Tag Archives: Opportunity

CFP: UNFOLDING IMAGES – VR, Volumetric Filmmaking and Spatial Control

UNFOLDING IMAGES – VR, Volumetric Filmmaking and Spatial Control
7th Besides the Screen International Conference
Federal University of Espirito Santo, Brazil, 31 May to 2 June 2017

Deadline for proposals: 20th March 2017

Once again, virtual reality is a technology to come. The recent popularisation of immersive displays has revamped the interest on the possibilities of this subject. Alongside came the growth of other forms of volumetric image capture and exhibition, such as 3-D scanning and 360o video. These systems, many of them created to enable computer sensing, are now informing other observers. The way they have been deployed in fields from social media to heritage preservation and prosthetic medicine indicate their broad impact on emerging spatial ontologies.

The next Besides the Screen conference means to frame these growing trends in volumetric imaging in the long history intertwining geography and optics. Departing from cinema, the event seeks to explore how space and image have shaped one another across different media and cultural systems, tracing the power relations that cause topological subjectivities to emerge.

We invite proposals of papers, workshops, performances, screenings, artist presentations, and experimental projects that address, explore, and subvert topics such as:

  • the past, present, and future of VR technologies
  • 360o and immersive filmmaking in different genres
  • bodily affects and proprioception within virtual environments
  • multi-camera stitching aesthetics
  • visual effects / in-frame spatial compositing, both digital and analog
  • 3-D animation and synthetic spaces
  • moving images resulting from 3-D scanning, photogrammetry, and structured light capture
  • developments in computer vision and depth perception
  • real-time cartography as control interfaces
  • responses from the media and data industries to new image technologies
  • early stereoscopic, anamorphic, and panoramic devices
  • event cinema, site-specific projections, and pop-up screenings
  • cleavages and continuities between architecture and the moving image
  • moving image installation and performances
  • etc

To submit a project, please send an abstract (~250 words) and a short biographical note (~150 words) to the address besidesthescreen@gmail.com, with the subject SUBMISSION: BESIDES THE SCREEN 2017. Please include links for demos / previews of any video, performance, or installation submission. The deadline is 20th March 2017.

* * *

Besides the Screen is an international research network on the subject of experimental audiovisual media. It aims to reconfigure the field of screen studies by refocusing it on the seemingly secondary objects, processes, and practices that exist within cinema. Besides the Screen also means to promote an open and horizontal academic environment, favouring practice-based approaches to research and artist collaborations. More info can be found at besidesthescreen.com.

Call for Entries: The Light Factory 9th Annuale

The Light Factory is pleased to announce its 9th Juried Annuale, a photography competition that will showcase challenging and inventive new work from photographers and artists throughout the international photographic community. From traditional to digital, still and moving, all photographic techniques and approaches are welcome. This can include works that stretch the boundaries of the assumed definitions of photographic-based media. The exhibition will consist of 4-6 photographers, each of whom will be represented by 5-7 images [size permitting].

EXHIBITION DATES Thursday, April 20 – Friday, June 2, 2017
OPENING RECEPTION Thursday, April 20, 2017 / 6:30 – 8:30 PM

ENTRY DEADLINE Friday, February 24, 2017
WINNING ENTRIES DUE TO THE LIGHT FACTORY April 3 – 7, 2017

JUROR
Rick Wester
Rick Wester Fine Art, New York City, NY

ELIGIBILITY
The Light Factory 9th Juried Annuale is open to everyone. Entrants must enter only 5–7 images from a specific series or body of work, however, artists may submit up to two different applications. If you submit an installation, it should include only 5–7 images. Please include a short statement (no more than 150 words) about the work along with a current resume or curriculum vitae.

MEDIA
From traditional to digital, still and moving, all photographic techniques and approaches are welcome. This can include works that stretch the boundaries of the assumed definitions of photography-based media.

ENTRY FEE
$35 non-refundable entry fee per series of 5-7 images. Artists may submit up to two applications.

The Light Factory is a community-based center for photography and film located in Charlotte, NC. The Light Factory is dedicated to enriching lives and transforming communities through thought provoking exhibitions, world-class education and vibrant community engagement. Throughout its 43 years of continuous operation, The Light Factory has featured artists such as Sally Mann, Ansel Adams, Tina Barney, Debbie Luster, Pinky/MM Bass, Keith Carter, Annie Leibovitz, Ralph Gibson, Susan Kae Grant, Edward Weston, Jerry Uelsmann, Richard Renaldi, Bill Viola, Andres Serrano, Mary Ellen Mark, and many more.

CFP – Autonomous Art Systems: Opportunities, Pitfalls and Implications – Media-N -2017 Fall Issue

Guest Editors

Nick Bontrager, Texas Christian University

Adam Fung, Texas Christian University

Editor-In-Chief

Kevin Hamilton

Media-N, the Journal of the New Media Caucus, invites submissions for an issue about the use of Autonomous Art Systems, tethered and untethered systems of making, self-guided vehicles, and related programming in creative fields of study. Submissions could include: accounts of new artworks that address concepts of drones or autonomous surveillance as subject or form; reflections on the influence of emerging “intelligent” technologies on studio art practices; or critical/historical analysis of the aesthetics of autonomous technologies in light of their social and technical implications.

Artists have long engaged concepts and techniques of artificial intelligence, emergent order, and generative systems. Others have reflected through practice on technologies of surveillance and war as extensions of the human body and senses. How might these histories and examples help us understand contemporary forms of autonomous production, with all their accompanying ethical and social questions?

Paired with video or audio in their mobile form, Autonomous Art Systems offer new visual perspectives, production values, and aesthetics previously unattainable or associated only with state power. Autonomous assembly systems offer possibilities for emergent spatial order, with inevitable influence on design for the built environment. This issue poses the question: how will the new abilities, access, perspectives, and potential restrictions on technology associated with autonomous machines and systems be reflected in art practice of the future?

Submissions for this special issue on Autonomous Art Systems might address the following questions:

  • How has the field of new media art as a whole been affected by Autonomous Art Systems (AAS), and what is the significance of the modalities in which this dialogue takes shape?
  • What are the new media forms and aesthetics, from locative media to visualization, generative art, or even physical computing, that are common to AAS?
  • What is the legal status of AAS, particularly related to drones, today? How do regulations, rules, laws, and reception inform this form of new media art?
  • How do today’s explorations of AAS build on past examples of generative or programmatic aesthetics?
  • How do artistic explorations of such technologies contend with their associations and origins within military, policing, or other defense-related industries?
  • How do AAS further, hinder, or complicate the dialogue surrounding authorship in contemporary art?

Media-N is an English language journal, and all submissions must be received in English adhering to the standards set by the 16th edition of the Chicago Manual of Style.

(http://www.chicagomanualofstyle.org/)

Media-N, Journal of the New Media Caucus (ISSN: 1942-017X) is a scholarly, invitational, and double blind peer-reviewed journal. It is open to submissions in the form of theoretical papers, reports, and reviews on new media artworks. The journal provides a forum for national and international New Media Caucus members and non-members featuring their scholarly research, artworks and projects.

TIMELINE:

April 1, 2016: Deadline for submission of abstracts/proposals.

May 1, 2016: Notification of accepted proposals – invitation to submit.

July 1, 2016: Deadline for submission of final papers.

ABSTRACT GUIDELINES:

Please send your submission proposal by email adhering to the following:

Proposal Title, and a 300-500 word Proposal Description. Include your Email(s), your Title(s)/Affiliation(s) (the institution/organization you work with ­ if applicable, or independent scholar/practitioner).

On a separate document, send a Resume (no longer than 3 pages).

NOTE: Materials should be submitted in English, as Microsoft Word documents (.doc or .docx).

SEND THE SUBMISSION TO:

Email to: n.bontrager@tcu.edu and adam.fung@tcu.edu

Seeking Chairperson for Department of Art & Design at University of Delaware

The College of Arts and Sciences at the University of Delaware seeks a dynamic artist and administrator to lead the Department of Art and Design. The Department Chair is tasked with cultivating an environment that fosters creative research, academic excellence, and student success. The ideal candidate is an innovative leader who can bring an interdisciplinary approach to collaborations among faculty with diverse interests, providing visionary leadership and enhancing the overall quality of teaching, research, and service in the department. The successful candidate will likewise provide mentorship for our students and cultivate evolving art and design practices. The Chair supervises faculty and staff, manages budgets, and implements our newly revised curricula in the art and design majors. This position is an opportunity for an original thinker and collaborative leader to continue building a department engaged in critical discussions around the arts, design, technology, and the humanities.

The successful candidate will have a substantial record of work as an artist, designer, and/or scholar along with demonstrated experience leading or coordinating an academic department or discipline. Additionally, applicants should be able to articulate a pedagogical vision. The successful candidate will advocate for our faculty’s diverse research and engagement in studio and/or applied practices, and publishing. He or she will also create links with different areas of the university and public communities commensurate with UD’s Carnegie Foundation Community Engagement Classification. Desirable candidates will show evidence of attention to cultural diversity in teaching and/or professional practice and proven ability to support the University’s commitment to equity.

Application Information: https://apply.interfolio.com/40199


From its roots as a private academy in 1743, the University of Delaware today is a research-intensive, technologically advanced university with global impact. The University's location on the Northeast corridor of the United States makes it an ideal place to study art and design. Situated midway between Philadelphia and Baltimore, the campus is about two hours by train/car north to New York City, or south to Washington, D.C. Proximity to so many art and design centers offers access to opportunities and inspiration for students and faculty.

#CrisisPedagogy

HOW TO TEACH ART AND ART HISTORY UNDER CONDITIONS OF CRISIS?

Teaching Resource Sharing Party
Friday, February 17, 7-10pm
e-flux, 311 E Broadway (accessible by B,D,F,J,M,Z trains)

Bring your data! Flash drives, JPGs, PDFs, PPTs, lesson plans, syllabi, etc., or send files to crisispedagogy@gmail.com.

Drinks and bites will be provided; additional contributions are welcome.

Sponsored by the Society of Contemporary Art Historians, Sense of Emergency, Art History That, Association for Latin American Art, Association of Historians of American Art, the European Postwar and Contemporary Art Forum, Material Collective, New Media Caucus, Queer Caucus for Art, US Latinx Art Forum, Visual Culture Caucus, The Research and Academic Program of the Clark Art Institute, and the College Art Association.

 

Assistant Professor, Tenure Track at University of California, Berkeley

The Department of Film and Media at U.C. Berkeley seeks applications for an Assistant Professor in New Media theory and history (tenure track), with an expected start date of
July 1, 2017. Applicants for this Assistant Professor position must have completed all degree requirements except the dissertation at the time of application and must have the Ph.D. in Film/Cinema Studies or a related field in hand by June 30, 2017.

Additional qualifications for all applicants include: broad competence in New Media studies, demonstrable either through formal study or publication record; the ability to teach courses in New Media theory/history and digital culture and media; and a strong understanding of the study of media in the Arts and Humanities. Preference will be given to applicants demonstrating clear evidence of scholarly achievement relative to their career stage. Research and teaching interest in critical race theory and/or gender and/or sexuality is also preferred.

Applicants should apply at https://aprecruit.berkeley.edu/apply/JPF01271. As part of their
application, applicants are asked to discuss their research and teaching interests in a cover letter. In addition they should supply their most recently updated CV and a writing sample of
maximum 25 pp. A statement of contributions to diversity is optional. Referees are strongly recommended to submit their letters of recommendation by March 6, 2017. All letters will be
treated as confidential per University of California policy and California state law. All applicants are asked to refer their recommenders to the UC Berkeley statement of confidentiality prior to submitting their letters, including when letters are provided via a third party (i.e. dossier service or career center): http://apo.berkeley.edu/evalltr.html. Complete applications must be received by March 10, 2017.

Please direct questions to the Chair of the Search Committee at film_search@berkeley.edu.

The Department is interested in candidates who will contribute to diversity and equal opportunity in higher education through their teaching, research, and service.

The Department is committed to addressing the family needs of faculty, including dual career couples and single parents.

The Department of Film and Media at UC Berkeley offers undergraduate and graduate degrees in the study of film, television, and new media. Teaching and research in the department emphasize Arts and Humanities methodologies within an interdisciplinary framework.

The University of California is an Equal Opportunity/Affirmative Action Employer. All qualified applicants will receive consideration for employment without regard to race, color,
religion, sex, sexual orientation, gender identity, national origin, disability, age or protected veteran status. For the complete University of California nondiscrimination and affirmative
action policy see: http://policy.ucop.edu/doc/4000376/NondiscrimAffirmAct

 

NEH Summer Institute: Space, Place and the Humanities

Space, Place, and the Humanities” is a three-week summer institute hosted by the Humanities Center at Northeastern University in Boston (July 24-August 11, 2017) on the newly emerging, interdisciplinary field of Geohumanities. At the intersection of geography, history, literature, creative arts, and social justice, Geohumanities focuses on the role of space and place in a range of humanities disciplines.
The aim of this Institute is to help scholars in humanities disciplines integrate spatial thinking into their research and teaching in new ways. Prominent scholars from cultural geography, literary studies and the digital humanities will lead the Institute, foregrounding the study of space and place as an interdisciplinary endeavor.

