 12, 2016. Only members that have not participated in the showcase in the past three years are eligible. If you are selected, your attendance and presentation is required at the NMC showcase. We publish simultaneous web and print on demand CAA Conference Editions yearly that includes the NMC Showcase. The participants are asked to submit a statement, work samples and presentation by January 30, 2017.

2017 NMC SHOWCASE (16 NMC members)

  • Date/Time: 7-9pm (presentation), 9-10pm (conversation) on February 16, 2017
  • Address: Hunter College, Main Campus (25 min walk from the Hilton)
  • Lang Auditorium
  • 695 Park Ave at 68th street
  • New York, NY 10065

CHAIRS

HOW TO ENTER

  • Contents: Name, Statue (FT professor, PT professor, Graduate Student, Independent Artist or Scholar), Contact (email, website), Attendance for 2017 NMC Showcase
  • Please send Hye Young Kim kimhy@wssu.edu an email indicating that you would like to be entered into the lottery for the NMC Showcase.

PROCESS

  • Application Deadline: Monday December 12, 2016
  • Notification: Monday, December 19, 2016
  • Confirmation Email: Monday, January 9, 2017 (Please confirm your acceptance and attendance)
  • Presentation/Statement/Work Sample Submission Deadline: Monday, January 30, 2017
  • - Presentation Materials (6min with PPT, Keynote, QT files, etc)
  • - A statement (upto 300 words) and work samples (5 images and/or video links/website links)
  • - Please submit all materials via email kimhy@wssu.edu (under 10MB), WeTransfer (over 10MB upto 2GB) or DropBox link. All materials are on one computer for the presentations for 16 members.

Kraus Distinguished Professorship at Carnegie Mellon University

The School of Art at Carnegie Mellon University announces the Kraus Distinguished Professorship, a one-year position within the School. We are seeking an established artist with a record of international exhibition and presentation in the practice of animation. Artists whose work explores experimental or aesthetic approaches to animation or who are working with animation in unconventional formats, hybrid media, and other alternative forms are encouraged to apply. Special attention will be given to candidates whose practice includes scholarship in the history of animation and/or the moving image, and who bring both critical and technical knowledge into their work.

The Kraus Distinguished Visiting Professor will teach one class per semester, conduct senior project/graduate student critiques, maintain a visible studio practice, and present a lecture in the School of Art Lecture Series. A private studio will be provided, with access to the school’s myriad digital and technology-based facilities and fabrication tools.

Carnegie Mellon University is located in Pittsburgh, Pennsylvania, which has been cited as being the “Best Arts Destination” among mid-sized cities and one of the USAʼs most affordable and livable places. In addition to the Carnegie Museum of Art, the Andy Warhol Museum, the Mattress Factory, Pittsburgh Filmmakers and The Pittsburgh Glass Center, the city has a vibrant young art scene that includes many small galleries and alternative exhibition opportunities.

Qualifications:

A versatile, strongly committed artist with a background in animation and a significant international exhibition record. Advanced Degree or equivalent required, as well as experience teaching at the college or university level.

Carnegie Mellon University and The School of Art value equality of opportunity, mutual respect and believe that a diverse campus community is essential to enriching intellectual exchanges and enhancing cultural understanding. As such, CMU does not discriminate against any Faculty or Staff, or any applicant for employment, on the basis of disability, protected veteran status, race, ethnicity, or gender.

Salary is $65,000 with a full-time benefits package.

Materials To Include:

• Letter of application with teaching philosophy

• Proposal for an introductory or advanced level class in animation

• Curriculum Vitae

• Names/addresses/telephone numbers of 3 references (no recommendation letters).

• Documentation of artwork: Submit up to 10 minutes of video and/or 20 images

Deadline: January 30, 2017

Submit to: https://cmuartjobs.slideroom.com/#/permalink/program/34292

Application review will begin January 30, 2017

The Kraus Visiting Professorship was established in honor of Herbert T. Olds Jr. and is made possible through the generous support of Jill Gansman Kraus and Peter Kraus.

