
Assistant Professor, Digital Art : Bowling Green State University
Summary:
The School of Art at Bowling Green State University seeks a dynamic artist and educator to teach undergraduate and graduate courses in 3D animation, 3D modeling, and related disciplines such as gaming, 2D animation, animation pre- and post-production, and immersive technologies/virtual environments. This is a full-time, tenure-track, nine-month appointment with a start date of August 2025.
Essential Functions:
The typical teaching load for productive tenured and tenure-track faculty in the School of Art is five courses per academic year. A commitment to student success and career mentorship including supervision of capstone and research projects and development of internship opportunities is essential. Tenured and tenure-track faculty must also maintain a creative
research record commensurate with the School’s RPT guidelines and engage in School, University and professional service.
Minimum Qualifications:
MFA degree or equivalent terminal degree in digital arts animation or a related discipline (e.g., film, new media).
Applicants whose degrees are in progress may apply, but all the requirements for the degree must be satisfied before the position start date.
At least two semesters of college-level teaching experience as a Teaching Assistant or instructor of record.
Demonstrated knowledge of 3D animation and 3D modeling processes and techniques – including proficiency with Autodesk Maya, Adobe CC, Pixologic ZBrush, and other Autodesk products – as evidenced in your portfolio.
Demonstrated knowledge of the principles of animation, storyboarding, and camera structure/language, as evidenced in your portfolio.
Preferred Qualifications:
At least four semesters of college-level teaching experience as a Teaching Assistant or instructor of record.
2+ years of experience beyond an internship in the animation or gaming industry.
Demonstrated knowledge of expanded animation practices such as generative AI and installation/performance, as evidenced in your portfolio.
Demonstrated knowledge in any of the following areas: 2D animation; visual development; storyboarding; compositing; game design; video; interactive art; programming; physical computing., as evidenced in your portfolio.
Established or emerging record of creative/research activities including exhibitions, festival participation, publications, conference presentations, and client-based work.
Application Materials Required:
Letter of Interest
Current Curriculum Vita
Teaching Statement centered on student success
15-20 examples of student work (submitted as a URL or consolidated and organized PDF
15-20 examples of creative work (submitted as a URL or consolidated and organized PDF
Names and Contact information of three (3) professional references.
Unofficial transcripts of highest degree earned are required for candidates invited for in-person interviews. Finalist will be required to submit official transcripts and letters of recommendation.
BGSU policy requires finalist to authorize and pass a background check prior to receiving an offer of employment.
Application Deadline
Deadline to apply is January 15, 2025
Salary & Benefits
Competitive and commensurate with candidate’s experience and credentials. Full benefits package available.
Further Information
Please direct questions about the application process to the Digital Arts Search Committee Chair, Bart Woodstrup woodbar@bgsu.edu
https://www.schooljobs.com/careers/bgsu/jobs/4731570/assistant-professor-digital-art
Bowling Green State University is an Affirmative Action/Equal Opportunity Educator and Employer . We are committed to a multicultural environment and strongly encourage applications from women, minorities, veterans and persons with disabilities. In compliance with the ADA Amendments Act (ADAAA), if you have a disability and would like to request an accommodation in order to apply for a position with Bowling Green State University, please call 419-372-8421 or email ohr@bgsu.edu.