Institute Faculty

Tim Cresswell, Trinity College - @CresswellTim
Nicholas Brown, Northeastern University - @nicholassenn
Elizabeth Maddock Dillon, Northeastern University - @emdillon
Wendy Harding, University of Toulouse
Catherine D’Ignazio, Emerson College - @kanarinka
Bruce Janz, University of Central Florida
Sarah Kanouse, Northeastern University
Cindi Katz, CUNY Graduate Center
Anne Knowles, University of Maine
Khury Petersen-Smith, Tufts University - @kpYES
For more information on the institute, eligibility criteria, and our online application please visit: http://www.northeastern.edu/spaceandplaceneh/.

Applications due March 1.

For all Institute updates, follow @nuhumanities on Twitter and look for our Institute hashtag: #spaceandplace17

Founded in 2008, the Northeastern Humanities Center supports faculty and student research in the humanities and social sciences; facilitates collaboration across disciplines; and presents humanistic and social scientific research to the wider university community and general public. Through our fellowship program, working groups, discussion forums, symposia, seminars, informal dialogues, conferences, and joint projects, the Humanities Center fosters a wide-ranging interdisciplinary exchange of ideas in an atmosphere of respect for diverse perspectives and expertise. An integral part of Northeastern University’s signature experiential liberal arts program, the Humanities Center offers various opportunities for engagement with art, literature, philosophy, history, and social and political formations, thereby strengthening the foundation from which to respond meaningfully to one another and the needs of our world.

Tenure/Tenure-Track Position, Games and Simulation Arts and Sciences at Rensselaer Polytechnic Institute

Open Rank Faculty Position in Games and Simulation Arts and Sciences

The program in Games and Simulation Arts and Sciences (GSAS) at Rensselaer Polytechnic Institute in the School of Humanities, Arts and Social Sciences invites applications, nominations, and expressions of interest for an Open Rank faculty position. The selected candidate will have a tenure home in one of the five departments of the School of Humanities, Arts and Social Sciences: Arts, Cognitive Science, Communication and Media, Economics, or Science and Technology Studies.

Applicants must hold a terminal degree (PhD, MFA or foreign equivalent) in Computer Games or a related field such as Digital Media, Computer Science, Cognitive Science, or Human-Computer Interaction. The ideal candidate will have a successful record of collegiate teaching and a proven track record of both leading and participating in collaborative interdisciplinary research.

We seek a colleague with a passion for the future of games and a publication or exhibition record in human-computer interaction, experimental games, artificial intelligence, behavioral science, games for learning, health, and social impact, or a related area of game design and research. An entrepreneurial spirit and expertise in game creation is desirable.

Teaching responsibilities include courses in game design, game development, or game programming, with the possibility of developing and teaching new courses in the faculty member's area of expertise.

Games and Simulation Arts and Sciences is a top-ranked, interdisciplinary program that combines theory with practice and technical rigor with creative exploration in order to educate the next generation of game designers. Rensselaer Polytechnic Institute has been named a Digital Gaming Hub by the State of New York to increase the economic impact of games by fostering innovation and creating collaborative activities that spur the growth of new games or companies.

Founded in 1824, Rensselaer Polytechnic Institute is the nation's oldest technological university. With approximately 5,000 undergraduate and 2,500 graduate students from around the world, the university offers programs at the bachelor's, master's, and doctoral levels. Rensselaer is located in the city of Troy, in New York State's scenic Hudson Valley, roughly equidistant from New York City, Boston and Montreal. The university's Curtis R. Priem Experimental Media and Performing Arts Center (EMPAC) offers opportunities for creative interdisciplinary research in the arts, performance technologies, science and engineering in a unique, world-class facility.

We welcome candidates who will bring diverse intellectual, geographical, gender and ethnic perspectives to Rensselaer’s work and campus communities. Rensselaer Polytechnic Institute is an Affirmative Action/Equal Opportunity, Race/Gender/Veterans/Disability Employer.

To apply, please submit a letter of interest, curriculum vitae, research statement, teaching statement, (optional) online portfolio URL, and three letters of reference to http://rpijobs.rpi.edu/postings/3064. Applications will be accepted until the position is filled. The appointment has an anticipated start date of August 2017.

Contact: Kim Osburn osburk@rpi.edu with questions.

GSAS is an interdisciplinary program in game design and development, with game designers, cognitive scientists, media artists, computer scientists, writers, musicians, and media scholars. Our B.S. degree was launched ten years ago, and this new position will join us in extending it to the development of a graduate program. RPI has a long history at the forefront of media arts, with one of the first practice-based doctoral degrees in Electronic Arts, a world-class artist-in-residence program at EMPAC, and an Arts Department that encompasses computational media, animation, documentary filmmaking, music, bioar, performance and more.

Tenure Track Faculty Position In New Media: The University of Maine

The University of Maine School of Computing and Information Science invites applications for a full-time, academic-year, tenure-track Assistant Professor for the New Media Program, effective August 28, 2017. Candidates with teaching and research interests in creative programming are encouraged to apply to enhance and/or complement UMaine’s New-Media strengths in digital storytelling; video, photographic, and audio production; Web design and development; rapid prototyping; and user experience and interaction design. Candidates may either be programming language experts who focus on creative content or creative artists with strong programming credentials.

Essential Duties & Responsibilities:
- Teaching introductory programming classes as well as upper-level courses in server-side development for the New Media BA and Minor.
- Advising and mentoring undergraduate students in New Media.
- Collaborating with students and colleagues to develop creative applications.
- Service to the school, the college, the university, and the profession.

Knowledge, Skills & Qualifications:
- Terminal degree (earned doctorate or MFA) in a discipline closely related to New Media required by date of hire.
- A rich and deep understanding of the contemporary field of digital culture is required.
- A commitment to excellence in teaching and research is required.
- Demonstrated skills in contributing to the New-Media research agenda are required.
- Extensive experience in writing custom software for new media contexts, such as online, mobile, and physical environments is required.
- Familiarity with such topics as user interface design, user interaction, and new media art and design practices required.

Research interest and expertise in one or more of the following areas are desired: Web and mobile development (e.g., PHP, MySQL, HTML, CSS, JavaScript, and Swift), gaming (e.g., Unity, Python, and Lua), and physical computing (e.g., Processing and OpenFrameworks).

The application includes a cover letter with a URL for documentation of the candidate’s creative programming, preferably including at least one example of custom source code; a curriculum vitae; copies of graduate academic transcripts (photocopies acceptable for initial screening); and statements of both research and teaching interests.

Visit our Website for more details: http://umainenewmedia.org/new-media-position

Review of applications will begin on February 15, 2017 and continue until the position is filled. Questions can be addressed to NewMediaSearch@umit.maine.edu.

Representatives of the New Media program will also be available to answer questions about the position at the College Art Association (CAA) conference in New York from 15-18 February.


The New Media Program at the University of Maine offers an interdisciplinary course of study in the systems, technologies, history, design, and theory of information. The curriculum enables students to investigate the creative and applied processes essential to this area of study. It prepares students to be technologically capable, articulate thinkers, and creative media professionals.

Today, information is becoming fluid, continuous and instantly accessible. This has caused a shift in the ways in which we create, access, use, understand and distribute information. The advent and convergence of new ideas, technologies, and information systems has rekindled the relationship of the applied and creative arts and sciences. This renewed bond presents new collaborative opportunities for artists, scientists, communicators, and other creative thinkers. Our program provides an interdisciplinary, experiential approach to learning that emphasizes creativity, critical thinking, teamwork and entrepreneurship.

CFP and Artwork: Taboo – Transgression – Transcendence in Art & Science 2017 at Ionian University

Corfu, Greece | May 26-28, 2017
Deadline for proposals: February 28, 2017

The Department of Audio and Visual Arts of the Ionian University organizes for the second year in a row the interdisciplinary conference "Taboo - Transgression - Transcendence in Art & Science", including theoretical and artwork presentations. The conference continues to focus: a) on questions about the nature of the forbidden and about the aesthetics of liminality - as expressed in art that uses or is inspired by technology and science, b) in the opening of spaces for creative transformation in the merging of science and art.

More info: http://avarts.ionio.gr/ttt/2017/en/description/

Art is, in so many ways, a reflection of reality, its glorification as well as its challenger, in an instinctive understanding that nothing is stable despite the effort to keep a balance between the comfort of belief and the delusion of control. Art and science interrelations are not always clear and one could have the impression that the artist seems more permeable to the influence of science than the scientist to the influence of art. This year's conference is dedicated to all those who keep pushing the limits further than the next gadget and understand the essential role of fantasy when synchronized with reality. One step further, one more time, knowing that the truly opening dimension might be towards the voyaging of consciousness.

Submissions are welcome from all art and research fields with emphasis on filmmaking, illustration, video art, sound art / electroacoustic music, photography, animation, videogames, computer art, installation art, performance art, bio art, net.art, electronic art, robotic art and cutting-edge technology in art research.

Suggested, but not exclusive topics, are those associated, with: Chemistry of the mind, natural healers and mind enhancement | Post gender, transgressive identities and social models | Cyborg, augmentation and bοdy modification | Psycho-pharmacology, somatechnology and post-humanism | Human-like machines, uncanny valley and sex technology | Biopunk, hybridity and aesthetics of mutation | Biotechnology, biophysics and music technology.


Including a wide range of artistic and scientific activities, the Audiovisual Arts Festival provides a chance to highlight the overall results of the educational and research activities developed by the Faculty of Audiovisual Arts, particularly in the field of contemporary sonic and visual arts. The festival’s main program include, among other events, presentations of digital interactive audiovisual works/installations and electronic music concerts by artists from Greece and abroad. Ultimately, there will be a summer school in hybrid arts and an international conference, in 2017 under the title “Taboo-Transgression-Transcendence in Science and Art”.

CFP Moving Forward: Where is the Journalist in Social Media?

Centre for Ecological, Social, and Informatics Cognitive Research (ESI.CORE)
Inaugural International Conference

Moving Forward: Where is the Journalist in Social Media?

SpringHill Suites Downtown Denver
Metropolitan State University of Denver
Denver, Colorado USA
June 23-24, 2017

Call for Papers:

In the current political climate, the constructions of celebrity leaders and popular forms of mediated truths, especially with the recent "fake" internet news, have raised questions about journalism. Tabloid and other forms of popular journalism use narrative devices of gossip, rumor and scandals while many news media have abandoned facts and intelligent analysis in favor of spectacular outrage and incivility, both situations acting as testaments to the lack of informed opinions. Although scholars and journalists work together during news reporting, investigations/documentaries, and on other issues that are covered by news media, scholars are often confined to academic research and disconnected from the realities faced by journalists. Can citizen journalists and journalism scholars help move forward with progressive research and practice? What are the qualifications and definitions of a ‘journalist?’ Is this someone who is employed professionally - or someone who has received an academic certification (degree) to be qualified? Or can anyone today be a journalist?

Citizen participation has been seen as essential in the democratic processes of production, distribution, and reception of news. Online participatory media such as blogs, comments and videos offer a democratic platform for the expression of alternative ideas that may otherwise be filtered by traditional journalism. Yet, citizen journalists need critical media literacy that is often lost in the lure of visibility. How can journalism scholars creatively and critically engage citizen journalists in the dissemination of their research, informed opinions and cultural productions?

The Centre for Ecological, Social, and Informatics Cognitive Research (ESI.CORE), in association with sponsors Centre for Media and Celebrity Studies (CMCS) and WaterHill Publishing, invites academics, journalists, publicists, producers and guests to attend, speak and collaborate at the inaugural international conference Moving Forward: Where is the Journalist in Social Media? Join us in Denver, Colorado where the conference will uniquely combine vibrant roundtable and media workshop panels in a collaborative network.

The format of the conference aims at being open and inclusive ranging from interdisciplinary academic scholars to practitioners involved in all areas of print, broadcast and online journalism. Working papers and media productions will be considered for the conference.

Extended versions of selected best papers will be published in an edited book.

Registration includes: Your printed package for the complete conference, professional development workshops, coffee / tea breaks, access to evening receptions, complimentary evening drinks, consideration for publication.

Submission guidelines:
◦ 250-word abstract or workshop / roundtable proposal
◦ Include a title, your name, e-mail address, and affiliation if applicable
◦ Submit to conference Chair Dr William Huddy at email address: submit@esi.core.org
◦ Deadline for abstract submission: February 15, 2017
◦ Notification of acceptance: March 15, 2017
◦ Early bird registration deadline: April 30, 2017
◦ Full registration deadline: May 30, 2017
◦ Conference reception and presentations: June 23-24, 2017

Topics include but are not limited to:
Communication
Media
Journalism
Photojournalism
Television and Radio
Social Media
Informed Opinions
Infomercials
Advertisement
Publicity and Promotion
News
Interviews
Audience
Race
Gender
Environment and species
Class
Fiction
Genre
Biography
Theory and Methods
Ethics and Morality
Cognition
Media Literacy
Education and Advocacy
International Relations
Business and Community Partnerships

Conference Web Page: www.esicore.org/events/denver2017.html
Conference Twitter @esicore #MF2017
Committee Members: Josh Nathan and Ngoma Evelyn Moghalu
Conference Chair: Dr William Huddy
Dr. William Huddy earned his Ph.D. in Communication Studies from the University of Denver (2012). Prior to academia, Huddy worked as a journalist and anchored television newscasts in Colorado Springs, Colorado, El Paso, Texas, Milwaukee, Wisconsin, and Fort Myers, Florida. He’s a Past-President (2007) of the Rocky Mountain Communication Association, and an active member of the National Communication Association since 2001. He teaches Political and Campaign Communication, Communication Research and Theory Building, Interpersonal Communication and Public Speaking at Metropolitan State University of Denver (since 2013), with a research focus on student engagement and communication activism. His most recent publication came from the Sept. 2-3, 2015 Center for Media and Celebrity Studies Conference presentation of his paper, “Corporate Colonization and the Myth of Authentic Journalism.”