The School of Art is one of five schools in the College of Fine Arts, which also includes the Schools of Architecture, Design, Drama and Music. Benchmarks of the School include collaborative relationships with innovative learning environments such as the Center for Arts in Society, the Frank-Ratchye STUDIO for Creative Inquiry and IDeATE; individual studios for all junior and senior BFAs; 24-hour access to state-of-the-art facilities; and a unique curriculum that includes contextual practice, critical theory, and technology alongside traditional programs in painting, drawing, and sculpture. The School of Art is ranked as number six in the US and is currently number one in Time based and New Media by US News and World Reports.

Call for Presentations for the New Media Caucus, New Media Lounge at College Art Association, New York City

Between Biology and Art

Convened by Renate Ferro, Chair
Tohm Judson, and Elisabeth Pellathy

Within the hybrid interventions of BIOART, the tools of the citizen artist and new media technologies converge.  This round table will investigate this territory that encapsulates the boundaries between truth and the imagination as it relates to such conceptual issues as politics, race, feminism, ethics, scientific methodology, among others.  These new generative iterations create grounds of tension for creative and critical engagement within the fields of research and art.  We invite new media artists, researchers, historians and others to join this round table where we investigate current topics such as germs, fermenting, probiotics, skin, ecologies and many more intersections between biology, technology, and new media practices. We particularly seek innovative presentations.  Please send a proposal with documentation (imagery, vimeo links, other links) and a cv to Renate Ferro, Cornell University, rferro@cornell.edu by December 1st.

Tenure Track – Assistant Professor of Animation at Missouri State University

The Department of Art + Design at Missouri State University is accepting applications for a new Tenure Track Assistant Professor of Animation position. We are looking for an individual with strong artistic / technical skills who is also able to help students develop a sophisticated conceptual point of view. The candidates should be able to teach foundations through graduate-level courses—addressing the conceptual, artistic, and technical aspects of animation and visual storytelling. In addition, she or he will have the breadth, flexibility and interest to guide advanced students working on innovative, interdisciplinary projects. Candidates should have experience, interest, and demonstrated ability in more than one of the following areas: 2D and 3D Computer Animation, Character Modeling and Rigging, Frame by Frame Animation, Asset Development for Interactive Experiences, 3D scanning techniques, Motion Capture, Visual Effects, Compositing, 3D Printing / Rapid Prototyping, Stop-Motion Production including Character and Set Building, Storyboarding and Concept Art.

Candidates must have an MFA (60 hours) or equivalent terminal degree in a relevant discipline completed by August 01, 2017.

For more information visit the online posting: https://jobs.missouristate.edu/postings/30007

Missouri State University is a public, comprehensive university system with a mission in public affairs. Our purpose is to develop fully educated persons with a focus on ethical leadership, cultural competence and community engagement.

Assistant Professor, Graphic / Interaction Design, Tenure track at The University of Delaware

Assistant Professor, Graphic/Interaction Design, Tenure track
Department of Art & Design
The University of Delaware
Newark, Delaware

The Department of Art and Design at the University of Delaware seeks well qualified candidates for appointment as Assistant Professor, tenure track, to commence in the fall semester of 2017. The ideal candidate’s teaching and creative research intersect graphic and interaction design and represent a significant contribution to inter¬disciplinary design discourse. She or he is a dynamic thinker and critical maker, demonstrating a depth of knowledge in design theory and practice and a broad understanding of how these influence culture and society both on¬ and off¬screen.

The successful candidate will teach in the department’s nationally ¬ranked undergraduate Visual Communications BFA as well as the new Master of Arts in Interaction Design program. On the undergraduate level, this person will have experience teaching hands¬on methods of design that emphasize reciprocity between creative thinking, traditional techniques and active making. For the graduate program, this person will be able to significantly contribute to an ever¬evolving discourse about relationships between technology and humanity that include aspects of business, engineering, industrial design, physical computing and social practice. Professional experience in interaction or industrial design is desirable, yet not required.

Required Qualifications:
Candidates must have a graduate degree (i.e. MFA, MS, MA, PhD or equivalent terminal degree) in graphic design, interaction design, or related field and a minimum of two years teaching experience at the college level.

Application Materials:
Applications must include: (1) A Letter of Intent: describing how specific experiences shaped your qualifications for this position and your vision for the role of design in a global society, (2) Curriculum Vitae, (3) Teaching Philosophy, Sample Syllabi and url link to Digital Portfolio of Student Work, (4) References: names and contact information of three people who can attest to your teaching or creative research capabilities, (5) List of Featured Creative Projects: with a url link to your full digital portfolio, (i.e. website). Please clearly specify your role(s) if your portfolio includes collaborative projects. You may also include samples of other accomplishments including evidence of exhibitions, conference papers, published writings, commissioned work, etc.

Application Process:
Please submit all materials listed as separate PDF documents through the University’s Interfolio system: https://apply.interfolio.com/38372. Review of applications will begin on December 2, 2016 and continue until the position is filled. Please indicate if you plan to attend the annual CAA conference in your letter of intent.
For a complete list of requirements and job duties and to apply online, please visit the UDJOBS website at https://apply.interfolio.com/38372

Equal Employment Opportunity
The University of Delaware is an Equal Opportunity Employer which encourages applications from minority group members, women, individuals with a disability and veterans. The University's Notice of Non-Discrimination can be found at http://www.udel.edu/aboutus/legalnotices.html. Employment offers will be conditioned upon successful completion of a criminal background check. A conviction will not necessarily exclude you from employment.

About the University of Delaware: 
From its roots as a private academy in 1743, the University of Delaware today is a research-intensive, technologically advanced university with global impact. The full¬time, tenure¬track faculty teaching load is five courses a year, comprised of a combination of freshman through graduate¬level courses. In addition to teaching, full-time faculty are expected to maintain active creative research, serve on college committees, advise students, participate in curriculum development and other departmental activities and projects, and contribute to the vibrancy of the intellectual life of the University.

 

Faculty Positions in New + Emerging Media at University of Illinois at Urbana-Champaign

Assistant Professors of New + Emerging Media
College of Media, University of Illinois at Urbana-Champaign

The College of Media invites applications for two entry-level, tenure-track assistant professor positions in New and Emerging Media. Successful candidates should demonstrate an innovative research and teaching agenda that complements the interdisciplinary profile of the College and the current research strengths across the university in New and Emerging Media. Appointments will be made on a tenure-track, 9-month academic year in one of the College’s three departments - Advertising, Journalism, or Media & Cinema Studies -- beginning August 16, 2017.

Academic scholars and creative artists are both encouraged to apply. For candidates who are academic scholars, a Ph.D. or equivalent terminal degree in mass communication, media studies or a related field (e.g., visual studies, design studies, digital studies, technology studies, social informatics, information and computer sciences, business, economics, psychology) is required. For candidates who are creative artists, a master’s degree or equivalent is required, and a terminal degree is preferred. All candidates should possess the potential for high-quality research or creative endeavor, publication, and teaching. Of particular interest are candidates who draw on interdisciplinary bodies of theory, are open to mixed-methods approaches and collaborations, and demonstrate a capacity for conducting original and creative research in one or more of the following areas:

  • Big data and society
  • Computational advertising and machine learning
  • Convergence culture and participatory media
  • Data semantics
  • Digital ethics, privacy, and policy
  • Digital humanities and digital archives
  • Digital/multimedia journalism
  • Disability studies in information communication technology
  • Game studies and digital narrative
  • Locative media, mapping, and platform studies
  • Media history and historiography of cinema and new media
  • Media literacy and multimodal scholarship
  • Mobile and interaction design
  • Natural Language Processing
  • Online /contextual advertising and behavioral targeting
  • Social media and new media use and effects
  • Virtual/augmented reality
  • Visual studies and data visualization

Successful candidates will be expected to develop funding for a strong research program, to work collaboratively with faculty and scholars within the College of Media, and to form collaborations with faculty engaged in new media research across the campus – including in Engineering, Fine and Applied Arts, Information Sciences, Business, and leading interdisciplinary research centers such as the National Center for Supercomputing Applications and the Beckman Institute. Successful applicants will teach current new media courses and develop conceptual courses and graduate seminars in a variety of areas related to new media. An ability to advance the College’s commitment to diversity through research, teaching, and outreach with relevant programs is desired.