ESI.CORE is a not-for-profit research and education organization. Its focus is the multidisciplinary study of cognition, perceptions and emotions, particularly investigating social, artistic, psychological, ecological and technological aspects.

Assistant/Assoc. Professor of 3D Graphics and Animation at Virginia Tech University, School of Visual Arts, Creative Technologies

The School of Visual Arts seeks applications for an Assistant or Associate Professor, tenure-track faculty with a specialization in 3D graphics and Animation. Responsibilities include teaching a strong curriculum of learning, discovery, and engagement; developing and teaching undergraduate and graduate curriculum; providing creative direction and scholarship; maintaining a strong national/international creative research agenda; facilitating design studios; and advising students. Faculty are expected to participate in school, college and university level service and outreach programs including collaboration and cross-disciplinary work with other programs within the School of Visual Arts (SOVA), committee work, and administrative duties.

This position requires a terminal degree in 3D animation or related field; experience teaching 3D animation at the university or college level beyond graduate school teaching appointments; a desire to work collaboratively and across disciplines with proven academic leadership experience. The candidate’s portfolio should demonstrate a good sense of character design with 3D modeling, texturing, rigging, lighting and rendering; experience using motion capture; professional experience in the field of VFX is highly desirable.

The ideal candidate should have a strong working knowledge of industry standard content creation software packages (i.e Maya, Zbrush, Cinema4D, AfterEffects, Photoshop, and RenderMan); and evidence of an on-going and active professional exhibition record at a national and international level with a broad understanding in the history and theory of contemporary 2D and 3D animation. Expertise with MEL/Python scripting in Maya, or coding in Unity or Unreal game engines is highly desirable.

contact Search Committee Chair Thomas Tucker thomasjt@vt.edu


Virginia Tech is a public land-grant university, committed to teaching and learning, research, and outreach to the Commonwealth of Virginia, the nation, and the world. Building on its motto of Ut Prosim (that I may serve), Virginia Tech is dedicated to InclusiveVT—serving in the spirit of community, diversity, and excellence. We seek candidates who adopt and practice the Principles of Community, which are fundamental to our on-going efforts to increase access and inclusion, and to create a community that nurtures learning and growth for all of its members. Virginia Tech actively seeks a broad spectrum of candidates to join our community in preparing leaders for the world.

The School of Visual Arts (SOVA) at Virginia Tech offers an expansive undergraduate and graduate education in fine art, creative technology, art history, and graphic design. Our Studio Art, Creative Technology and Graphic Design BFA programs offer an inclusive approach to educating artists and designers, implementing new and established technologies that are uniquely available at Virginia Tech.

Our Art History BA educates students to place visual culture in its broader historical context. We offer an MFA in Creative Technologies, a cross-departmental MA in Material Culture and Public Humanities. Our programs enable students to combine technical expertise with critical and creative inquiry.

Assistant/Associate Professor in Gaming at Virginia Tech University, School of Visual Arts, Creative Technologies

The School of Visual Arts at Virginia Tech seeks applications for an Assistant or Associate Professor, tenure-track faculty position with a specialization in Gaming; with experience teaching 2D and 3D gaming at the university or college level beyond graduate school teaching appointments; maintaining a strong national/international creative research agenda; and advising students. Faculty are expected to participate in school, college and university level service and outreach programs including collaboration and cross-disciplinary work with other programs within the School of Visual Arts (SOVA), committee work, and administrative duties.

The School of Visual Arts (SOVA) is housed within the College of Architecture and Urban Studies. Within three areas of SOVA (VCD, Studio Arts and Art History). The school also offers an MFA in Creative Technologies, an MA in Material Culture, and an individualized Ph.D. in Human-Centered Design. Information can be found at: http://www.sova.vt.edu.

This faculty search is part of a cross-college cluster hire being conducted within the Destination Area and the Creative Technologies and experiences Strategic Growth Area, which are two initiatives created to recruit and support world-class groups of faculty colleagues that bridges disciplinary strengths. This cluster hire will foster interdisciplinary collaborations that explore interactive approaches to thinking and problem solving through the lens of technology. (http://provost.vt.edu/destination areas.html)

This position requires a terminal degree in Gaming or related field; experience teaching 2D and 3D Gaming at the university or college level beyond graduate school teaching appointments; a desire to work collaboratively and across disciplines with proven academic leadership experience. The candidate’s portfolio should demonstrate a good sense of level and set design, environment design, lighting, texturing and character design in gaming, know how to weave storytelling and content into games, experience in browser based gaming, experience in AR and VR gaming; professional experience in the field of Gaming is highly desirable.

Virginia Tech recognizes the critical importance of diverse teams of scholars. It seeks to diversify its faculty along multiple dimensions, including those that have been historically marginalized and excluded given the institutional history and legacy of the university. Virginia Tech is a public land-grant university, committed to teaching and learning, research, and outreach to the Commonwealth of Virginia, the nation, and the world. Building on its motto of Ut Prosim (that I may serve), Virginia Tech is dedicated to InclusiveVT — serving in the spirit of community, diversity, and excellence. We seek candidates who adopt and practice the Principles of Community (http://www.inclusive.vt.edu/), which are fundamental to our on-going efforts to increase access and inclusion and to create a community that nurtures learning and growth for all of its members. Virginia Tech actively seeks a broad spectrum of candidates to join our community in preparing leaders for the world.

The ideal candidate should have a strong working knowledge of industry standards in content creation software packages (Unity, Unreal, Maya, Zbrush, Substance Designer, Headus and Photoshop); evidence of an on-going and active professional exhibition record at a national and international level with a broad understanding of the history and theory of contemporary 2D and 3D gaming. Expertise with coding in Unity or Unreal game engines is highly desirable.

contact Search Committee Chair Thomas Tucker thomasjt@vt.edu


Virginia Tech is a public land-grant university, committed to teaching and learning, research, and outreach to the Commonwealth of Virginia, the nation, and the world. Building on its motto of Ut Prosim (that I may serve), Virginia Tech is dedicated to InclusiveVT—serving in the spirit of community, diversity, and excellence. We seek candidates who adopt and practice the Principles of Community, which are fundamental to our on-going efforts to increase access and inclusion, and to create a community that nurtures learning and growth for all of its members. Virginia Tech actively seeks a broad spectrum of candidates to join our community in preparing leaders for the world.

The School of Visual Arts (SOVA) at Virginia Tech offers an expansive undergraduate and graduate education in fine art, creative technology, art history, and graphic design. Our Studio Art, Creative Technology and Graphic Design BFA programs offer an inclusive approach to educating artists and designers, implementing new and established technologies that are uniquely available at Virginia Tech.

Our Art History BA educates students to place visual culture in its broader historical context. We offer an MFA in Creative Technologies, a cross-departmental MA in Material Culture and Public Humanities. Our programs enable students to combine technical expertise with critical and creative inquiry.

Call for Curators: CURRENTS New Media Festival 2017

OPEN CALL FOR CURATORIAL PROJECTS DEADLINE: December 31, 2016 Submission Fee $30USD

Use the online form on our website to submit your proposal:
https://currentsnewmedia.org/guest-curator-application/

Parallel Studios is seeking proposals from independent curators for a satellite exhibition that will be featured as a part of CURRENTS NEW MEDIA 2017, Santa Fe’s 8th annual international new media festival.
For more information about the festival and about Currents New Media:
CURRENTS homepage - https://currentsnewmedia.org

GUIDELINES
Proposals must be conceptually rigorous and focus on artists and themes that follow the mission of the Festival. Please see our website: https://currentsnewmedia.org
While New Media Arts embody the basic motivations and intentions of all the fine arts, their distinctive use of technologies that are pervasive in 21st Century culture, make New Media Art a bridge between contemporary art and the general public. The Festival introduces the public to new technology molded by artists into vehicles for expression and the communication of ideas, broadening the definition of 21st century art making and fostering a more expansive use of technology.

• Curators may not include their own work in the exhibition.
• The curator and proposed artists can be of any nationality.
• Curators are expected to be involved in all aspects of exhibition planning.
• Previous experience curating exhibitions is a plus but not mandatory. Equal consideration
will be given to those in the beginning stages of their curatorial careers.

For more information and to fill out an application please go to:
https://currentsnewmedia.org/guest-curator-application/


CURRENTS is a non-profit art festival based in Santa Fe New Mexico. CURRENTS is an annual festival that takes place for 3 weeks in June. During our exhibition we feature work from New Media artists around the world. Our festival showcases cutting edge work in a constantly evolving technological world. Our call for artists for our 2017 festival is now open and categories include:
New Media Installations, Outdoor Video and New Media Installations, Single Channel Video and Animation, Multimedia Performance, Fulldome, Experimental or Interactive Documentary, Augmented Reality / Mobile Device Apps / Art-Gaming / Web-Art, Virtual Reality Environments, Robotics, Digitally Generated Objects (ie. 3D Printing) and Interactive Installations for Children.

This may give you more of a sense of the dynamic and interactive nature of our festival.
7,200 visitors from 17 New Mexico cities/towns, 27 states and 9 countries attended our main venue, El Museo Cultural.
Opening night had over 2,000 visitors.
143 national and international artists, presenters and performers were represented in the main exhibition at El Museo and at venues around Santa Fe.

Non-Tenure-Track Professor of Practice Sculpture/Drawing (Interdisciplinary Artist) at Cornell University

Cornell University’s Department of Art invites applications for a non-tenure-track assistant/associate professor of practice position beginning in fall 2017. This position will have a term of two years and is renewable. Successful candidates should possess an innovative practice and informed teaching experience that complements the interdisciplinary profile of the department and the current research strengths across the university. We are seeking candidates whose critical practice has received distinctive national recognition. Candidates should have demonstrated proficiency and interest in teaching outside of their primary area of interest, including cross-disciplinary dialogue, theory, and critical practice at undergraduate and graduate levels.

The Department of Art is part of the College of Architecture, Art, and Planning, and offers both B.F.A. and M.F.A. degrees with a strong liberal arts orientation. The department enjoys a strong relationship with Cornell’s Herbert F. Johnson Museum of Art and academic units across campus. Art faculty and students have access to extensive traditional and digital production facilities in the college as well as to the resources of a major research university.

Sculpture:

The department embraces a broad definition of the sculpture discipline, and seeks energetic and visionary artists, actively engaged in extending the multiple traditions and emerging practices in the expanded field of contemporary sculpture. This person will be expected to contribute intellectual leadership, provide innovative approaches to departmental collaborative teaching, community engagement, technology, and other aspects of new sculptural practices.

Responsibilities:

The successful candidate will have significant teaching experience in all levels of undergraduate and graduate areas of sculpture, including material and nontraditional practices. The candidate will also be able to teach undergraduate drawing, develop topical seminars, advise students, and participate in administrative responsibilities related to departmental service such as admissions review and curriculum development. The position requires an M.F.A. Salary, title, and rank will be commensurate with qualifications and experience.

Required application materials:

  1. Letter of intent
  2. Curriculum vitae
  3. Teaching statement and artist’s statement
  4. Three course syllabi of the candidate’s design with samples of student work when possible
  5. PDF with images of 10–12 represented artworks with titles, dates, materials, and other explanatory information as needed and a link to a website where samples of the applicant’s work and/or performance documentation may be viewed
  6. Three letters of reference

All applicants should submit their materials electronically to Academic Jobs Online at https://academicjobsonline.org/ajo/jobs/8661.

The deadline to apply is January 5, 2017.

Further information about Cornell, the department, and art students, alumni, and faculty may be found at: http://aap.cornell.edu/academics/art.

EEO/AA Policy: "Diversity and inclusion are a part of Cornell University’s heritage. We are a recognized employer and educator for valuing AA/EEO, Protected Veterans, and Individuals with Disabilities."

Non-Tenure Track Professor of Practice New Media at Cornell University

Cornell University’s Department of Art invites applications for a non-tenure-track assistant/associate professor of practice position beginning in fall 2017. This position will have a term of two years and is renewable. Successful candidates should possess an innovative practice and informed teaching experience that complements the interdisciplinary profile of the department.

The Department of Art, part of the College of Architecture, Art, and Planning, offers both B.F.A. and M.F.A. degrees with a strong liberal arts component. The department enjoys a strong relationship with Cornell’s Herbert F. Johnson Museum of Art and academic units across campus. Art faculty and students have access to extensive traditional and digital production facilities in the college as well as to the resources of a major research university.

New Media:

The candidates should have an extensive knowledge of the history and theory of new media. Areas of specialization may include sound, performance, installation, interactive media, physical computing, and/or noncommercial approaches to technology.

Responsibilities include teaching all levels of the undergraduate program as well as graduate advising, developing topical seminars, and participating in related departmental service such as admissions and portfolio review, curriculum development, and student advising.

The successful candidate will have significant teaching experience, a strong national and international exhibition record and innovative research practice, and will be actively involved in professional art activity on a national scale. We are seeking a candidate whose critical practice has received wide recognition. Candidates should have demonstrated proficiency and interest in teaching outside of their primary area of interest, including cross-disciplinary dialogue and theory and critical practice at undergraduate and graduate levels. The position requires an M.F.A.. Salary, title, and rank will be commensurate with qualifications and experience.

Required application materials:

  1. Letter of application
  2.  Statement of teaching philosophy
  3. Examples of course syllabi
  4. Curriculum vitae
  5. Work samples (links or other appropriate documentation) and work list
  6. Student work samples
  7. Names and contact information for three references

All applicants should submit their materials electronically to Academic Jobs Online at https://academicjobsonline.org/ajo/jobs/8659.

The deadline to apply is January 5, 2017.

Further information about Cornell, the department, and art students, alumni, and faculty may be found at: http://aap.cornell.edu/academics/art.

EEO / AA Policy: "Diversity and inclusion are a part of Cornell University’s heritage. We are a recognized employer and educator for valuing AA/EEO, Protected Veterans, and Individuals with Disabilities."

Assistant Professor in Graphic Design at University of Wisconsin – Stevens Point

The University of Wisconsin-Stevens Point Department of Art & Design is searching for a full time, tenure track faculty member in Graphic Design. This program is well established and NASAD accredited within the College of Fine Arts & Communication. The program focuses on craft, conceptual development, design evolution and visual communication theory. Courses address typography, symbol development, image usage, history of design, branding, systems, strategies and identity. Our curriculum is based in contextual thinking about audience and experience, and prepares students for professional design practice.

The ideal candidate will be able to teach at all levels within this curriculum and bring strengths and abilities in user experience, development and current screen-based technology using design thinking and research methodology consistent with a “social model” of design instruction and practice. Candidates should demonstrate an understanding of screen-based work in both production and theory. Candidates are expected to show a facility with HTML/CSS and motion graphics and/or video production. Additionally, candidates will be expected to engage in professional creative research, advise undergraduates and perform university service.

The University of Wisconsin-Stevens Point is a leading 4-year comprehensive institution located in scenic Central Wisconsin. Approximately 9,300 students are enrolled. The 406-acre campus features modern facilities and the Schmeeckle Nature Reserve.

The university has a strong focus on sustainability initiatives and has been named one of the nation’s green universities by The Princeton Review. The university is committed to creating a safe, inclusive learning community for all faculty and staff from a variety of backgrounds.

The Department of Art & Design has 13 full time faculty members and approximately 300 majors. Art & Design majors pursue either a BFA degree in Art with an emphasis in 2D, 3D or Graphic Design, or a BA degree in Studio Art or Art History. The Graphic Design area currently has three full time faculty and approximately 150 majors. The area is invested in curriculum innovation and collaborative educational practice. There is department, college and university support for professional development.

Tenure-Track Assistant Professor in Design at Stevens Institute of Technology

The Visual Arts & Technology program at Stevens Institute of Technology invites applications for a tenure track position in Design, to begin fall 2017. We seek a dynamic teacher and designer that can teach courses at all levels of our undergraduate graphic design concentration, whose work advances their field into new and innovative territories, and who is committed to both creative making and a critical dialog about design. We invite designers from all backgrounds to apply, though additional consideration will be given to candidates with experience in client-focused work or in interdisciplinary collaborations. The ideal candidate will play a key role in defining the design curriculum within the program, and forge collaborations across the College and Institute.

Responsibilities:
Teach an average of five courses per year, working with students across all levels of the undergraduate program; develop new design courses in the candidate’s area of expertise and research interest; maintain an active creative and/or research practice; work with Professional Practices and Capstone students; advise majors and minors; participate in program, College, and university service; and assist with program growth.

More information and to apply:
https://stevens.wd5.myworkdayjobs.com/en-US/External/job/Hoboken-NJ---Main-Campus/Full-Time-Tenure-Track-Assistant-Professor-in-Design_RQ18242-1


The College of Arts and Letters at Stevens values diversity and seeks candidates who can contribute to a welcoming climate for students of all races and genders. Stevens is an NSF ADVANCE institution committed to equitable practices and policies. We strongly encourage qualified women and minority candidates to apply.

Stevens Institute of Technology, founded in 1870 and located on the Hudson River across from midtown Manhattan, is a small, selective research university with approximately 2,900 undergraduate students in 33 disciplines ranging from Music and Technology, Computer Science, Marketing, and Science and Technology Studies. Housed in the College of Arts and Letters, the Visual Arts & Technology program offers a unique Bachelor of Arts degree with a focus on the intersection of technology, art, and design.

Located a 10-minute subway ride from New York City and a short train ride to Boston, Philadelphia, and the rest of the east coast, Stevens draws some of the most talented and gifted undergraduate students from across the globe.

Position in Interdisciplinary Arts and Sciences at University of Washington, Bothell

Organization: University of Washington, Bothell, School of Interdisciplinary Arts and Sciences, Bothell
Title : Artist in Residence, Lecturer, full-time, competitive recruitment, Senior Artist in Residence, Senior Lecturer, full-time
Search Number : AA21595

Position Details:
The University of Washington Bothell (UWB) seeks a dynamic scholar and educator who bridges theories and practices of interactive media and interdisciplinary research, with expertise in one or more of the following areas: human-centered design, creative coding, new media art, socially engaged design, speculative design, critical theory, queer and feminist design principles. Candidates should be prepared to teach studio/practice-based courses in interactive media design; the ideal candidate will be able to use an interdisciplinary approach that can account for how forms of difference such as race, gender, sexuality and ability are co-constituted through interactive media and design.

The successful candidate will provide collaborative leadership in the campus’s Interactive Media Design (IMD) major, which is jointly offered between the School of Interdisciplinary Arts and Sciences (IAS) and the division of Computing and Software Systems (CSS) in the School of Science, Technology, Engineering, and Mathematics (STEM). The candidate’s faculty home will be in the School of IAS or the division of CSS in the School of STEM, as appropriate. Record of teaching excellence, evidence of commitment to working with diverse student and community populations, and Masters, MFA, MDes or Ph.D. are required are required at time of appointment. Salary is commensurate with qualifications and experience.

The University of Washington Bothell houses an array of undergraduate and graduate programs, is located in the Seattle metropolitan area, and provides faculty members with access to the research and funding resources of the UW as a whole. Co-housed in the Schools of IAS and STEM, the major in IMD is part of a dynamic digital media production ecology on and off campus. Along with related degrees in IAS (media and communication studies; interdisciplinary arts) and STEM (applied computing), IMD educates students to become critical, collaborative, and creative media producers, artists, and designers. In this way, the major contributes to the campus’s broader commitment to the linkage of theory and practice through scholarship and curricula that are relevant to diverse student populations.

When hired through a national search, Lecturers and Artists-in-Residence are eligible for renewable multi-year appointments, promotion, and sabbatical, among other benefits available to full-time UW faculty members. For more information about the position, the IMD major, and the Schools of IAS and STEM, please visit the campus website (http://www.uwb.edu/).

University of Washington faculty members engage in teaching, research and service. Candidates should expect to teach at all levels of the undergraduate and graduate curriculum.

Diversity is a core value of University of Washington Bothell. We believe the power of diversity enriches all of us by exposing us to a range of ways to understand and engage with the world, identify challenges, and to discover, design and deliver solutions.

Application Instructions

Applications should include a letter addressing the candidate’s scholarly and pedagogical qualifications for the position; CV; research/creative work sample; and evidence of teaching success or teaching dossier. Please submit applications through InterFolio via this URL: http://apply.interfolio.com/39306 . Letters of recommendation will be requested of candidates who advance in the process. Preferred deadline: 27 January 2017.

University of Washington is an affirmative action and equal opportunity employer. All qualified applicants will receive consideration for employment without regard to race, color, religion, sex, sexual orientation, gender identity, gender expression, national origin, age, protected veteran or disabled status, or genetic information.

The University of Washington Bothell is the fastest growing public university in the state of Washington. We provide a leading-edge student experience grounded in hands-on learning, close relationships with faculty members as teachers and mentors, and staff dedicated to student success. The academic work of the campus focuses on cross-disciplinary research and creative practice, connected learning, and community engagement. UW Bothell’s current enrollment is approximately 5,000 students. A majority of those students are first generation college attendees or are from underrepresented groups; approximately 92 percent are from Washington. Located in the Seattle metropolitan region, UW Bothell builds vibrant regional partnerships, creates and disseminates new knowledge, and prepares students for leadership in the state of Washington and beyond.

OPEN CALL – Immersive Expressions: Virtual Reality on the Web – ACM SIGGRAPH Digital Arts Community

Submission Call for Online Exhibition
Immersive Expressions: Virtual Reality on the Web
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Virtual Reality presents a range of new possibilities for immersive expression and interactivity for artists and developers. The ACM SIGGRAPH Digital Arts Community is seeking projects for an online exhibition that explores the web browser as a medium for work at the intersection of creative expression and virtual reality. VR has had an exceptionally fast growing user base over the past three years with head mounted display options becoming increasingly portable and affordable. Along with the growing list of hardware variations like the Oculus Rift, HTC Vive, or PlayStation VR a number of new distribution models have also been released such as HTC Viveport, Oculus Store, Samsung VR or WEARVR. While much of the content delivered on these platforms are made to be experienced inside of game engines, VR has also made its way to the browser through a variety of projects using WebGL and three.js.

We are looking to showcase and discover new content that pushes conceptual or technological boundaries. It is important that these works be web-based. Online VR works are unique because they exist in the browser, unlike apps relegated to approval by a major distributor. We hope to engage indie developers, artists, computer scientists, and companies working at the forefront of web-based VR through the development of the exhibition.

The WebVR W3C Specification Draft has laid the foundation for content designers to build frameworks and applications for a multitude of browsers and hardware devices. This includes VR initiatives such as Mozilla's MozVR Team (mozvr.com) and accompanying A-Frame javascript framework. Oculus has also announced the ReactVR framework for enabling web-based VR experiences on the Rift in addition to inexpensive head-mounted displays such as Google Cardboard, Daydream View, or Samsung Gear. Artists and developers new to the WebVR arena are encouraged to apply and can take advantage of these resources.

We also encourage VR experiences and interactions that might not fit inside a typical commercial package. This includes works that are more abstract and conceptual, or those created by independent developers with a unique approach to virtual reality. Criteria for inclusion will involve technological innovation, creativity, design, and concept. Submissions could potentially include interactive experiments, games, animation, 360-degree video experiences or a hybrid approach. This call for work welcomes artistic interpretation and collaborations working from any discipline or intersection of art, science, design, and technology.

Works in progress will also be considered as long as they are in a presentable format by the end of April. For a list of resources helpful in getting started with WebVR see: http://lsuatlab.github.io/webvrnotes. Visit the ACM SIGGRAPH Digital Arts Community website at: http://siggrapharts.ning.com. Last year's exhibition site can be viewed here: http://science-unseen.siggraph.org. For more information contact dostrenko@lsu.edu.

Submit your work and learn more about the show at: http://bit.ly/graphvr.
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Timeline:
Submissions Open: November 25, 2016
Submissions Close: March 7, 2017
Notification of Acceptance: March 28, 2017
Exhibition Launch: May 2017
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The ACM SIGGRAPH Digital Arts Community fosters the evolution of a strong year round Digital Arts Community within the international organization and promote a dialogue between visual artists and the larger ACM SIGGRAPH community.

Professor and Chair of the Department of Art Design at Northeastern University

Northeastern University
Professor and Chair of the Department of Art Design
Requisition Number: FTFR000889
Division/College: College of Arts, Media and Design
Location: Boston Main Campus
Full-time/Part-time: Full Time

Responsibilities:

The College of Arts, Media and Design at Northeastern University seeks a Professor and Chair to lead the Department of Art + Design. We seek a visionary and experienced leader with an international record as an innovative artist, designer, or scholar and demonstrated capacity to catalyze interdisciplinary research in which creative and humanistic methods hold key roles. The successful candidate will be a broad-minded advocate and guide for a dynamic faculty; an experienced and successful administrator; skilled and forward-looking educator; and a builder of bridges between departments, institutions, industries, agencies, and communities. In keeping with Northeastern's commitment to use-inspired research, we are particularly interested in candidates whose practice pushes beyond traditional disciplinary boundaries to transform urgent social, technological, environmental and ethical issues. The appointment will be made at the level of Professor, with tenure, and has an anticipated start date of July 1, 2017.

Centered in the cultural hub of Boston and located within an R1 research university renowned for its embrace of experiential learning, the Department of Art + Design has expanded rapidly in the last five years and now encompasses 34 full time faculty, over 500 undergraduate majors, and nearly 70 graduate students in fast-growing Master's programs. The successful candidate will consolidate and build on these successes just as Northeastern embarks on a new long-range plan. The position represents a strategic opportunity for an integrative thinker and pragmatic leader to build an environment in which critically informed, publicly engaged creative research can shape the university well into the 21st century.

Qualifications:

The successful candidate will hold a terminal degree or equivalent in the practice, history, or theory of the visual arts or design, or a closely related field. A demonstrated commitment to diversity, a track record of leading successful interdisciplinary initiatives, and substantial administrative experience, preferably in higher education, are also required. The candidate’s creative and/or scholarly achievement must be appropriate to an advanced academic rank in the context of a major research university. Salary is competitive and commensurate with qualifications and experience.

Additional Information:

To apply, go to http://www.northeastern.edu/camd/about/careers/; under “Faculty Positions,” click on the Full-time positions link. Or if viewing this description on the Northeastern University website, click “Apply to this job.”

Applicants should submit a CV and a cover letter describing your qualifications and vision for transformative, 21st century art and design research and education. Candidates should also provide the contact information of three references. References, dossiers, and examples of research, creative or published work may be requested at a later date. Review of applications will begin immediately and continue until the position is filled. Applications received by January 9, 2017 will receive priority consideration. Inquiries may be directed to Professor Kristian Kloeckl, chair of the search committee, at k.kloeckl@northeastern.edu.