The College of Media’s faculty consists of internationally renowned social scientists, media professionals, and humanities scholars and serves 1,300 undergraduate and graduate students (http://media.illinois.edu/). The College is also home to the interdisciplinary Institute of Communications Research and Illinois Public Media (WILL-AM-FM-TV-Online), the public broadcasting service of the University of Illinois.

The position will begin on August 16, 2017. Salary will be commensurate with experience. Candidates should create a candidate profile at http://jobs.illinois.edu and upload a cover letter explaining how the candidate’s academic training and background, including research, creative endeavors, teaching qualifications and/or professional experience, make the applicant suitable for the position; curriculum vitae, and a list of full contact information for three references. All requested information must be submitted for an application to be considered complete. The University of Illinois conducts criminal background checks on all job candidates upon acceptance of a contingent offer.

Full consideration will be given to applications received by November 18, 2016. Applicants may be interviewed before the closing date; however, no hiring decision will be made until after that date. The review will continue until the positions have been filled. For further information regarding application procedures, please contact Jane Dowler at dowler@illinois.edu or 217-333-2351.

Illinois is an equal opportunity employer and all qualified applicants will receive consideration for employment without regard to race, religion, color, national origin, sex, sexual orientation, gender identity, age, status as a protected veteran, status as a qualified individual with a disability, or criminal conviction history. Illinois welcomes individuals with diverse backgrounds, experiences, and ideas who embrace and value diversity and inclusivity. (www.inclusiveillinois.illinois.edu).

For more info, see: https://jobs.illinois.edu/faculty-positions/job-details?jobID=71871&job=college-of-media-assistant-professors-of-new-emerging-media-f1600111

The College of Media at the University of Illinois at Urbana-Champaign is focused on the study and exploration of media – how to develop content that is informative, accurate, strategic, persuasive, entertaining, creative, targeted and sharable through any media platform. We are student-centered in our approach to learning and scholarship. Our faculty are scholars and researchers exploring the impact of media and messaging.

Call : The Video Show – Video, Digital Media + Installation at Raritan Valley Community College

Exhibition - No Fee - Open to original work in Video, Video Installation, Motion Graphics, Interactive Installation, or any “New Media” work. Work originally created in both digital and analog formats are acceptable. Duration may not exceed 10 minutes per piece. There is no minimum duration.

Work in all Video Art styles will be considered, including shorts, experimental, poetic, narrative, abstract, documentary, music, and installation.

Download prospectus at www.raritanval.edu/videoshow

For more info + questions please contact videoshow@raritanval.edu

Assistant Professor of Art – Graphic Design at Oakland University

The Department of Art and Art History within the College of Arts and Sciences at Oakland University seeks applicants for a full time Assistant Professor of Graphic Design beginning August 15, 2017.

The successful applicant must have a record of or potential for excellence in teaching at the undergraduate level. Applicants must be proficient in current industry software applications and able to teach digital illustration, motion graphics, and web design. Candidates should have strong professional and student portfolios, an understanding of design history and theory, the aptitude to articulate design ideas through professional practice and personal research, and an interest in community and department service. Candidates with design industry experience and/or coding experience may be given higher consideration. MFA degree in Graphic Design or related field from an accredited institution required.

The Department of Art and Art History at Oakland University has over 350 students in BA programs in Art History, Studio Art and Graphic Design. Oakland University is a state-supported institution of more than 20,000 students situated on a beautiful 1600 acre campus 25 miles north of Detroit, MI.

To apply, visit https://jobs.oakland.edu/postings/9429. Applications received on or before January 1, 2017 will take precedence in reviewing process. All applications will be considered until the position is filled. Oakland University is an Affirmative Action/Equal Opportunity Employer and encourages applications from women and minorities.