Northeastern University is committed to building an inclusive environment that celebrates diversity in all its forms. Women, members of the LGBTQ community, persons with disabilities, and underrepresented minorities are strongly encouraged to apply. Northeastern University is an Equal Opportunity, Affirmative Action Educational Institution and Employer, and Title IX University. Northeastern University is also an E-Verify Employer.

To be considered for this position please visit our web site and apply on line at the following link: http://apptrkr.com/920451

Northeastern University is an Equal Opportunity, Affirmative Action Educational Institution and Employer, Title IX University. Northeastern University particularly welcomes applications from minorities, women and persons with disabilities.Northeastern University is an E-Verify Employer.

Northeastern University is committed to building an inclusive environment that celebrates diversity in all its forms. Women, members of the LGBTQ community, persons with disabilities, and underrepresented minorities are strongly encouraged to apply. Northeastern University is an Equal Opportunity, Affirmative Action Educational Institution and Employer, and Title IX University. Northeastern University is also an E-Verify Employer.

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CALL FOR PRESENTATIONS 2017 NMC Showcase during CAA 2017 in New York, NY

We are proud to announce that Hunter College of the City University of New York will host the eighth annual NMC Showcase during CAA 2017 on Thursday February 16th, 2017. The NMC showcase is a series of rapid-fire presentations by 16 NMC members (6 minute presentations). It has proven to be a great forum to get to know the work of a number of fellow members in a lively atmosphere and a great way to present your work to like-minded individuals.  Several spots are reserved for graduate students currently enrolled in an MFA or PHD program. How you use the 6 minutes is up to you – show one project or a dozen – finished or in-process work. Presenters are chosen by lottery. You must apply via email to be considered by December 12, 2016. Only members that have not participated in the showcase in the past three years are eligible. If you are selected, your attendance and presentation is required at the NMC showcase. We publish simultaneous web and print on demand CAA Conference Editions yearly that includes the NMC Showcase. The participants are asked to submit a statement, work samples and presentation by January 30, 2017.

2017 NMC SHOWCASE (16 NMC members)

  • Date/Time: 7-9pm (presentation), 9-10pm (conversation) on February 16, 2017
  • Address: Hunter College, Main Campus (25 min walk from the Hilton)
  • Lang Auditorium
  • 695 Park Ave at 68th street
  • New York, NY 10065

CHAIRS

HOW TO ENTER

  • Contents: Name, Statue (FT professor, PT professor, Graduate Student, Independent Artist or Scholar), Contact (email, website), Attendance for 2017 NMC Showcase
  • Please send Hye Young Kim kimhy@wssu.edu an email indicating that you would like to be entered into the lottery for the NMC Showcase.

PROCESS

  • Application Deadline: Monday December 12, 2016
  • Notification: Monday, December 19, 2016
  • Confirmation Email: Monday, January 9, 2017 (Please confirm your acceptance and attendance)
  • Presentation/Statement/Work Sample Submission Deadline: Monday, January 30, 2017
  • - Presentation Materials (6min with PPT, Keynote, QT files, etc)
  • - A statement (upto 300 words) and work samples (5 images and/or video links/website links)
  • - Please submit all materials via email kimhy@wssu.edu (under 10MB), WeTransfer (over 10MB upto 2GB) or DropBox link. All materials are on one computer for the presentations for 16 members.

Kraus Distinguished Professorship at Carnegie Mellon University

The School of Art at Carnegie Mellon University announces the Kraus Distinguished Professorship, a one-year position within the School. We are seeking an established artist with a record of international exhibition and presentation in the practice of animation. Artists whose work explores experimental or aesthetic approaches to animation or who are working with animation in unconventional formats, hybrid media, and other alternative forms are encouraged to apply. Special attention will be given to candidates whose practice includes scholarship in the history of animation and/or the moving image, and who bring both critical and technical knowledge into their work.

The Kraus Distinguished Visiting Professor will teach one class per semester, conduct senior project/graduate student critiques, maintain a visible studio practice, and present a lecture in the School of Art Lecture Series. A private studio will be provided, with access to the school’s myriad digital and technology-based facilities and fabrication tools.

Carnegie Mellon University is located in Pittsburgh, Pennsylvania, which has been cited as being the “Best Arts Destination” among mid-sized cities and one of the USAʼs most affordable and livable places. In addition to the Carnegie Museum of Art, the Andy Warhol Museum, the Mattress Factory, Pittsburgh Filmmakers and The Pittsburgh Glass Center, the city has a vibrant young art scene that includes many small galleries and alternative exhibition opportunities.

Qualifications:

A versatile, strongly committed artist with a background in animation and a significant international exhibition record. Advanced Degree or equivalent required, as well as experience teaching at the college or university level.

Carnegie Mellon University and The School of Art value equality of opportunity, mutual respect and believe that a diverse campus community is essential to enriching intellectual exchanges and enhancing cultural understanding. As such, CMU does not discriminate against any Faculty or Staff, or any applicant for employment, on the basis of disability, protected veteran status, race, ethnicity, or gender.

Salary is $65,000 with a full-time benefits package.

Materials To Include:

• Letter of application with teaching philosophy

• Proposal for an introductory or advanced level class in animation

• Curriculum Vitae

• Names/addresses/telephone numbers of 3 references (no recommendation letters).

• Documentation of artwork: Submit up to 10 minutes of video and/or 20 images

Deadline: January 30, 2017

Submit to: https://cmuartjobs.slideroom.com/#/permalink/program/34292

Application review will begin January 30, 2017

The Kraus Visiting Professorship was established in honor of Herbert T. Olds Jr. and is made possible through the generous support of Jill Gansman Kraus and Peter Kraus.

The School of Art is one of five schools in the College of Fine Arts, which also includes the Schools of Architecture, Design, Drama and Music. Benchmarks of the School include collaborative relationships with innovative learning environments such as the Center for Arts in Society, the Frank-Ratchye STUDIO for Creative Inquiry and IDeATE; individual studios for all junior and senior BFAs; 24-hour access to state-of-the-art facilities; and a unique curriculum that includes contextual practice, critical theory, and technology alongside traditional programs in painting, drawing, and sculpture. The School of Art is ranked as number six in the US and is currently number one in Time based and New Media by US News and World Reports.

Call for Presentations for the New Media Caucus, New Media Lounge at College Art Association, New York City

Between Biology and Art

Convened by Renate Ferro, Chair
Tohm Judson, and Elisabeth Pellathy

Within the hybrid interventions of BIOART, the tools of the citizen artist and new media technologies converge.  This round table will investigate this territory that encapsulates the boundaries between truth and the imagination as it relates to such conceptual issues as politics, race, feminism, ethics, scientific methodology, among others.  These new generative iterations create grounds of tension for creative and critical engagement within the fields of research and art.  We invite new media artists, researchers, historians and others to join this round table where we investigate current topics such as germs, fermenting, probiotics, skin, ecologies and many more intersections between biology, technology, and new media practices. We particularly seek innovative presentations.  Please send a proposal with documentation (imagery, vimeo links, other links) and a cv to Renate Ferro, Cornell University, rferro@cornell.edu by December 1st.

Tenure Track – Assistant Professor of Animation at Missouri State University

The Department of Art + Design at Missouri State University is accepting applications for a new Tenure Track Assistant Professor of Animation position. We are looking for an individual with strong artistic / technical skills who is also able to help students develop a sophisticated conceptual point of view. The candidates should be able to teach foundations through graduate-level courses—addressing the conceptual, artistic, and technical aspects of animation and visual storytelling. In addition, she or he will have the breadth, flexibility and interest to guide advanced students working on innovative, interdisciplinary projects. Candidates should have experience, interest, and demonstrated ability in more than one of the following areas: 2D and 3D Computer Animation, Character Modeling and Rigging, Frame by Frame Animation, Asset Development for Interactive Experiences, 3D scanning techniques, Motion Capture, Visual Effects, Compositing, 3D Printing / Rapid Prototyping, Stop-Motion Production including Character and Set Building, Storyboarding and Concept Art.

Candidates must have an MFA (60 hours) or equivalent terminal degree in a relevant discipline completed by August 01, 2017.

For more information visit the online posting: https://jobs.missouristate.edu/postings/30007

Missouri State University is a public, comprehensive university system with a mission in public affairs. Our purpose is to develop fully educated persons with a focus on ethical leadership, cultural competence and community engagement.

Assistant Professor, Graphic / Interaction Design, Tenure track at The University of Delaware

Assistant Professor, Graphic/Interaction Design, Tenure track
Department of Art & Design
The University of Delaware
Newark, Delaware

The Department of Art and Design at the University of Delaware seeks well qualified candidates for appointment as Assistant Professor, tenure track, to commence in the fall semester of 2017. The ideal candidate’s teaching and creative research intersect graphic and interaction design and represent a significant contribution to inter¬disciplinary design discourse. She or he is a dynamic thinker and critical maker, demonstrating a depth of knowledge in design theory and practice and a broad understanding of how these influence culture and society both on¬ and off¬screen.

The successful candidate will teach in the department’s nationally ¬ranked undergraduate Visual Communications BFA as well as the new Master of Arts in Interaction Design program. On the undergraduate level, this person will have experience teaching hands¬on methods of design that emphasize reciprocity between creative thinking, traditional techniques and active making. For the graduate program, this person will be able to significantly contribute to an ever¬evolving discourse about relationships between technology and humanity that include aspects of business, engineering, industrial design, physical computing and social practice. Professional experience in interaction or industrial design is desirable, yet not required.

Required Qualifications:
Candidates must have a graduate degree (i.e. MFA, MS, MA, PhD or equivalent terminal degree) in graphic design, interaction design, or related field and a minimum of two years teaching experience at the college level.

Application Materials:
Applications must include: (1) A Letter of Intent: describing how specific experiences shaped your qualifications for this position and your vision for the role of design in a global society, (2) Curriculum Vitae, (3) Teaching Philosophy, Sample Syllabi and url link to Digital Portfolio of Student Work, (4) References: names and contact information of three people who can attest to your teaching or creative research capabilities, (5) List of Featured Creative Projects: with a url link to your full digital portfolio, (i.e. website). Please clearly specify your role(s) if your portfolio includes collaborative projects. You may also include samples of other accomplishments including evidence of exhibitions, conference papers, published writings, commissioned work, etc.

Application Process:
Please submit all materials listed as separate PDF documents through the University’s Interfolio system: https://apply.interfolio.com/38372. Review of applications will begin on December 2, 2016 and continue until the position is filled. Please indicate if you plan to attend the annual CAA conference in your letter of intent.
For a complete list of requirements and job duties and to apply online, please visit the UDJOBS website at https://apply.interfolio.com/38372

Equal Employment Opportunity
The University of Delaware is an Equal Opportunity Employer which encourages applications from minority group members, women, individuals with a disability and veterans. The University's Notice of Non-Discrimination can be found at http://www.udel.edu/aboutus/legalnotices.html. Employment offers will be conditioned upon successful completion of a criminal background check. A conviction will not necessarily exclude you from employment.

About the University of Delaware: 
From its roots as a private academy in 1743, the University of Delaware today is a research-intensive, technologically advanced university with global impact. The full¬time, tenure¬track faculty teaching load is five courses a year, comprised of a combination of freshman through graduate¬level courses. In addition to teaching, full-time faculty are expected to maintain active creative research, serve on college committees, advise students, participate in curriculum development and other departmental activities and projects, and contribute to the vibrancy of the intellectual life of the University.

 

Faculty Positions in New + Emerging Media at University of Illinois at Urbana-Champaign

Assistant Professors of New + Emerging Media
College of Media, University of Illinois at Urbana-Champaign

The College of Media invites applications for two entry-level, tenure-track assistant professor positions in New and Emerging Media. Successful candidates should demonstrate an innovative research and teaching agenda that complements the interdisciplinary profile of the College and the current research strengths across the university in New and Emerging Media. Appointments will be made on a tenure-track, 9-month academic year in one of the College’s three departments - Advertising, Journalism, or Media & Cinema Studies -- beginning August 16, 2017.

Academic scholars and creative artists are both encouraged to apply. For candidates who are academic scholars, a Ph.D. or equivalent terminal degree in mass communication, media studies or a related field (e.g., visual studies, design studies, digital studies, technology studies, social informatics, information and computer sciences, business, economics, psychology) is required. For candidates who are creative artists, a master’s degree or equivalent is required, and a terminal degree is preferred. All candidates should possess the potential for high-quality research or creative endeavor, publication, and teaching. Of particular interest are candidates who draw on interdisciplinary bodies of theory, are open to mixed-methods approaches and collaborations, and demonstrate a capacity for conducting original and creative research in one or more of the following areas:

  • Big data and society
  • Computational advertising and machine learning
  • Convergence culture and participatory media
  • Data semantics
  • Digital ethics, privacy, and policy
  • Digital humanities and digital archives
  • Digital/multimedia journalism
  • Disability studies in information communication technology
  • Game studies and digital narrative
  • Locative media, mapping, and platform studies
  • Media history and historiography of cinema and new media
  • Media literacy and multimodal scholarship
  • Mobile and interaction design
  • Natural Language Processing
  • Online /contextual advertising and behavioral targeting
  • Social media and new media use and effects
  • Virtual/augmented reality
  • Visual studies and data visualization

Successful candidates will be expected to develop funding for a strong research program, to work collaboratively with faculty and scholars within the College of Media, and to form collaborations with faculty engaged in new media research across the campus – including in Engineering, Fine and Applied Arts, Information Sciences, Business, and leading interdisciplinary research centers such as the National Center for Supercomputing Applications and the Beckman Institute. Successful applicants will teach current new media courses and develop conceptual courses and graduate seminars in a variety of areas related to new media. An ability to advance the College’s commitment to diversity through research, teaching, and outreach with relevant programs is desired.

The College of Media’s faculty consists of internationally renowned social scientists, media professionals, and humanities scholars and serves 1,300 undergraduate and graduate students (http://media.illinois.edu/). The College is also home to the interdisciplinary Institute of Communications Research and Illinois Public Media (WILL-AM-FM-TV-Online), the public broadcasting service of the University of Illinois.

The position will begin on August 16, 2017. Salary will be commensurate with experience. Candidates should create a candidate profile at http://jobs.illinois.edu and upload a cover letter explaining how the candidate’s academic training and background, including research, creative endeavors, teaching qualifications and/or professional experience, make the applicant suitable for the position; curriculum vitae, and a list of full contact information for three references. All requested information must be submitted for an application to be considered complete. The University of Illinois conducts criminal background checks on all job candidates upon acceptance of a contingent offer.

Full consideration will be given to applications received by November 18, 2016. Applicants may be interviewed before the closing date; however, no hiring decision will be made until after that date. The review will continue until the positions have been filled. For further information regarding application procedures, please contact Jane Dowler at dowler@illinois.edu or 217-333-2351.

Illinois is an equal opportunity employer and all qualified applicants will receive consideration for employment without regard to race, religion, color, national origin, sex, sexual orientation, gender identity, age, status as a protected veteran, status as a qualified individual with a disability, or criminal conviction history. Illinois welcomes individuals with diverse backgrounds, experiences, and ideas who embrace and value diversity and inclusivity. (www.inclusiveillinois.illinois.edu).

For more info, see: https://jobs.illinois.edu/faculty-positions/job-details?jobID=71871&job=college-of-media-assistant-professors-of-new-emerging-media-f1600111

The College of Media at the University of Illinois at Urbana-Champaign is focused on the study and exploration of media – how to develop content that is informative, accurate, strategic, persuasive, entertaining, creative, targeted and sharable through any media platform. We are student-centered in our approach to learning and scholarship. Our faculty are scholars and researchers exploring the impact of media and messaging.

Call : The Video Show – Video, Digital Media + Installation at Raritan Valley Community College

Exhibition - No Fee - Open to original work in Video, Video Installation, Motion Graphics, Interactive Installation, or any “New Media” work. Work originally created in both digital and analog formats are acceptable. Duration may not exceed 10 minutes per piece. There is no minimum duration.

Work in all Video Art styles will be considered, including shorts, experimental, poetic, narrative, abstract, documentary, music, and installation.

Download prospectus at www.raritanval.edu/videoshow

For more info + questions please contact videoshow@raritanval.edu

Assistant Professor of Art – Graphic Design at Oakland University

The Department of Art and Art History within the College of Arts and Sciences at Oakland University seeks applicants for a full time Assistant Professor of Graphic Design beginning August 15, 2017.

The successful applicant must have a record of or potential for excellence in teaching at the undergraduate level. Applicants must be proficient in current industry software applications and able to teach digital illustration, motion graphics, and web design. Candidates should have strong professional and student portfolios, an understanding of design history and theory, the aptitude to articulate design ideas through professional practice and personal research, and an interest in community and department service. Candidates with design industry experience and/or coding experience may be given higher consideration. MFA degree in Graphic Design or related field from an accredited institution required.

The Department of Art and Art History at Oakland University has over 350 students in BA programs in Art History, Studio Art and Graphic Design. Oakland University is a state-supported institution of more than 20,000 students situated on a beautiful 1600 acre campus 25 miles north of Detroit, MI.

To apply, visit https://jobs.oakland.edu/postings/9429. Applications received on or before January 1, 2017 will take precedence in reviewing process. All applications will be considered until the position is filled. Oakland University is an Affirmative Action/Equal Opportunity Employer and encourages applications from women and minorities.

Oakland University is a state-supported institution of more than 20,000 students situated on a beautiful 1600 acre campus 25 miles north of Detroit, MI.

 

Regular / Visiting Appointment Open Rank at American University of Sharjah

Regular / Visiting Appointment | Open Rank - Visual Communication

The successful candidate will primarily teach studio courses in the Bachelor of Science in Visual Communication program and/or the Foundation Year. A terminal degree (MFA or MA) in Visual Communication or a related area is required along with significant academic and professional experience. A thorough knowledge of contemporary design practice and history/theory is required. Candidates should have expertise in one or more of the following areas: Graphic Design, Illustration, Printmaking and/or Photography.

Regular / Visiting Appointment | Open Rank - Multimedia Design

The successful candidate will primarily teach studio courses in the Bachelor of Science in Multimedia Design program and/or the Foundation Year. A terminal degree (MFA or MA) in Multimedia Design, Digital Media or a related area is required along with significant academic and professional experience. Candidates should have expertise in one or more of the following areas: Film Theory, Film/Video production, Editing, Sound Design, Animation, UX, Physical Computing, App Design and other digital media.

Regular / Visiting Appointment | Open Rank - Design Management

The successful candidate will primarily teach courses in the Bachelor of Science in Design Management program. A terminal degree (MSc or MA) in Design Management or a related area is required along with a strong design ability and significant academic and professional experience. Candidates should have expertise in one or more of the following areas: Design Management, Design Thinking, Product Design, Strategic Design, User-centered Design and Service Design.

Regular / Visiting Appointment | Open Rank - History of Art

The successful candidate will primarily teach first-year courses on the history of architecture, art and design along with courses that address the university's general education requirement in arts and literature. A terminal degree (PhD) in Art History or a related area is required. Candidates should have the proven ability to teach large-enrollment courses and a publication record appropriate to their rank.

More information on the positions can be found here: https://www.aus.edu/caadsearch

The College of Architecture, Art and Design (CAAD) at the American University of Sharjah (AUS) invites applications for multiple regular or visiting faculty positions in the Department of Art and Design. All positions feature a competitive salary and an exceptional benefits package inclusive of free housing and generous retirement contribution along with funding for annual return airfare, school tuition for dependents, and health insurance. The successful candidate is expected to assume duties in August 2017.

The American University of Sharjah is a leading comprehensive coeducational university in the Gulf, serving students from the United Arab Emirates, neighbouring countries in the region, and around the world. In addition to CAAD, the University is comprised of the College of Arts and Sciences, College of Engineering, and School of Business Administration. Website: www.aus.edu

All Degree programs are accredited by the Commission on Higher Education of the Middle States Association of Colleges and Schools (USA) and by the United Arab Emirates (UAE) Ministry of Higher Education and Scientific Research.

The Department of Art and Design offers three undergraduate programs leading to degrees in Visual Communication, Multimedia Design, and Design Management along with minors in Design Management, Film, Illustration and Animation, Photography, and Product Design. Faculty teach required and elective courses in these majors and minors as well as beginning design courses to students in the Foundation Year Regular faculty appointments are initially made as a three-year contract; after a second three-year contract, faculty are reviewed for a four-year rolling contract, the equivalent of tenure at North American universities.

All courses are taught in English. Web site: https://www.aus.edu/caad.

Samples of student work can be found here: https://www.aus.edu/caad/dod/student_work

Besides teaching, faculty are required to mentor students, engage in scholarly activities (which can include both research and creative work) and participate in service activities for the college, university and community. Applicants should have an excellent record of teaching and scholarship from a reputable university (or the potential for developing such a record, if at the Assistant Professor rank).

Successful candidates are expected to assume duties in August 2017.
Interested applicants should send a single PDF file including

  1.  a letter of interest outlining areas of teaching, practice, scholarship, and service,
  2.  a Curriculum Vitae,
  3.  names and contact information for three references,
  4.  a digital portfolio outlining scholarship, professional and student work.

Applications should be uploaded by visiting Art and Design Search.
The review of applications will begin on November 1, 2016 and continue until the positions are filled.

Assistant/Associate Professor – Animation/Illustration at Montclair State University

The Department of Art and Design at Montclair State University invites applications for a 10-month tenure-track faculty position at the rank of assistant or associate professor in the Animation/Illustration BFA program. The successful candidate will teach in both 2D and 3D computer animation required courses, and other animation formats as electives; advise students; engage in student recruitment; communicate and work effectively with faculty, students, and staff; engage industry partners; actively participate in faculty governance and service; establish a scholarship program in an area of specialization that contribute to the reputation of the department, the College of the Arts and the University.

The BFA Animation/Illustration shares in the Department of Art and Design’s common foundation. The program aims to lead students to think conceptually, to develop necessary technical skills and to define their own unique style as visual communicators or artists. The Department seeks to recruit a faculty member who is open-minded and receptive to change and to challenge fluent in emerging technologies.

Contact - Lauren Carr carrl@mail.montclair.edu


 

Building on a distinguished history dating back to 1908, Montclair State University is a leading institution of higher education in New Jersey. Designated a Research Doctoral University by the Carnegie Classification of Institutions of Higher Education, the University’s nine colleges and schools serve more than 20,000 undergraduate and graduate students with over 300 doctoral, master's and baccalaureate level programs. Situated on a beautiful, 252-acre suburban campus just 14 miles from New York City, Montclair State delivers the instructional and research resources of a large public university in a supportive, sophisticated and diverse academic environment.

EEO/AA Statement:
Montclair State University is an Equal Opportunity/Affirmative Action institution with a strong commitment to diversity. Additional information can be found on the MSU website at www.montclair.edu.

Assistant Professor of Design, Tenure-Track; Concentration in Digital Media at University of San Francisco

 

The Design Program at the University of San Francisco invites applications for a full-time tenure-track Assistant Professor position in Digital Design to begin Fall 2017. Situated in the Department of Art + Architecture, the Design Program at USF merges innovative graphic design with digital and interactive media into a dynamic interdisciplinary curriculum. By learning through an expanded definition of design, our students gain comprehensive experience with a wide range of process-oriented skills, including conceptual development, visual rhetoric, formal experimentation, and critical thinking. Located in the heart of San Francisco, USF is a diverse, liberal arts university that emphasizes social justice and global perspectives.

This position seeks candidates with interdisciplinary experience who are able to teach a variety of courses in emerging technologies and digital design practices. Ideal candidates will be conversant with both historical and contemporary issues in the discipline, and will be able to connect design practice to issues of political, environmental, and community concern. The position entails teaching undergraduate studio classes at all levels, from introductory to advanced; opportunity to teach seminar courses; curriculum development; and service to the program, department, and university. Ideal candidates possess both expansive and specialized knowledge in technologies, techniques, and practices in the digital sphere. Areas of specialization may include data visualization, web design, interaction design, mobile design, and other intersections between art, design, and technology.

More information about the Design Program and the Department of Art + Architecture can be found on our website at: www.usfca.edu/arts-sciences/undergraduate-programs/art-architecture/design

The successful candidate will be expected to teach a range of studio and seminar courses. The standard teaching load for this position at USF is two 4-unit courses per semester with an additional third course every fourth semester (2-2-2-3 over two years). In addition, the successful candidate will be expected to engage in service to the department and college, as well as maintain an active research program that engages students when possible.

https://www.usfjobs.com/postings/11456

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The University of San Francisco is located in the heart of one of the world’s most innovative and diverse cities, and is home to a vibrant academic community of students and faculty who achieve excellence in their fields. Its diverse student body enjoys direct access to faculty, small classes and outstanding opportunities in the city itself. USF is San Francisco’s first university, and its Jesuit Catholic mission helps ignite a student’s passion for social justice and a desire to “Change the World From Here.” For more information, visit www.usfca.edu.

Instructor or Professional-in-Residence- Digital Art and Animation at Louisiana State University

Instructor or Professional-in-Residence- Digital Art and Animation
College of Art and Design - Louisiana State University

LSU is seeking an energetic, articulate, and accomplished industry professional to teach 3D modeling, animation, and visual development for games, animation, and visual effects in LSU's School of Art and Digital Media Arts and Engineering program. We are looking for someone to help shape a program for a rapidly changing industry that engages emerging technologies and innovation. The successful candidate will teach undergraduate and graduate level courses in a thriving cross-disciplinary digital arts program.

This position will teach applied hands-on classes to students with diverse background experiences, work with the program directors to develop and maintain new courses and curriculum, participate in school activities with relation to the program, and keep abreast of industry trends and content creation tools.

The LSU School of Art is comprised of undergraduate and graduate programs in Digital Art, Graphic Design, Studio Art as well as Art History. The School has 600+ students and is a unit of a College that also includes Architecture, Landscape Architecture, and Interior Design.

LSU’s Digital Art program is closely connected with the Digital Media Arts & Engineering program and Cultural Computing research group within the Center for Computation and Technology. The group emphasizes arts, visualization, advanced technologies, and research. It is a platform for intersections among the arts, and computational sciences, uniting scholars across the university, including Music, Mass Communication, Computer Science, Electrical and Computer Engineering, and English.

Required Qualifications: Master's degree in related field. Candidates with significant experience who do not currently possess the terminal degree required may still be considered.
Professional experience with games, visual effects, or animation as a senior-level artist or instructor. Basic knowledge of modeling, rigging, texturing, rendering, and animating 3D models in a software package such as Maya, 3ds Max, or Houdini.