Oakland University is a state-supported institution of more than 20,000 students situated on a beautiful 1600 acre campus 25 miles north of Detroit, MI.

 

Regular / Visiting Appointment Open Rank at American University of Sharjah

Regular / Visiting Appointment | Open Rank - Visual Communication

The successful candidate will primarily teach studio courses in the Bachelor of Science in Visual Communication program and/or the Foundation Year. A terminal degree (MFA or MA) in Visual Communication or a related area is required along with significant academic and professional experience. A thorough knowledge of contemporary design practice and history/theory is required. Candidates should have expertise in one or more of the following areas: Graphic Design, Illustration, Printmaking and/or Photography.

Regular / Visiting Appointment | Open Rank - Multimedia Design

The successful candidate will primarily teach studio courses in the Bachelor of Science in Multimedia Design program and/or the Foundation Year. A terminal degree (MFA or MA) in Multimedia Design, Digital Media or a related area is required along with significant academic and professional experience. Candidates should have expertise in one or more of the following areas: Film Theory, Film/Video production, Editing, Sound Design, Animation, UX, Physical Computing, App Design and other digital media.

Regular / Visiting Appointment | Open Rank - Design Management

The successful candidate will primarily teach courses in the Bachelor of Science in Design Management program. A terminal degree (MSc or MA) in Design Management or a related area is required along with a strong design ability and significant academic and professional experience. Candidates should have expertise in one or more of the following areas: Design Management, Design Thinking, Product Design, Strategic Design, User-centered Design and Service Design.

Regular / Visiting Appointment | Open Rank - History of Art

The successful candidate will primarily teach first-year courses on the history of architecture, art and design along with courses that address the university's general education requirement in arts and literature. A terminal degree (PhD) in Art History or a related area is required. Candidates should have the proven ability to teach large-enrollment courses and a publication record appropriate to their rank.

More information on the positions can be found here: https://www.aus.edu/caadsearch

The College of Architecture, Art and Design (CAAD) at the American University of Sharjah (AUS) invites applications for multiple regular or visiting faculty positions in the Department of Art and Design. All positions feature a competitive salary and an exceptional benefits package inclusive of free housing and generous retirement contribution along with funding for annual return airfare, school tuition for dependents, and health insurance. The successful candidate is expected to assume duties in August 2017.

The American University of Sharjah is a leading comprehensive coeducational university in the Gulf, serving students from the United Arab Emirates, neighbouring countries in the region, and around the world. In addition to CAAD, the University is comprised of the College of Arts and Sciences, College of Engineering, and School of Business Administration. Website: www.aus.edu

All Degree programs are accredited by the Commission on Higher Education of the Middle States Association of Colleges and Schools (USA) and by the United Arab Emirates (UAE) Ministry of Higher Education and Scientific Research.

The Department of Art and Design offers three undergraduate programs leading to degrees in Visual Communication, Multimedia Design, and Design Management along with minors in Design Management, Film, Illustration and Animation, Photography, and Product Design. Faculty teach required and elective courses in these majors and minors as well as beginning design courses to students in the Foundation Year Regular faculty appointments are initially made as a three-year contract; after a second three-year contract, faculty are reviewed for a four-year rolling contract, the equivalent of tenure at North American universities.

All courses are taught in English. Web site: https://www.aus.edu/caad.

Samples of student work can be found here: https://www.aus.edu/caad/dod/student_work

Besides teaching, faculty are required to mentor students, engage in scholarly activities (which can include both research and creative work) and participate in service activities for the college, university and community. Applicants should have an excellent record of teaching and scholarship from a reputable university (or the potential for developing such a record, if at the Assistant Professor rank).

Successful candidates are expected to assume duties in August 2017.
Interested applicants should send a single PDF file including

  1.  a letter of interest outlining areas of teaching, practice, scholarship, and service,
  2.  a Curriculum Vitae,
  3.  names and contact information for three references,
  4.  a digital portfolio outlining scholarship, professional and student work.

Applications should be uploaded by visiting Art and Design Search.
The review of applications will begin on November 1, 2016 and continue until the positions are filled.