Preferred Qualifications: Master's degree in Fine Arts or equivalent degree in a related discipline. 7-10 years of industry experience. Prior experience with teaching.

Salary will be commensurate with qualifications and experience. An offer of employment is contingent upon a satisfactory pre-employment background check. Application review will begin October 31, 2016, and will continue until a candidate is selected. Apply online and view a more detailed ad at: https://lsu.wd1.myworkdayjobs.com/LSU/job/LSU---Baton-Rouge/Instructor-or-Professional-in-Residence--Full-Time----Digital-Art-and-Animation_R00006579. Position # R00006579.

LSU is committed to diversity and is an equal opportunity/equal access employer.


The LSU School of Art is comprised of undergraduate and graduate programs in Digital Art, Graphic Design, Studio Art as well as Art History. The School has 600+ students and is a unit of a College that also includes Architecture, Landscape Architecture, and Interior Design.

LSU’s Digital Art program is closely connected with the Digital Media Arts & Engineering program and Cultural Computing research group within the Center for Computation and Technology. The group emphasizes arts, visualization, advanced technologies, and research. It is a platform for intersections among the arts, and computational sciences, uniting scholars across the university, including Music, Mass Communication, Computer Science, Electrical and Computer Engineering, and English.

Assistant Professor of Creative Arts and Technology at Bloomfield College

Division of Creative Arts & Technology

Assistant Professor of Creative Arts and Technology

Bloomfield College invites applications for a full time, tenure track position, at the rank of Assistant Professor in the division of Creative Arts & Technology for the 2017-2018 academic year. We are at a very exciting time with new facilities and are seeking a skilled trans-disciplinary new media artist with expertise in interactive storytelling and a deep understanding of game creation and play. We are seeking someone who is visionary, experimental and can bridge contemporary art making practices with the current cultural effects of new media and Internet technologies. We look to influence the next generation of art-makers through the presentation and production of ideas, issues and criticism.

The ideal candidate should be socially and culturally active - globally perceptive, and be able to incorporate several new media forms. Critical to this position will be a deep commitment to understanding race and class issues and the ability to relate to a diverse student population. We celebrate learning about the strengths and differences of our students.

The strength of CAT has always been forward thinking in collaborating within the following areas: animation, music technology, video, photo and expanded media, design, physical computing, creative coding, interactive, locative and web-based art making, mobile design & development, UX design, virtual reality, performance and play.

QUALIFICATIONS:

The successful candidate should have the appropriate terminal degree for their field (MFA, PhD, or equivalent), proven excellence and commitment in teaching, and share our values in a deep commitment to our students, with at least three years of prior teaching experience. A strong professional record of exhibitions, publications or productions and knowledge of traditional and contemporary art, theory and criticism will be regarded highly.

Responsibilities include teaching six courses per year. The candidate is expected to participate in the administration of the division, student advising, organization of special events, committee participation and to perform college-wide services.

HOW TO APPLY:

Applicants should submit the following as two PDF files:

1) Cover letter, Curriculum Vitae, list of three references and contact information, Teaching Philosophy, Diversity Statement and URL(s) for an online portfolio of work. Optional: examples of student work, writing samples, etc.

Maximum PDF file size: 5 MB.

2) Examples of your creative work: maximum 20 still images and/or video with links embedded in a PDF. Maximum PDF file size: 5 MB.

Please send two PDF files (Electronic applications only, no hard copies will be accepted), with subject heading: Full Time Search - to: CAT_Search@bloomfield.edu.

Deadline: Review of applications will begin immediately; applications must be received by November 15, 2016 (11.59pm EST) to be considered.

Tenure-Track Assistant Professor in Transnational identities and digital media studies at Tulane University

The Department of Communication at Tulane University invites applications for a tenure track position at the Assistant Professor rank focusing on the cultural-political implications of digital media in global contexts. We are especially interested in qualified applicants whose research addresses intersections of cultural identities, new media, and social/political formations. Possible areas include the role of digital and new media in political struggles, postcoloniality, populism, mobile communication, social networking, technological affordances, and/or cultural production. We encourage scholars who can teach fieldwork methods to apply.

This is a tenure-track position that will begin August 2017. We are an interdisciplinary department in the School of Liberal Arts specializing in the critical study of media, technology and transnational communication. With more than 200 undergraduate majors, our full-time faculty offers a range of theoretical, historical, and practice-oriented courses.

QUALIFICATIONS

Qualified candidates for this position will hold a PhD degree in Communication or a related field by May 2017.

APPLICATION INSTRUCTIONS

Candidates should submit a letter or application, a curriculum vitae, three recommendation letters, and two writing samples (articles, papers or chapters). Whenever applicable, candidates should submit up to two syllabi of courses taught and teaching evaluations. Questions can be directed to Dr. Ana Lopez (lopez@tulane.edu), Chair of the Search Committee. Review of applications will begin 7 November 2016 and will continue until the position is filled. https://apply.interfolio.com/37636

Assistant Professor of Art, Design and Technology at Texas Woman’s University

The Department of Visual Arts at Texas Woman's University seeks a candidate to teach and develop courses that bridge the many intersecting areas of art, design, and technology, within a visual arts context. Qualifications include a terminal degree (MFA, MD, or PhD) in Art, Art History, Art Education, Design, Visual Culture or related fields, with an interest in contemporary hybrid practices that employ new technologies alongside traditional approaches. Experience beyond graduate teaching, as well as a record of exhibitions, publications, and/or any other peer-reviewed accomplishments for intellectual endeavors, are highly desirable. The ideal candidate will engender hybrid practices in the department, and teach courses in all levels of undergraduate teaching (foundation/core, intermediate, advanced concentration, cross-disciplinary, and special topics), and graduate teaching (seminars, independent studies, theory and practice). Special consideration will be given to candidates who possess experience, and have the ability to teach/develop courses (both online and face-to-face), in more than one of the following areas: Art Education, Graphic Design (interactive/responsive), 3D Aspects and Design, Foundations in Art/Design/Media, Computer-aided Art, Time-based Art (Animation, Installation, Performance, Photography, Film, Video), Community Arts, and Social Practice. Alongside their teaching responsibilities, candidates must maintain a scholarly practice in the form of creative/research activities, as well as serve the department, school, college, university, community and discipline through service.

Please submit the following materials to facultyjobs@twu.edu position IRC1266:

- Application letter
- Curriculum vitae
- Teaching philosophy
- Statement of scholarly (creative/research) practice
- Samples of students works (images, papers, et cetera) in the form of one URL or PDF file
- Samples of own works in the form of one URL or PDF file
- Name and contact information of three references willing to provide a letter upon request
- Abbreviated sample syllabi (optional)

Deadline: December 15, 2016 or until filled.


The Department of Visual Arts offers programs leading to the Bachelor of Arts (B.A.), Bachelor of Fine Arts (B.F.A.), Master of Arts (M.A.), and Master of Fine Arts (M.F.A.) degrees in art. An undergraduate program may be selected with a focus in art history, ceramics, graphic design, painting, photography, sculpture, studio arts, or visual art leading to teacher certification in art. The programs are designed to prepare visual artists, scholars and/or educators who are well grounded in studio art practices, history and criticism of art, and professional practices. The department strives to build the student's awareness of context, purpose, creative and aesthetic inquiry, critical theory and practice, historical and contemporary trends, professional responsibility and personal voice in the visual arts. Integrating studio and theoretical studies, the various programs provide a comprehensive approach to art learning, which facilitates a collaborative, cooperative, and supportive community. The faculty, staff and students are very active in their pursuits of excellence in their disciplines. Gallery showings, juried exhibitions, conference presentations, publications and positions with many well respected universities and arts organizations are some of the ways that the Department of Visual Arts continues to excel in all areas of the arts.

Call For Entries – The Fuse Factory Annual Juried Exhibition 2016

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Deadline for Applications: October 15th, 2016

The Fuse Factory Art and Technology Lab is pleased to announce the Call for Entries for the Annual Juried Exhibition 2016: ANTHROPOCENE

The Fuse Factory’s annual juried exhibition features work created with technology-based new media, electronic, and digital tools. Our upcoming exhibition will run from Monday, November 7th to Wednesday, December 7th at the Pearl Conard Art Gallery, located on the Ohio State University-Mansfield campus. Accompanying the exhibition is a series of hands-on workshops that will be held at the Ohio State University main campus, the Columbus College Art & Design, and the ROY G BIV Gallery. Documentation of our 2015 juried exhibition can be found here: http://fuse2015.thefusefactory.org/.

EXHIBITION THEME

Since the start of the current epoch - the Holocene - humans have been physically transforming the natural world and, in the process, technologizing nature’s inhabitants and environments to benefit human needs and desires. The human activity engendered by this anthropocentric mindset, while benefiting human health and well-being in a myriad of ways, has also negatively affected a wide range of ecosystems, resulting in ecological destruction, extinction, genetic malformations and abnormalities, and other problematic environmental phenomena. As a result, some scientists have proposed that we are entering a new geological epoch: the Anthropocene, an epoch characterized by the global changes wrought by human actions made possible by technology’s evolution.

The Fuse Factory annual juried exhibition 2016 will explore the theme of ANTHROPOCENE. We seek to include artworks that examine the following:

  • How artists can enable us to view technology, as it is manifested by an anthropocentric mindset, in a more critical manner
  • How artists shape our perception of how technology can and should be used to harness and shape the natural world for the betterment of all
  • How artists can create technological interfaces and forms that mediate rather than dominate, i.e., encourage cohabitation and coexistence between humans and nonhuman living beings, and organisms, and between organic and inorganic systems (systems that are computational, mechanical, programmable, etc.)

ELIGIBILITY

The Fuse Factory Art and Technology Lab encourages all artists, inventors, and scientists working with a wide range of high and low technologies to submit works that fall within the following genres: electronic art; interactive installation and interfaces; robotic art; live performance; 3D modeling and animation; art games; virtual and augmented reality; experimental video and moving images; video mapping; digital imaging; sound art; Internet art; creative coding; biological art; eco-art; and other emerging forms not mentioned here. We will also consider traditional forms of art and film, provided that they also explore the exhibition theme.

Both U.S.-based and international applicants are encouraged to submit entries. If you are an international applicant and your work is composed of physical components and/or physical installations that require an international delivery cost, the jurors will need to take this into consideration when evaluating your artwork for inclusion in the exhibition. While we will do what we can, we cannot guarantee that we can cover your shipping costs if your work is accepted. Please feel free to contact our Executive Director, Alison Colman, at alison@thefusefactory.org if you have any questions or concerns.

  • Artworks that were produced before 2014 will not be considered.
  • Selected artwork must be exhibited during the full month-long exhibition period. However, performative artwork will be scheduled to occur at a specific time and place during the exhibition.

HOW TO SUBMIT

Applicants are required to submit the following:

  • Email your application materials to alison@thefusefactory.org and include “FFE 2016 APPLICATION_your name” in the subject line.
  • 3-5 images (website links only)
  • Video links (3-minutes-or-less video highlights on YouTube or Vimeo. If your application videos exist on private channels, please include passwords so jurors can access your links)
  • Short art statement (300-500 words, .pdf file) describing what you propose to exhibit and how your artwork fits within to the exhibition theme
  • CV
  • One-page (.pdf file) document specifying your installation requirements and dimensions, and other technical requests
  • Contact details (email, phone, website)

TIMELINE

  • Application deadline: Saturday, October 15th
  • Notify artists: Friday, October 21st
  • Announcement for lineup: Monday, October 24th
  • Installation: Thursday, November 3rd – Sunday, November 6th
  • Exhibition duration: Monday, November 7th – Wednesday, December 7th (closed Wednesday November 23 – Friday, November 25 for Thanksgiving)
  • Reception: Saturday, November 12th, 6 pm – 9 pm
  • De-installation and Art pick-up: Thursday, December 8th – Friday, December 9th
  • NOTE: The Fuse Factory may be able to partially reimburse a limited number of artists (on a case-by-case basis) for the shipping and traveling costs they incur by participating in the exhibition. Please contact us to discuss about the supports

ENTRY FEES/DONATIONS

  • There is no entry fee, but we will gratefully accept donations.
  • The Fuse Factory is a not-for-profit art 501c3 organization, and all of our programing is made possible by grants, sponsorships, and donations. All donations made toward the exhibition will be used for guest juror honorariums, exhibition workshop materials, and exhibition promotion.
  • PayPal donations can be made to alison@thefusefactory.org

JURYING MEMBERS

  • Victoria Vesna - Ph.D., New media artist/Professor, Department of Design Media Arts, The University of California, Los Angeles (UCLA) and Director of the Art|Sci center at the School of the Arts and California Nanosystems Institute (CNSI)
  • Matthew Kenyon - New media artist/Associate Professor, The Department of Digital + Media, Rhode Island School of Design (RISD)
  • Paul Catanese - New media artist/Associate Professor, Art & Art History, Columbia College Chicago
  • Doo-Sung Yoo - New media artist/Adjunct Faculty, Art & Technology, The Ohio State University

OUR SUPPORTERS

Granters

  • Ohio Arts Council
  • Greater Columbus Arts Council

Support

  • Pearl Conard Art Gallery of The Ohio State University at Mansfield
  • Department of Art, The Ohio State University at Columbus
  • Columbus College Art & Design

ROY G BIV Gallery

Assistant Professor in Physical Computing at UCSD

The Department of Visual Arts at UC San Diego invites applications for an artist with a robust exhibition record who works with physical computing platforms and control systems for installation, robotics and public environments; computationally directed methods of fabrication and simulation; and other emerging areas of artistic production which physically manifest computational system interactions with human, social and material conditions. We especially seek artists with conceptually driven practices who use computing in a way that intersects with other departmental artistic practices, such as studio, performance, installation, or media, as well as with Speculative Design and Art History and Theory.

The Department of Visual Arts offers undergraduate degrees in Studio, Media, Speculative Design, Art History and the Interdisciplinary Computing in the Arts Major (ICAM), as well as, at the graduate level, an MFA and a PhD in Art History, Theory and Criticism which includes a concentration in Art Practice. The Physical Computing Artist is a research and teaching position centered in the ICAM, a program intermixing art, music and computer science to provide students with the basis of creating new forms of art which arise out of the affordances of computational systems. Teaching will encompass the entire curricular range from large undergraduate lecture courses, to intermediate production and technique courses, advanced undergraduate production and critique courses, and graduate courses for MFA and Art Practice students. Courses would include such areas as the use of microcontrollers in art,
3D fabrication and computing systems for social action. All Department faculty are expected to advise, work with, and serve on the committees of MFA students in all areas and also work with and serve on the committees of PhD students.

Assistant Professor appointments are open to emerging artists whose exhibition track record shows a trajectory for developing a national and international reputation. Since quality teaching is required for advancement, applicants with teaching experience are preferred. Applicants should possess an MFA and/or PhD.

Rank and salary commensurate with qualifications and experience based on UC pay scales.

To apply: All applicant materials including referee information should be submitted via UCSD Academic Personnel Recruit On-Line site at https://apol-recruit.ucsd.edu/apply/JPF01202.

Review of applications will begin on December 15, 2016 and continue until the position is filled, however, to guarantee full consideration by the search committee, applications must be fully completed and received by December 15, 2016.

Applications must include a cover letter with a description of research, training, and teaching experience; a curriculum vitae with degrees, academic and other employment positions, and evidence of work in the field with links to relevant websites (if any); teaching evaluations (if available); three letters of reference requested through the AP On-Line Recruit site; provide a link to online portfolio that is specifically curated for the search committee, prioritized with your most accomplished work in PDF format that can be uploaded into the AP On-Line Recruit site; and a summary of past or potential contributions to diversity (see http://facultyequity.ucsd.edu/Faculty-Applicant-C2D-Info.asp);

UC San Diego is an Equal Opportunity/Affirmative Action Employer with a strong institutional commitment to excellence through diversity. All qualified applicants will receive consideration for employment without regard to gender, race, color, religion, sex, sexual orientation, national origin, disability, age or protected veteran status.

INTERNATIONAL OPEN CALL – IMPACT16 – Symposium and Public Presentations

How and where do alternative realities come about both in and between different fields of knowledge? How can we productively uncover contradictory “rift zones” in today’s world? What kind of frameworks for action can we cultivate?

  • 4-DAY SYMPOSIUM with extensive interdisciplinary exchange
  • 30 PARTICIPANTS (artists, scientists and experts from other varied fields)
  • 3 ONE-DAY WORKSHOPS with 3 ARTIST COLLECTIVES

impact16 is aimed at artists and advanced students, practitioners and theoreticians from the natural and social sciences, technology, architecture and urban planning, philosophy, political activism, as well as from the visual and performance arts.

APPLICATIONS UNTIL 10. OCTOBER 2016

Online application form: www.pact-zollverein.de/en/platforms/ impact-application Limited number of 30 participants. Selection is based on the quality of submitted applications (CV, letter of motivation and, where applicable, work samples). The working language is English.

Assistant Professor of Creative Arts and Technologies at SUNY Polytechnic Institute

The Department of Communication and Humanities, College of Arts and Sciences at SUNY Polytechnic Institute seeks to hire an Assistant Professor whose research and practice addresses the intersections between the creative arts and technologies. The preferred candidate will be able to work at the levels of theory and practice, integrating insights and applications in the arts, humanities, and technologies to engage students to become creative thinkers, practitioners, and problem-solvers. The successful applicant will develop and teach a range of undergraduate and graduate courses that encourage students to explore and develop their creative, aesthetic, and technical abilities and that contribute to the degree programs and general education mission of the Department.

The Department offers a B.A. in Interdisciplinary Studies, a B.S. in Communication and Information Design, a B.S. in Interactive Media and Game Design, and an M.S. in Information Design and Technology, and provides a range of general education in the arts and humanities. SUNY Polytechnic is developing a state-of-the-art makerspace and collaborative interdisciplinary learning environment and is seeking candidates who can leverage these facilities to explore and capitalize upon the intersections between the arts and technologies.

Persons interested in the above position should submit a resume, contact information for three work-related references, letter of application, and the SUNY Polytechnic employment application to www.sunypoly.edu/employment.


SUNY Polytechnic Institute (SUNY Poly) is New York’s globally recognized, high-tech educational ecosystem. As the world’s most advanced, university-driven research enterprise, SUNY Poly boasts more than $43 billion in high-tech investments, over 300 corporate partners, and maintains a statewide footprint.

SUNY Poly is dedicated to the goal of building a diverse and inclusive teaching, research, and working environment. Potential applicants who share this goal, especially underrepresented minorities, women, persons with disabilities, and veterans are strongly encouraged to apply.

Assistant Professor of Media Arts, Tenure Track at Mason Gross School of the Arts, Rutgers University

The Visual Arts Department of the Mason Gross School of the Arts, Rutgers University invites applications for a full-time tenure-track Assistant Professor position in the area of Media to begin September 2017. The position entails teaching undergraduate and graduate studio and seminar classes at all levels, from introductory to advanced; curriculum development; and committee service to the Department and University. The successful candidate will be expected to contribute to the vision, development, and growth of the Media Area. The candidate should have a demonstrated commitment to teaching, the potential for academic leadership, and the ability to work in an interdisciplinary arts environment. Candidates should be active in their field, with a strong record of professional achievement. Candidates should also have an expansive and deep knowledge and proficiency in the techniques, practices, histories and theories of media art as well as the field of art and technology. Areas of specialization may include sound, interactive media, animation, and other intersections between art, media, and technology.

Position information can be found here: https://jobs.rutgers.edu/postings/31552

The Visual Arts Department provides both disciplinary focus and an environment for interdisciplinary exploration, as well as access to the rich intellectual resources of a major research institution. This breadth enables students to graduate with the skills and thinking necessary for careers in today’s diverse and changing art world. BFA, BA, and MFA degrees in Visual Arts are offered with undergraduate concentrations in Design, Drawing, Media, Painting, Photography, Print, and Sculpture. Proximity to New York and Philadelphia gives students access to a faculty of renowned professional artists and designers, prestigious museums and galleries, visiting artists and critics, and profoundly affects the exchange of ideas within the Visual Arts Department. Visual Arts graduates become professional artists and designers, and work in creative environments such as museums, galleries, schools, and universities and industries including film, television and advertising.

CURRENTS New Media Festival 2017 Call for Submissions

This is a call for our 2017 show June 9th-25th 2017 in Santa fe, New Mexico. CURRENTS is a non-profit organization and there is no charge for admission to the festival. Last year over we counted over 7,000 visitors to our festival events.

Some artists who are accepted into the festival are eligible for full coverage of lodging, travel, and shipping costs.

This years categories include:
• New Media Installations,
• Outdoor Video and New Media Installations,
• Single Channel Video and Animation,
• Multimedia Performance,
• Fulldome,
• Experimental or Interactive Documentary,
• Web-Art / Art-Gaming / Mobile Device Apps,
• Virtual Reality Environments,
• Robotics,
• Digitally Generated Objects (ie. 3D Printing)
• Interactive Installations for Children

For more information about our festival and our submission guidelines:
https://currentsnewmedia.org/festivals/currents-new-media-2017/


CURRENTS is an international NEW MEDIA art festival produced by the non-profit organization Parallel Studios. We showcase a variety of art that is pushing the boundaries of art and technology, experimental films, installations, and performances. CURRENTS brings together New Media artists in an atmosphere that fosters open exchange and professional networking.

CURRENTS serves as a platform for artistic experimentation and generates exploration into all forms of new media art, while providing the public with an opportunity to experience an outstanding selection of innovative work. Committed to making this extraordinary work available to everyone, the CURRENTS Festivals are free to the public.

Travel Shorts a Moving Image Festival for SECAC 2016

TRAVEL SHORTS A Moving Image Festival
SECAC Conference 2016
Call For Work

Calling for video, animation, motion graphic works that in some way deals with the theme of travel. Works are to be no longer than 10 minutes and may include sound. The selected works for the festival will be exhibited during the SECAC Conference at the Armory Mezzanine Gallery, Virginia Tech and on the bus ride between Roanoke and Blacksburg, VA to attend the keynote address by Lynn Hershman Leeson, at the Moss Arts Center’s theater in Blacksburg on Oct 21, 2016.

HOW TO ENTER
Email a vimeo or youtube link to simpat@vt.edu using TRAVEL SHORTS as subject.
Submit entries prior to 11:59 PM EDT August 31, 2016
Entry is free
Up to three entries per person is permitted.
Late entries will not be reviewed.
On acceptance uncompressed files will be called for via WeTransfer (a free transfer service up to 2 GB)

ELIGIBILITY
Travel Shorts, A Moving Image Festival is open to all. However, membership to SECAC is required within 10 days of acceptance to the festival. For membership information, visit the Membership page on the SECAC website: secacart.org.

JUROR
Dr. Simone Paterson, Associate Professor of New Media and Chair of Undergraduate Studies in Creative Technologies at The School of Visual Arts, Virginia Tech.

SCHEDULE
Submission deadline August 31, 2016
Notification of acceptance Sep 18, 2016
Deadline for selected work via WeTransfer Sep 30, 2016

Travel Shorts, A Moving Image Festival
Armory Mezzanine Gallery, Virginia Tech, SECAC Conference October 19-22, 2016.
Bus ride between Roanoke and Blacksburg, VA Friday Oct 21, 2016.

 


SECAC 2016 - Roanoke, VA
The city of Roanoke, Virginia, Virginia Tech, and Hollins University are proud to host the 73rd annual SECAC meeting October 19-22, 2016. Kevin Concannon, Director of the School of Visual Arts and Professor, Art History, at Virginia Tech, serves a conference director.

Join us in the beautiful mountains of Southwest Virginia for SECAC 2016. Sessions will take place at the official conference hotel, the Hotel Roanoke & Conference Center. The Hotel Roanoke, which was added to the National Register of Historic Places in 1996, is located in the heart of vibrant downtown Roanoke within easy walking distance of the Taubman Museum of Art, The Harrison Museum of African American Culture, and the O Winston Link Museum, and many restaurants and bars.

Evening excursions to Virginia Tech and Hollins on Thursday and Friday evenings include the SECAC 2015 Artist's Fellowship exhibition opening, Juried Exhibition, and keynote speaker Lynn Hershman Leeson, who will be speaking in the Moss Arts Center’s spectacular Snohetta-designed theater on the Virginia Tech campus. The annual SECAC Awards luncheon will be held on Thursday.

Visiting Assistant Professor Visual Studies – Digital 2016-17 at Grand Valley State University

Grand Valley State University

QUALIFICATIONS:
• MFA (or comparable degree) with in-depth working knowledge in the use of digital media in art and design.
• Deep practice and knowledge in the use of time-based and interactive media.
• Familiarity and facility with theory relevant to Visual Studies, New Media, Foundations, and Contemporary Art and Design.
• Ability to organize and maintain a healthy studio environment with engaging studio activities and projects.
• Successful candidates will be able to work in digital media in relation to other studio and intellectual ways of knowing and working. Visual Studies is organized to operate integrally with other visual and academic methodologies within the department, University, and community.
• Awareness and experience in the formation, presentation and critique of culture.
• Knowledge and skill to teach one or more of the six Foundations courses.

RESPONSIBILITIES:
Teach three courses per semester in a NASAD accredited undergraduate program with approximately 300 majors. Teaching responsibilities will include Visual Studies courses (primarily Time Studio and Interactive Studio), a foundation course about contemporary practices Art 153 Making and Meaning in Art and Design, and other courses as needed: Drawing 1 and 2, 2D Design, 3D Design, or Color and Design.

SALARY:
Competitive; commensurate with rank and experience; one year contract, renewable up to three years.

HOW TO APPLY:
Send an email expressing your interest in the position to wittenbp@gvsu.edu. Include link(s) to online samples of work and samples of student work. Attach a CV, a list of 3 references, and any other pertinent documents (letter, teaching statement, artist statement). Please include an overview of time-based and interactive processes and technologies indicating level of proficiency for each (familiar, competent, expert).

DEADLINE:
Position is open until filled. Given the tight timeline send your materials asap: applications will be reviewed immediately upon receipt. Send by August 5th to assure full consideration.


Visual Studies is a studio emphasis area in the Department of Art and Design at GVSU that uses innovative pedagogies to address rich contexts in contemporary art practice. In Time Studio, Interactive Studio and Image Studio students engage the prevalence of digital media and networks in human experience by making and thinking critically about these media. In Civic Studio, Curatorial Studio and Space Studio students design and implement special contexts and engagements to learn about human experience and power. These six courses make up the core Visual Studies BFA curriculum, one of the BFA studio emphasis areas in the Art and Design Department. For more information about Visual Studies see: http://visualstudies.art.gvsu.edu.